tag:blogger.com,1999:blog-80917329311909053662024-03-06T01:20:38.795+08:00Dueling Days~Bahamut84http://www.blogger.com/profile/05828402351613404870noreply@blogger.comBlogger683125tag:blogger.com,1999:blog-8091732931190905366.post-54288525887435589642014-08-06T12:38:00.001+08:002014-08-06T12:38:18.397+08:00DSummon off to World Championship 2014!<div class="separator" style="clear: both; text-align: center;">
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It's that time of the year again for the World Championship... And I'm going to be headed there! Basically gonna do my usual translation work for the Asian players while I am there. <br />
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Well, i know the blog isnt really too updated anymore, since we are both now focused on Facebook or Twitter. However, i still plan to do my post event blog post, though it may take me a few days to put it up. Kinda functions as a diary post too, for my future reference too~<br />
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In the meantime, if you want faster live updates, head over to the <a href="https://www.facebook.com/events/1455511171385191/" target="_blank">facebook event linked here</a> where I will be doing live updates. If you are attending the event, I will be wearing the good old DuelingDays shirt (unless I am made to wear something else while on stage), so look out for me and say hi!DSummonhttp://www.blogger.com/profile/14594771803737174744noreply@blogger.com4tag:blogger.com,1999:blog-8091732931190905366.post-29039656285375638132014-01-24T00:58:00.002+08:002014-01-24T10:43:22.673+08:00Journey to YCS Sydney~<div class="separator" style="clear: both; text-align: justify;">
<span style="text-align: left;">Hi everyone, this is my looking back post on what went on at the recent YCS Sydney and my own tournament looking back post too. You can skip that and just jump straight into the </span><a href="http://duelingdays.blogspot.sg/2014/01/deck-pure-karakuri-tcg-jan-2014-ycs.html" style="text-align: left;" target="_blank">deck list here</a><span style="text-align: left;">, but </span><span style="text-align: left;">if you wanna read more, just click on!</span></div>
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So the story all started... With this lol! I got the news abit late, but once I saw the mat, I was instant hooked. I contemplated between just buying it off eBay or something, but decided that Sydney wasn't exactly that far away, so I wanted to go take part in my very first YCS as well as what was my very first TCG event!<br />
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Fast forward a month worth of deck building, finding cards, along with heading to Taiwan to help judge for the <a href="http://www.facebook.com/events/170622173147750/" target="_blank">Asia Championship 2013 Plus</a>, me and Jeff arrived in Sydney on 16 September! U can click on the individual days to see which day's stuff you wanna see~<br />
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<a href="http://duelingdays.blogspot.sg/2014/01/journey-to-ycs-sydney.html#16">16 January</a><br />
<a href="http://duelingdays.blogspot.sg/2014/01/journey-to-ycs-sydney.html#17">17 January</a><br />
<a href="http://duelingdays.blogspot.sg/2014/01/journey-to-ycs-sydney.html#18">18 January</a><br />
<a href="http://duelingdays.blogspot.sg/2014/01/journey-to-ycs-sydney.html#19">19 & 20 January</a><br />
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<a href="http://duelingdays.blogspot.sg/2014/01/journey-to-ycs-sydney.html#16" name="16"><b><u>16 January</u></b></a>
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So after some 8 hours worth of flight time, waiting at the airport 1 hour for the shuttle, we finally arrived at Maze Backpackers at about 3pm. We just got a cheapo hostel though, since we just wanted a place to crash for the night and spend most of the day out. So anyway, out we go!<br />
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After a quick Burrito lunch, we headed down first to Good Games Sydney Central! There was supposed to be a tournament going on there, but we were rather late for it. In the end we only saw 4 players there towards the end of the tournament. Retail had nothing exciting for Yugioh though, with only 2 card albums, 1 of them being for $1 singles, so yeah... Nothing exciting here so we left quite quickly.<br />
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Next up, Good Games Town Hall! This shop showed more promise, simply with the number of YGO players alone. We spent the rest of the day here till the night, basically checking out people's albums, looking at the locals playing deck. Then at 6.30pm, there was a tournament which Jeff joined. I was playing a pretty unconventional deck so I decided to not join, plus I haven't found all my cards yet anyway. And guess what? Jeff won~ He got 5 packs in total and even opened ultimate Tenki, talk about luck~ Anyway, this day's coverage is pretty short, simply cause by the time the tournament ended, it was already about 10pm, so we just had a simple dinner, headed back to the hostel and snoozed off.<br />
