Thursday, September 20, 2007

Weeee, just some updates

Well well, finally a new post, haha. We are really getting abit more slack recently aren't we, hmmm. Oh wellz. Maybe thats just cause there's nothing that interesting to update at the moment, so..... Rather then just do some card reviews of cards which me and Baha have 0 interest in, might as well not really post anything, LOL! Wellz, just for the people who are not really updated, here are just some news dug up from some places.


Note, translations done by me and some of the effects not exactly completed yet, so take with a pinch of salt yah. News from http://www.geocities.co.jp/AnimeComic/7202/


Structure Deck: Monarch King's Descent! (My own translation yah, LOL)
5 New cards, 1 ultra, 2 supers, 2 commons
As the name shows, its supposed to be a structure deck built with the basis around Monarchs. And there should also be a new Monarch King card inside the structure deck as well. Speculation of this king? Well, feel free, I'm not interested unless its a machine type. LOL. But for the poor, who knows, there may be some raizas, and zaborgs inside, etc? Hmmm



New Pack - Phantom Darkness
23rd November Release


Yubel
Level 10 / 0 / 0 Dark/Demon
This card cannot be destroyed by battle. When this card is in face up attack mode and the opponent's monsters attack this monster, the battle damage taken is taken by the opponent instead. When this card enters battle (Both ways), the damage taken by the controller is 0. During your end phase, sacrifice 1 monster on your field or destroy this monster. If this monster is destroyed by any effect other then the above mentioned effect, special summon a [Yubel -Das Abscheulich Ritter] from your hand, grave, or deck.


Dark Armed Dragon
Level 7 / 2800 / 1000 Dark/Dragon
This card cannot be normal summoned. When you have 3 dark monsters in your grave, you may special summon this monster. Remove 1 dark monster from your grave, destroy 1 card on the field.
(Note, the have 3 dark monsters in grave bit is not confirmed as to, whether it must be exactly 3)


Dark Nephtys
Level 8 / 2400 / 1600 Dark/Bird-Beast
When you have 3 or more dark monsters in your grave, remove 2 of those monsters from grave to send this card to grave. When this card is sent to grave by the above effect, during your next standby phase, special summon this card from grave. When this card is successfully special summoned, destroy 1 magic/trap card on the field.
(Replacement for phoenix? Hmm, dont tell me that bird is gonna get banned? Hmmm....)


[Yubel -Das Abscheulich Ritter]
Level 11 / 0 /0 Dark/Demon
This card cannot be normal summoned. You may special summon this card by [Yubel] effect. This card cannot be destroyed by battle. When this card is in face up attack mode and the opponent's monsters attack this monster, the battle damage taken is taken by the opponent instead. When this card enters battle (Both ways), the damage taken by the controller is 0. During your end phase, destroy all monsters on field except this monster. When this card leaves the field, special summon a [Yubel - Das Extreme Traurig Drache] from your hand, grave, or deck.

Knight of The End
Level 4 / 1400 / 1200 Dark/Warrior
When this monster is successfully normal, reversed, or special summoned, add 1 dark type monster from your deck to grave.

Dark Burst
Normal Magic
Add 1 dark monster with attack 1500 or lesser from your grave to hand.




Duelist Pack Johan (20th October)
Dark Squirm
Level 1 / 0 / 0 Dark/Demon
When this card is destroyed by battle, destroy 1 card on the field.

Illusion Alchemist
Level 4 / 1100 / 800 Dark/Demon
When this monster is normal/flipped summoned, you may special summon [Alchemist Token]s (Dark/Demon lv4/500/500) on your field equal to the number of monsters you have. During your standby phase, you may deal 300 damage to the opponent for each alchemist monster you have on the field. When you use this effect, all alchemist monsters cannot attack this turn.
(Hmmm, first turn cover this and roar on field, your turn flip summon, 1 free token, sac sac ladd? LOL. Oh well.)

Hand Sever
Instant Magic
Both players send 3 cards to grave, and draw 2 cards
(Is it a must for both players to have 3 cards in hand? Well, its not exactly a cost, so not very sure on this one?)

Gem Double Wall (Lame translation i guess?)
Normal trap
Activate when a gem beast monster on your field is destroyed by battle and sent to grave. Select a gem beast from your deck and put it on the field as a permanent magic. The damage taken by this attack becomes 0.


Duelist Pack Judai 3 (20th October)
Armor Breaker
Level 3 / 800 / 800 Earth/Warrior/Union
*The usual union rule, blah blah* When this monster takes battle damage, destroy 1 card on the field.

Dark Calling
Normal Magic
*Think miracle fusion, but only usable for the dark fusion series*

Evil Hero - Malicious Devil
Level 8 / 3500 / ? Fire/Demon
(Evil hero - Malicious Edge + Demon type monster)
*Only sp summon by dark fusion, blah blah* During opponent's battle phase, change all of the opponent's monsters to face up attack mode. *Yes, effects take place noobs* All of the opponent's monsters must attack this monster.

And yes, from what you guys noticed, its not every single bit of info here, cause the rest were released quite a few weeks ago. I just mentioned those which the info only appeared quite yesterday? For the complete list, go see dmcomet.net, I belive most of what i mentioned is there, though I noticed a few are not?

Hmmm, Dark Burst looks nice. Maybe time to play 3 cannon soldier, LOL. And imagine free frankens back to hand. If i get them back that is......

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