Match 1: Plant OO For some reason I keep drawing Smashing Ground to kill that dreaded Tytanial
Match 2: GB XX Bad first round, sadder Round 2. With Wanghu and Rivalry, and my sad hand of 2 mind control and 2 Soul Exchange (and other rubbish) with no Bestiari/Mobius in sight =( Yes I side deck Bestiari in my AKB.
Match 3: BF XOX The usual hand of Spy, book of moon, cold wave, Evacuation device and no cat forever. I feel like I am just playing Gravekeepers... Round 2 did a desperate attack with double dark dive since there is really nothing else, but luckily it got through haha. And died horribily at round 3
Match 4 : Permission (?) OO Some cheating AKB hand that will end up with double Dark Dive twice. I thought my luck changed!
Match 5: BF XOX But I guess not because I drew gravekeeper hand again! But I did summon Dark Armed for the first time that day =D
Result: 2-3 Defeated again! No more strength lol Results getting from bad to worse... lol
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In other news: Stardust Overdrive soon, hope got good meta changing cards. It is getting boring around here with BF, AKB, GB. I left out Lightlords and Plants since not really that many people are playing =/
Alright, since tagboard has a request for rulings on gale (Not to mention im at home supposedly studying for exams so quite free), decided to do abit of ruling for gale here on the less obvious portions. Please dont ask me to confirm stuff which is already written on the card itself.... Rulings all taken from wiki yah
Trans: If a monster with power of unity equipped gets affected by gale, the final attack gets halved, and stays that way even if the number of monster changes.
Trans: If cydra has rusk recklessly used already, then gale effect is used on it, it becomes 1400 atk permanent. If gale is used on cydra already, then rush recklessly is used on it, it becomes 1750 atk, then returns to 1050 atk at end phase (Do your own math as to why)
Trans: Confirms my previous post, if use gale effect on a 3k atk 3k def gorz token, it becomes 0 atk, 1500 def. For shrink of course only atk becomes 0.
Baha, thats not enough lah. Your ruling update only so short, even Colin also use wrong ruling on me the other day for shrink also. Well, time to do some work here once in awhile, heh.
Alright guys, I add on abit more to the shrink rulings here...
Brief translation: When you use shrink on cards like mist king, garzet, etc which attack is decided by some effect when they are summoned, their attack becomes 0, which stays 0 even after end phase. (I assume this works on gorz tokens as well)
Brief translation: Monsters like venominaga, tragodia etc with permanent effects that make their attacks change constantly, shrink has no effect on such cards.
Brief translation: If blue eyes has demon axe on it already equipped, and you use shrink on it. It becomes 1500 (base attack) + 1000 (demon axe) = 2500 PS: Colin, no cheating people to become 2000 atk thanks yah. Power of unity big difference leh
Brief translation: If nano breaker (base 1600 atk) already has limit break used to make it (3200 atk), then you use shrink on it, it becomes 800 atk (half of base), but as it cancels limit break, the monster does not die in end turn. Edit by Bahamut: cheating spotted, u cannot cancel the destruction effect of Limit break! Edit by DS: Sorry lah, rush out and see wrongly can anot. Please note, limit break's destruction effect still goes through
Brief translation: For megamorph and shrink, depends on which is used first. If the monster already has megamorph on it, then you use shrink, it becomes 800 atk. If the monster has been shrinked, but you use megamorph on it, it becomes 3200 atk
Brief translation: This is for rush recklessly of adding 700 attack. In this case is same as honest, rush recklessly is cancelled, it becomes 1000atk.
Conclusion: So in all, this is a slight comparision between temporary effects, continuous effects, etc. Continuous effects like power of unity, demon axe etc will not be affected by shrink as their effect is *constantly refreshed* (Not sure if thats the right way to put it. But temporary stuff like honest, rush recklessly etc, will be affected as the effect has been applied previously and will not be refreshed. Hope this has been a help to everyone.
When you use Shrink and opponent chains with Honest, I always thought that Honest will overwrite everything else but I was wrong! Shrink actually doesn't half your base attack, it makes your attack into half of your base attack. See the diff?
Example: Player A Black Magician attack Player B Blue Eyes White Dragon and uses Shrink and Player B chains with Honest. -> Honest Resolves making Blue Eyes' attack into 5500 -> Shrink Resolves making Blue Eyes attack into 1500 (!) instead of 4000 (1500 from Shrink and 2500 from Honest)
Deck used: Frog 1 kill (now locally known as Frog Porridge with Fishballs)
Deck list can be found on the post below... Yes I net decked it exactly the same except the side deck which I picked crazy cards out of my album to side and did not use anyway.