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<a href="http://duelingdays.blogspot.sg/2014/01/journey-to-ycs-sydney.html#17" name="17"><b><u>17 January</u></b></a>
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Next day! We woke up pretty late at about 10am, only because it was still 7am back in SG. Well, after a short breakfast, we headed towards Good Games Burwood~ There was a YCS Warm-Up tournament starting at 11.30am so there was already tons of people at the store. Quite a lot of people were also looking for cards last minute, hopefully before they do the pre-registration later.<br />
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The pre-registration booth was setup real early though, the table was already ready by the time we arrived before noon! I want those mats~~~<br />
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Got a press pass! All thanks to PJ Tierney who helped me make the arrangements for it. That way i could legitimately take photos throughout the weekend without any issues~<br />
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And guess who got first dibs at taking a photo with the giant cards! Lots of thanks to Matthew Bell from Konami who was hiding behind the cards and helping me lift them up for the photo. And just in time too, cause once I took the photos, they had to ship them off to the tournament venue.<br />
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Pre-registration started promptly at 2pm, with the queue quickly snaking through not just the store, but even down the stairs and out of the stores! Good thing i noticed the queue forming so I was able to register myself without having to stand in line for long. You get the nice YCS token for pre-registering and the blue chip token lets you collect your 5 Shadow Specter packs along with the DMG mat on tournament day~<br />
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On-site, I also got a chance to meet up with Mr Paul Kite, the head judge for the event! He was really friendly and answered the questions i had readily~<br />
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In the end, we stayed there for quite awhile, cause Jeff had some problems finding the cards he needed. By the time he found them and we headed off, it was already 5+pm. We headed back to the hostel, dropped our stuff off and made our way to Darling Harbour!<br />
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Dinner was really awesome, we had seafood, while basically checked out the sights along the harbour. Lots of street acts were going on as part of the Sydney Arts Festival as well, so it was pretty cool to watch. We stayed till till the evening before going back to rest. Though somehow I couldn't really sleep throughout the night... Could it have been my duelist's spirit burning up? It's Time to Duel!<br />
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<a href="http://duelingdays.blogspot.sg/2014/01/journey-to-ycs-sydney.html#18" name="18"><b><u>18 January</u></b></a>
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Here we are at ANZ Stadium! Reached there rather early at about 8+ just to check out what was going on at a YCS~ From here on out its gonna be more of pictures guys, since most of my day was spent playing rounds.</div>
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<a href="http://www.facebook.com/photo.php?fbid=274162889401088&set=gm.482454335194475&type=1" target="_blank"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjUiSgboBhCggA7VEI7gYXVENgIjax48iGPuV0TDqhJeSkczQUCJGq89raG15S_ouBQS7eY4GLcXc-FQ5zLQDQW0gBuW01ldLpaLiwtCRtgheBlrmfOPZBazqNbt7Ey9kNKeZhZ9pGV98eH/s1600/Screen+Shot+2014-01-21+at+10.42.20+am.jpg" height="236" width="320" /></a></div>
Here's the schedule! Click on the link to see the up-sized version from FB!<br />
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So much people here just queuing up for registration... Good thing I pre-registered yesterday.<br />
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Good Games setting up their booth, quite a lot of nice stuff here~ I bought some cards from here for friends in the end.<br />
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In the meantime, I was walking around and saw this brother (12 yo) and sister (6 yo) playing YGO together. Seriously way too cute!!!<br />
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After waiting quite awhile for the registration to complete, we were finally let in! The hall looked nice and long at first, but it got fully packed after awhile.<br />
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Here's a look at what players can win at the side events, as well as the nice trophy! Well, never knew I would be getting a lot more intimate with the trophy on the next day at this point of time.</div>
