Wednesday, January 23, 2013

Spellbook of Divine Judgment

http://yugioh.wikia.com/wiki/Divine_Judgment_of_the_Spellbooks

During the End Phase of the turn you activated this card, add any number of "Spellbook" Spell Cards from your Deck to your hand, except "Divine Judgment of the Spellbooks", up to the number of Spell Cards activated this turn after this card was activated, then Special Summon 1 Spellcaster-Type monster from your Deck, whose Level is less than or equal to the number of cards you added to your hand this way. You can only activate 1 "Divine Judgment of the Spellbooks" per turn.

So....

1) First turn Divine Judgment

2) Spellbook Magician

3) Spellbook of Secrets for Master

4) Spellbook of Master to copy Secrets and search for Tower

5) Grand Spellbook Tower

6) Endphase search 3 Books, Special summon Justice

7) Still the end Phase, banish Justice, get a Book and a High Priestess (johnnnnnn)

8) Opponent dies next turn, probably

8a) Alternate ending, gets Mind Crushed but can be fixed if you search Book of Life

8b) Secret bad ending, gets hit by DD Designator

....

Seems legit =D

17 comments:

  1. i guess spellcaster are good now huh didnt see that coming

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  2. *Drops TK first turn with some set backrow ... gg

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    Replies
    1. People always say drop TK and the deck is dead.

      The deck is not dead, the deck runs too many answers to TK. Spellbook of Fate, Spellbook Star Hall, Spellbook of Power, Breaker, the odds of drawing one of these is greater than 1-2 TK. If you try to Torrential or anything like that, Spellbook of Wisdom makes the guy immune, so TK dies.

      Every deck has answers, that's just the way this game is designed. The fact that TK is a little more common makes no difference, as you still have to draw it first, and it has no way of being searched first turn.

      What this turns out to be is: You have 7-8 Divine Judgments, your opponent has 2-3 TK. Simple math says that you will win out.

      Delete
    2. TK doesn't negate High Priestess

      Delete
  3. If this is getting big I guess its time for Droll and Lockbird LOL

    Judgment--->Secrets/Magician--> Chain Droll and Lockbird=

    Both players minus 1, as judgment wont add nor special a lvl 1 but veiler maybe?

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  4. Hello, got a question here regarding the combo.

    "When a Spellbook is activated, does the Justice must be present on the field during the activation of the magic in order to activate her effect?"

    Some people in my locals, argue that Justice can only activate her effect when she is present during the activation of the spells.

    However, her effect did not specifically state that she must be present on the field. But still, most people prefer the non-broken explanation.

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    Replies
    1. maybe justice counts "turn events" the same fashion as "super rejuvenation" do. If so, it would not be wrong activate his efct in the end phase. If i am not mistaken, Temperance work in the similar way, and it do not cause strangeness activate her effct if spellbooks were activated before she even entered the field. woltarr

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    2. Some believes that Justice doesn't work that way cuz of her same activation effect as Nitro Warrior's. Nitro Warrior's rulings states that Nitro Warrior must be face-up on the field when a spell is activated in order to activate its effect. Therefore this raises the question regarding Justice's effect in the 1st place.

      Delete
    3. Some believes that Justice doesn't work that way cuz of her same activation effect as Nitro Warrior's. Nitro Warrior's rulings states that Nitro Warrior must be face-up on the field when a spell is activated in order to activate its effect. Therefore this raises the question regarding Justice's effect in the 1st place.

      Delete
  5. What is your opinion on the TCG Exclusive card: Spell Wall?

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  6. 8c) Opponent summons Naturia Beast & has Bottomless & Warning set.

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    Replies
    1. wanna add a Shien to that too?

      Delete
    2. set treacherous trap hole and end turn

      Delete
  7. I seriously like both Divine Judgment & The Wheel of Prophecy.
    Divine Judgment is ultimate searcher and The Wheel is great in a Book-of-Fate build. Banishing and recycling all the way :-D (though it is kind of dead in the hand)
    Rai-Oh isn't so bad to get over, I noticed. Most of the times, a Temperance/Justice/Breaker + Book of Power destroy Rai-Oh in pieces. But err... the 8c option of Wslasher is more annoying :-(

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  8. More 40 dollar TCG secret rares. :(

    Spellbooks are becoming really solid though.

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  9. more new and strong decks. at this situation even a hero or chaos dragon deck unable to win..... :(

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