The actual purpose of participation today was a test of luck. I am sure everyone who participated was eyeing the lucky draw prize, so doesn't really matter what deck you are playing.
Round 1: Vs AKB OO
Duel 1: Start first and OTK. Duel 2: He end without doing anything so I OTK too.
Round 2: Vs Endymion Magician deck XOX
Duel 1: Start second. Was doing the combo already then he cyclone my Seal of Heritage =( My Dark Dive went into Cylinder... Btw I had a "oh shit!" moment when he activated Terra Forming. If he take Spellcaster Village also can close shop haha but don't think he got put. Duel 2: Start first and OTK Duel 3: It was an OTK hand, but I was too scrub to realise. It was One for One, Hand Severing, 2 Seal of heritage, Fishborg and a Malenlightened Frog. So I died...
Round 3: Gladiator Beast XOO
Duel 1: Something horrible happened, can't remember what. Duel 2: Start First and OTK Duel 3: For some reason, He decided not to Bottomless my Death Frog. I Sync into Brionac cos I got spare hand to throw and cleared back row and then followed by the usual.
Round 4: Black Feather OXO
Round 1: He solemn twice. One was on my Seal and the other I think on Brionac. Then I left a Dewlauren, Substitoad, Ruri and a Fishborg in grave. turn into DDB and shoot everything just nice 2000 lol.. Round 2: God Bird Attack is too strong. True Story Round 3: Start first and OTK
Round 5: Black Feather OXO
Round 1: The usual stuff. Round 2: Cycloned my Seal, Desperate attack met Mirror Force lol =( Round 3: Due to some misplay, I only had 2 Ice Tiger, Death Frog and Substitoad. My hand was Seal of Heritage. No choice end turn, but he also bad hand. Safe!
Round 6: Lightlord OO
Round 1: Nothing, and getting beaten for about 4 turns and finally draw a Substitoad and won. Round 2: Start second and OTK.
Round 7: Gladiator Beast OXO
Round 1: Start first and OTK Round 2: He start with Dimension Fissure. Scooped. Round 3: Start First and OTK.
Apologies to my opponent who have to endure my long play and a little bit of pauses/rewinding due to my misplays.
Well anyway, the 15 packs was crap as expected. Only 1 XX Saber Gatoms. Luckily I won the Brionac from the lucky draw. I suspect second place pack was the best! Feedback please! Any Holo Ancient Fairy?? lol
Luck Test Result: Success. Looks like I have exhausted my luck for this month (or year probably) I sense World Championship will be bad luck all the way, who knows...
Feedback: A alot of people surrounding me during the final match and revealing information of what I draw with their gasps and "omg wtf bbq" comments. So yah, hope next time the barrier will be put to good use.
[3] Seal of Heritage [3] Pot of Avarice [3] Hand Severing [3] Dark World Dealing [3] Upstart Goblin [3] One for One [2] Foolish Burial [1] Card Destruction [1] Card of Safe Return
Extra Deck
[3] Ice Barrier King Tiger Dewloren [1] Dark Dive Bomber [1] Power Tool Dragon [1] Ice Barrier Dragon Brionac [9] Insert any synchro you want here
For the skeptical and whiners who probably got their hand droppped or DDB bombed repeatedly. I am just gonna paste the japanese text, because if you feel there is any wrong, you should make some effort to translate it yourself and let me know what is wrong.
You can use all tuner to synchro summon this. Junk Synchron + 2 Airbellun = ok! Carrier + Psycho Commander + Pashiul + Jute Knight = Ok also! Yes it is retarded to do all this. But I am just trying to make a point.
And yes you can release itself which proves the point above.
-=XX Saber Foultroll=-
X-セイバーでありながら、特殊召喚条件が限られているため《ガトムズの緊急指令》には対応していない。
Due to its special summoning condition, you cannot use [Gatoms Urgent Order] unfortunately (and thank god!) So no reborn too I guess.
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If you wanna know the reason why XX Saber are also treated as X Sabers, it is easy. It is the same reason why your Airman can search all the HERO in the world no matter what your front and back letter is. Your Airman can search [wtfbbqiamnotaHEROmanreally!] too if such a card exist.