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Announcements for the tournament has begun! Here's Paul Kite again, along with Matthew Bell doing the opening announcements! We have 821 participants, which is more then double of the previous national event in Australia, so thats a big number! Judges really had their work cut out for them that weekend.<br />
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Off to check the pairings! Only 1 thing I would have suggested to improve, was to maybe print more then 1 copy of the pairings. Though the pairings were split up into alphabetical order and split among 5 pillars, each pillar still had only 1 copy, which essentially meant above 160 people were crowding around a pillar to look at a piece of paper. Maybe an additional one on the opposite side of the pillar?<br />
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Well, after some time to squeeze to the front and check out my pairings, I was headed to my table! For info on the deck that I used, <a href="http://duelingdays.blogspot.sg/2014/01/deck-pure-karakuri-tcg-jan-2014-ycs.html" target="_blank">check here</a>~<br />
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Round 1! I was at table 365, which was outside of the event hall, sigh. Wasn't sure this was a good start to a tournament, and remember hoping that i would just move into the hall by the next round. <br />
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My round 1 was against Daniel using Dark Worlds, and I went oxo. Cant remember in full details how the rounds went (15 rounds is pretty much stuff to remember and i was never good at remember plays). Here's what i can remember.<br />
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Game 1 - He starts first, but doesn't do much except set 1 to back row and 1 monster. I make Naturia Beast, attack, then realise its Dark Worlds after i see his monster. Kinda won from there.<br />
Game 2 - Cant remember what happened, basically i had a pretty uninspiring hand and lost without doing much moves<br />
Game 3 - Turn 1 Naturia Beast with a set card gets me the game.<br />
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Score: 1-0<br />
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Daniel was pretty cool, since we had a long wait for the tournament to begin this round (Some issues due to admin errors on judges side), we had quite a long chat, along with the other players who were next to us. It was pretty fun!<br />
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Finally inside the room! Round 2 was against Adrian with Spellbooks and I went XOX. Here's how it went~<br />
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Game 1 - He starts first, I remember seeing Crescent, Secrets, Master, multiple searches, his board is setup nicely when he ends, with Fiendish Chain, Tower, Fate and even Maxx C. Couldn't do much to even setup and lost the game<br />
Game 2 - My turn to start first. I remember there was some grinding in this game, and it reaches the point where I had Felgrand, Burei and Nisamu on the field, while he had Spellbook Magician. He suicides Magician into Burei, then sp Cyber Dragon and contacts for Chimeratech Fortress. However next turn my Felgrand negates Fortress to 0 attack and I hit for that game.<br />
Game 3 - Multiple searches here too, but his field was not as good this time. Sadly my hand was pretty bad too, and he had Maxx C as well. I did have a Gozen Match to stop his Life, but I had an attack mode Redox, which he used Power and Masters, searched for Fate and stuff, and i had no return from there.<br />
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Score: 1-1<br />
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I was abit disappointed I already was x-1 by round 2, and both of us were not too familiar with rulings for each other's decks, so not too sure I was the nicest guy about the loss. Anyway apologised to Adrian after the whole tournament, he was really quite nice honestly.<br />
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Round 3 was against Connors with Blackwings! He was 10 years old and I went oxo! He was really packing the right cards when i got that x, had not much comments lol. He was a pretty nice kid though.<br />
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Game 1 - He starts, but not too many fancy moves. I basically flooded for game within couple of turns.<br />
Game 2 - This was totally lol. My hand was basically 2 Ninishi, 2 Kuick, and a couple of irrelevant stuff. I summoned Ninishi, summoned Kuick, Kuick ate Bottomless and i had to suicide Ninishi. Next turn I summoned Ninishi, summoned Kuick, made Burei and ate Black Horn. In the mean time he just normal summons each turn and I eat more damage. Next game please~<br />
Game 3 - Yeah, basically my hand was abit better, and I managed to flood to take the game.<br />
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Score: 2-1<br />
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Connors was a pretty good kid though. To be honest I actually had fun having the game with him. I guess this is the first time I actually had a talk with a young kid who played Yugioh, so it was kinda fun. Kinda scary also thinking that I have been playing Yugioh longer then the kid's age lol!<br />
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Round 4, versus Lewin with Fire Kings going oxo!<br />
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Game 1 - Felgrand manages to disturb Garunix for a couple of turns, and I gained enough advantage from that<br />
Game 2 - Tried to repeat what I did, but I basically saw all 3 copies of Garunix! It was pretty funny though, cause I suddenly had a memory lapse and i couldn't find the 3rd copy, when he just reminded me it was in his hand (From Generation Shift) with a cheeky smile lol<br />
Game 3 - Basically went early flood and took the game~<br />
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Score: 3-1<br />
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Had a great time playing against Lewin, I will really have a hard time forgetting that game 2 cheeky smile for awhile lol<br />
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Round 5 vs Robert with Hazy Flame deck, going oo!<br />
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Game 1 - Both of us didn't have too exciting hands I think, especially cause I read that he had Torrential Tribute set. I waited for a few turns, till I had the right stuff, then baited out the Tribute, and made Bureido and Beast. Basically Naturia Beast won the game for that one<br />
Game 2 - He didn't have much, so I made Naturia Beast on my turn. Hit for a few turns later and I won (He revealed 5 spells in his hand after the game)<br />
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Score: 4-1<br />
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Finally my first oo! Nice to play against something different, though to be honest i didn't exactly expect to meet Hazy Flame that day, so it was interesting~<br />
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Round 6 vs Henry using 3.5 Axis Fire Fist, with results of xoo~ Im sorry but to be honest, don't remember too much of my Fire Fist games, because I played a lot more Fist in the tournament, so don't really remember too much. My deck is strong against Fist decks though, so yup.<br />
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Score: 5-1<br />
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Round 7 vs Joshua with Mermails, going xoo!<br />
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Game 1: Basically my moves got stopped cold with back rows, i wasted too many cards and couldnt get a field going and lost that one<br />
Game 2: Started and flooded with a nice field to control<br />
Game 3: He forgot about Emergency Teleport and Psychic Commander's effect, so he tries to hit into Commander using Abysspike, so I just pay my life points and Pike dies, with just Abyssturge left. If he remembered either cards effects, he could have just gone Bahamut Shark and Abysstrite, which might have made a difference since I had enough stuff to go for game 2 turns later.<br />
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Score: 6-1<br />
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Joshua was a really nice dude, and I had a nice chat with him talking about Yugioh history after the game. I'm still chatting with him now even after Im back in Singapore! Though playing with him gave me the idea that my deck was really that rogue, and I guess not too much players that day would be familiar with it.<br />
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And thats it for day 1 tournament rounds! So basically i was going into day 2 with a result of 6-1, not bad! Aside from the tournament, i took what spare time I had just walking around, and trying to catch photos for my event coverage. Along the way, i got recognised by a few of the players who were following the coverage and I had a chance to talk to them~ This is a family, consisting of a couple on the right, and the brother in law on the left. Nice to see family bonding in Yugioh in foreign countries, this would never happen in Singapore~<br />
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Well, by the time the tournament ended, it was already past 9pm, so I basically had a quick dinner at a fast food joint, then headed back and went to sleep. Though honestly couldn't sleep too well, think I was still adjusting to the time differences, and i was probably still pretty psyched from getting into day 2.<br />