NOTE: This is in reference to the OCG. Only the 4 english alphabets [HERO] in its name is accepted. Because pokekid actually mentioned stupid things like hero kids! You don't go take your Airman and search crazy stuff and tell everyone that I say can!
Yes konami is rich and they wish to earn somemore money by making you buy more of their cards. Plus Double X Saber does sound cooler.
I was joking when I said rescue cat + faultroll combo with gatoms crazy hand des combo was probably imposible to do.
It kinda happened pretty often making it a super imba card advantage. Add Reijigra and infinite Hand des combo is actually possible to do lol. Adding Arcanite Magician into the mix, clearing field and hand suddenly is not something that needs Harpy Feather + Thunderbolt anymore!
Still in the midst of tuning though, bad hand rate is still 50/50 especially when people with god luck can draw 3 trolls or 3 Airbelluns T_T
Edit: God damn it, now people would think I net decked this dude here! I swear is people link me!
Concept is similar, and I think he cheats lol. Both videos first turn got god hand... And yes, my deck do contain
[2] Rescue Cat [3] X Saber Airbellun [3] XX Saber Faultroll [3] XX Saber Reijigra [3] One for One [2] Foolish Burial
The main point is the other 20+ cards!
On side note, I dunno if people notice. But XX Gatomz summoning requirement is odd. It says Tuner + 1 or more Earth Monster. It lacks the "Non tuner"! So theoretically, you can summon it by using 3 Airbeluns! Which of course is retarded =)
Quite a disappointing set for myself. A lot of cards to support themes that are not up there yet but might just have some chance this time round.
The fishes get stronger, Core Chimair is still a questionable theme, and more earthbound gods!
BF Big Flag Vayu After some inspirational videos from Dian Zhang, people are going crazy!
Ancient Holy Wyvern Very interesting card to use. If you take something big and ram along with this when you are at full LP you might just get an OTK. This vs Dark Dive? Dark Dive still wins due to easy summon conditions.
XX Saber Faultroll This is also very cute. Cat -> 2 Airbellun -> Faultroll -> Summon another Airbellun -> all direct drop 3! -> Gatmuz -> Sac itself and 2 Airbellun -> 6 card hand des! yes it's probably impossible to do. Double Faultroll and a Rejiigra + mass driver -> this time is really infinite loop!
Discord Chainable to Cold Wave and prevent Synchro, what is not to like? It only lasts 3 turns =(
Flamebell Helldog + Trueflame Eruption I sense alot of Flamebell decks running 3 Trueflame Eruptions! Alot of Japanese decks are surfacing now known as Bellcanic (Flamebell + Volcanic)
Fishborg Gunner Fake Zombie carrier! But still pretty good!
Black Shining G More Lightlord splashing. Not that Lightlord decks are already very much stuffed as it is already.
XX Saber Gatmuz Strong effect, big attack, a usable 9 star synchro aside from Mist Wurm where you need 3 monsters. Earth monster!? Just steal opponent's Goyou!
Ancient Forest GB Friendly and prevents that stupid "ALL RAM!" and then Dark Dive for the win!
Truth Reinforce Useless at first sight, till I went looking for some good X Saber to add into my deck. Introducing X Saber Pasiul (I have no idea how to spell it in english, but it is the level 2 X Saber warrior duh!) Yeah it's great to use this way, otherwise it is still kinda crappy lol.
Overall an OK set but still looking forward to the next set. Set number 6 of each series are usually the most meta defining judging from the history of all the set releases up to date! Don't believe me? You should go look up the history of Yugioh!
I am kinda sick and tired of using AKB... I especially hate when I am using the same deck as others =(
So now I are kinda trying out GB with Ancient Forest and Airman Taosenai (Airman cannot be defeated) new version =D
Airman is my favourite card, true story.
Any other deck ideas that, hopefully, won't die to BF in 3 turns?
List of crazy decks now: 1) AKB 2) BF 3) Lightlord 4) Metabeat 5) GB (Cat/Ancient Forest/Fissure) 6) Absolute Zero decks 7) Plant Meta 8) Crazy Vayu DDB Decks
Maybe I should play Feath's Hero beat =/
Edit: Ok so I am now playing some crazy ass XX Faultroll deck. It is kinda fun! With a decent hand and cold wave, you could easily wipe whole field AND opponent's hand! But well, bad hand rate is still kinda high, still in the midst of tuning.