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<a href="http://duelingdays.blogspot.sg/2014/01/journey-to-ycs-sydney.html#19" name="19"><u><b>19 January</b></u></a>
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Day 2 at the tournament! Boy was it off to a hasty start. Me and Jeff got to the event hall at 9am sharp, and I remember thinking that we would probably have at least 5 mins before pairings were announced, thinking that 9am would be the time for players to gather, then they would announce pairings then seat everyone. Boy, were we shocked when we went up and already saw people sitting and waiting for the round to start. This was totally opposite of the previous day where we arrived 1+ hour early and we actually waiting over an hour after the stipulated time before the tournament started. (Though understandable due to the overwhelming numbers in registration) We quickly took our seats and got ready.</div>
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First lesson of the day, whatever timings we get to gather, better to gather at least 10 mins early. </div>
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Round 8 against 3.5 Axis Fire Fist, going xox! Again, really don't recall too much of my game here, but basically drew pretty bad. Not off to a good start...<br />
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Score: 6:2<br />
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Didn't really talk too much to Chris, since I was kinda still flustered from having to rush to find my table and start the game, but he seemed nice enough. I did remember thinking it was pretty funny that he posed with his Tiger King for the photo though, cause he didn't summon it at all throughout all 3 games.<br />
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Round 9 against Sam with Hero Beat, going xoo! This losing first game business is getting me stressed out...<br />
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Game 1: Really crappy hands and i lost this one. It was pretty sad, cause he actually did a big misplay by summoning Traptrix Myrmeleo while he had Doomcaibur Knight on the field, so he minus-ed 2 himself. But yes, my hand was that poor that the minus 2 didn't affect his control over the field.<br />
Game 2: Game got down to abit of grinding, and I was pretty stressed out, since a loss here would be the end for me. Luckily I managed to take control of the board pretty late game with Bureido and won from there.<br />
Game 3: He didn't have too much, so early field control from my better hand drawn and I won this one.<br />
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Score: 7-2<br />
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Hmmmm, not too sure on Sam actually. To be honest, he did look kinda sleepy throughout and after the game, so I didn't really talk all too much to him...<br />
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Round 10 against Laz with Infernities, going oxo! It was all coming down to this and good thing I managed to win! Thanks to Baha trolling me with his loops so many times throughout the years so I was pretty familiar with Infernities by now lol~<br />
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Game 1 - He started off with a pretty good hand, getting to go for Archfiend search by the time his first turn ended. Thankfully I was able to stop his Launcher with my MST, so I managed to take out his board for the win.<br />
Game 2 - He started and had a pretty nice build up at the end of the turn. Struggled abit, even to the point where I managed to use Nisamu to turn his Archfiend to defence to play around Barrier. Too bad that he had Fiendish Chain and I couldn't do too much so i lost.<br />
Game 3 - Still down to a grinding game, basically was both of us trying to start off our combos, and both of us trying to stop each other from doing their combos. I managed to clear mine though, and won the game.<br />
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Score: 8-2<br />
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And thats all 10 rounds cleared! Laz was really nice, and with both of us being combo decks, we had abit of a chat talking about each other decks. Basic feedback was still, yup, nobody was pretty much expecting Pure Karakuris today. Geargia variant yes, but Pure nope.<br />
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After a very long wait (Well at least it seemed very long), the results were out... And I was confirmed to make it into the top 32, with a standing of 28th place! At this point i was already quite happy with my result, 28th out of a 821 pax tournament was already quite good results in my opinion. Not to mention this was my first TCG tournament yet, and I haven't even played a major event since 2.5 years ago in my <a href="http://duelingdays.blogspot.sg/2011/07/blog-post.html" target="_blank">Singapore Worlds Qualifiers</a> back in 2011. So from here on out, it was just the aim of doing as best as I can, and hope for the best!<br />
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Well, I checked my pairings and quickly went to my seat... And guess what was greeting me at my table~~~ Haha, just looking at the mat gave me motivation to try for better results. Its time for the top 32 rounds!<br />
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I have no photos for my top 32 round though, as my opponent did not wish to be shown. He was playing 3.5 Axis Fire Fist, and I got a result of oo.<br />
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Game 1 - Think I started first, and flooded the field turn 1 with Burei, Bureido and Nisamu. Nothing too fancy to be honest, but it was a big enough lead which Fist couldn't clear the board and I won from there.<br />
Game 2 - Both of us had pretty bad hands, so it was really down to a grinding game. I practically took Nisamu and hit for like 5 times before it got destroyed. However, he was down to 300, and when he took Rooster to hit my Ninishi and I won that game.<br />
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Top 16 round, versus Chris with Harpies, and I got oxo! Again no photo as he did not wish to be featured.<br />
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Game 1 - Cant remember too well, but I remember i was surprised when I saw the first Channeler. Totally didn't expect to see it at the top 16 tables. Basically just flooded for the win.<br />
Game 2 - He kinda just led the board and I couldn't get anything started. Next game please<br />
Game 3 - He built up to a rather big field, and I made a mistake play here. Basically I forgot my Saizan was already in grave, so I made double Burei, thinking I would go into Dracossack, then Black Rose. However i noticed the Saizan too late, so I couldn't do much about it. Attacked into double Magical hats, and he got a lot of stuff out. I made Felgrand, but his Hats helped him send Breakthrough Skill to grave and he managed to Big Eye the Felgrand.<br />
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Next turn however, I drew my Rivalry, opened it on his draw phase, and he had to clear his stuff, choosing to leave his Harpies behind. Then he went into Egoist, and tried to flood more, but Rivalry only allowed Zerofyne, probably thinking Zerofyne would allow him to negate Rivalry again next turn and he could flood the field again. However his negating Rivalry let me summon out Psychic Commander and with Merchant made Catastor to clear Zerofyne. Basically took control from there and won the game later.<br />
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This was the most interesting matchup for me, since honestly it was my first time playing against Harpies (Deck is pretty much non-existent in OCG currently), and I had to say i didn't do too many good moves there. There were questions about why I sided in Rivalry against him. Basically all I can say is, I thought Rivalry was an idea, simply because he had Monk and Channeler, which Rivalry would stop both, and it would also prevent him from making the stronger Xyz monsters (Plus i only had 1 Overwork which I sided that too). Logic was basically if he couldn't make the usual Dracossack etc, I would have an advantage over the deck. I have a slightly different logic in my gameplay (evident from my deck choice), so well, not much I can say further to justify this side deck that i made.<br />
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So to all the people making weird comparisons saying about how maybe siding Rivalry against Geargias would work, etc. Well, you might want to put abit more effort into thinking of the logic on my end, and not just cut it short with your own logic? Cause if everyone followed the same logic, basically everyone would be playing the same deck, which is not exactly very smart and interesting anyway. Ah well, enough ranting, moving on!<br />
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Top 8 round, playing against Barett with 3.5 Axis Fire Fist, getting oo~ I really don't remember too much, but I think my hands were getting better at this point of time. I actually managed to win quite fast after the round started. Barett was really very nice, and he came from USA, which is really far away. So we had a good time, just sharing differences between OCG and TCG, as well as just talking about our experiences travelling over to Sydney. Guess we had a lot in common, considering we were both from else where.<br />
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Some interesting trivia though, we had a lot of time to talk at this point, because they were doing deck checks. Where I got a warning because I double sleeved my extra deck, which some of my TCG friends assured me was fine *waves fist*. It was pretty funny, cause I was told that they had to give me the warning due to tournament policy, though they also understood that I may not be too familiar since Im not a TCG player, and not like i could attempt to cheat just by double sleeving my extra deck cards. If I join more TCG tournaments in the future, I should really go through the tournament policy documents in more detail.<br />
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Another point of trivia... Apparently i was accused of cheating at this point lol. Seems like there were some locals who complained to the judges saying that I was playing way too consistently and I must have been cheating somehow, so I was under scrutiny by a few judges from this round onwards. I didn't think too much of it at that point, since I thought it was normal to be scrutinised abit more since it was the top 8 round, and I only found out about this much later. Thankfully nothing out of the ordinary happened, I played my usual clean way and cleared the rest of the tournament without any issue. Judges comments were also that basically I was a good clean player with a good deck, so there was nothing they found against me that would indicate I might have been cheating, so yup.<br />
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Top 4 round against Adrian again... My revenge match, which I luckily won with oxo!<br />
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Game 1 - Won the dice roll this time, opposite of the swiss round. He had no Maxx C, so i started with a board of Bureido, Felgrand and Draco. Couldn't make Naturia Beast but decided to at least build the board best as I can, which got me the game.<br />
Game 2 - He had a Maxx C against me when I tried to build the board, so I ended with just Burei and Nisamu to swing for 4k. After that he sp Cyber Dragon, which I chained Gozen, but he had MST to answer that sadly. So yup, after that he goes into Priestess etc and I lost that one. I remember being quite sad, cause he had just the right cards to counter my hand, but oh well, was starting next so prayed for a good hand.<br />
Game 3 - And a good hand i did get! I summoned my first Bureido, asked if he had Maxx C. Once he didn't respond, I went all the way, and got out triple Bureidos to draw 3, then made Naturia Beast and Felgrand and set 4 back row (Though 3 were fake, i only had 1 real Book of Moon). He had Priestess in hand, but my Book of Moon stops it cold, and Beast stops his Wisdom, and that was game!<br />
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We did talk a lot more after this round compared to the swiss, and were sharing how dice rolls were sadly all too important in the game currently. Evident in these 2 rounds, really the dice roll was totally important.<br />
(That being said though, i actually lost 7 dice rolls in my 10 swiss rounds. Hmmmm.... I guess it really depends on the matchup too)<br />
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It was time for the finals! Was playing against Chris Welsh using 3.5 Axis Fire Fist and I won with oo! I won't have to do the recall for this page, since you can see it from this <a href="https://tcg.konami-europe.net/coverage/ycs-sydney-final-chris-welsh-vs-anders-koh/" target="_blank">Konami coverage post</a> or this <a href="https://www.youtube.com/watch?v=7-veEbURlq4" target="_blank">replay match video</a> that Michael Cooper made, both showing the play by play of the round.<br />
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Seriously though, my hands started improving once I got into the top 32 rounds. Can I honestly say I did not make such a turn 1 field in all my swiss rounds, yet I managed to get the hands for them in 1 game each of both top 4 and the final rounds. Half worried I already spent all my luck for 2014 actually.<br />
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Here's a picture of the top 4 winners!<br />
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First - DSummon (Pure Karakuri)<br />
Second - Chris Welsh (3.5 Axis Fire Fist)<br />
Third - Jonno Ritzau (3.5 Axis Fire Fist)<br />
Fourth - Adrian Cilmi (Spellbooks)<br />
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So basically, it was prize presentation after that, followed by a <a href="https://tcg.konami-europe.net/coverage/Deck-profile-anders-kohs-karakuri-Deck/" target="_blank">short interview with Konami</a>. I also did a <a href="http://www.youtube.com/watch?v=CfmnEMtmqEw" target="_blank">deck profile video interview</a> for a few players, and by the time I was done, it was already quite late. I remember being so tired out, and i think i looked quite weird in the video, simply because I wasn't used to being surrounded by cameras, along with smiling the entire day just gave me a very weird stiff smile by the end of the day lol.<br />
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And here is the judge team! Seriously, there was way too few judges considering this was for a 821 pax event, and they really worked hard throughout the weekend. Being a head judge and tournament organiser, i really know this feeling all too well. So do give them a pat on the back when you see these amazing guys next time. Cause without them, 821 dudes would not have had such a great weekend. Thanks for the great job again guys!!<br />
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And thats about it for the entire event! I left the tournament site and reached back my hostel at 10+pm , had a late dinner and basically replied the flood of congratulation messages coming in till almost 3am before i went to bed. Next day morning i was still tired out, so we just got a simple breakfast nearby, took a few photos and we were off to the airport headed back!<br />
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For those who are wondering, these are my prizes! Basically I got an Ultra Rare Giant Hand, a Giant Hand playmate, a nice trophy i totally did not expect to get, and a Dell laptop. There may be questions regarding, what about the flight and accommodation to take part in Oceanics? All I can answer is, Konami is currently discussing this right now, and we will have to see how it turns out.<br />
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And thats about it for my whole trip! Looking back, it all started from that DMG playmat, which was outright my main motivation for coming down to the tournament in the first place. Though of course finally getting to take part in a TCG tournament seemed like a totally great idea. Here's a few points to summarise my thoughts for the trip.<br />
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- YGO players are really nice in Australia. I really got a lot of "good job and keep up the good work" messages from everyone throughout the day, especially those who were reading my FB coverage. And if they weren't nice, I'm sure a 10 men judge team would not be enough to handle a 821 pax event for sure<br />
- The meta is really very different, i totally didn't expect to meet stuff like Harpies in the top tables. If I ever participate in another TCG event, gonna have to do a lot more research on the meta<br />
- And no, totally didn't expect to win, so this is a nice surprise. Honestly thought i would at best just make day 2, then scrub and go play side events, especially since I'm not familiar with the meta for TCG.<br />
- And lastly, news spreads really fast! I really got congrats from friends (and new people who added me) from all over the world within that couple of hours after I won. The power of social media seriously.<br />
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And thats it for the very long looking back post! Hope I didn't bore anyone with the very long post. Really just had that much thoughts throughout this trip, and it was really fun. Its just that I had planned this to be a holiday, where i just play for fun. Suddenly i feel like i got more stressed out by this trip, cause i didn't expect to play all the way till the finals lol. Thats it for my looking back post everyone, and hope you enjoyed the read!<br />
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<br />DSummonhttp://www.blogger.com/profile/14594771803737174744noreply@blogger.com9tag:blogger.com,1999:blog-8091732931190905366.post-71942038137853163312014-01-21T06:04:00.000+08:002014-01-21T14:09:45.742+08:00[Deck] Pure Karakuri (TCG Jan 2014 - YCS Sydney)Hi Everyone, here's the deck profile for my deck, which I managed to win the recent YCS Sydney held on 18/19 January. First up of course is the deck list!<br />
*Click on for more info, thoughts behind the deck and stuff, but be warned, its rather lengthy*<br />
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<a name='more'></a>DSummon's Pure Karakuris January 2014 (TCG list) [41]<br />
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<span style="color: orange;">Monster [23]</span><br />
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<span style="color: orange;">[1] Redox, Dragon Ruler of Boulders</span><br />
<span style="color: orange;">[1]Solar Wind Jammer</span><br />
<span style="color: orange;">[2] </span><span style="color: orange;">Karakuri Ninja mdl 919 "Kuick"</span><br />
<span style="color: orange;">[3] </span><span style="color: orange;">Karakuri Soldier mdl 236 "Nisamu"</span><br />
<span style="color: orange;">[1] Karakuri Watchdog mdl 313 "Saizan"</span><br />
<span style="color: orange;">[2] Karakuri Strategist mdl 248 "Nishipachi"</span><br />
<span style="color: orange;">[3] Karakuri Komachi mdl 224 "Ninishi"</span><br />
<span style="color: orange;">[3] Karakuri Merchant mdl 177 "Inashichi"</span><br />
<span style="color: orange;">[2] Psychic Commander</span><br />
<span style="color: orange;">[3] Maxx "C"</span><br />
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<span style="color: lime;">Spell [14]</span><br />
<span style="color: lime;"></span><br />
<span style="color: lime;">[3] Instant Fusion</span><br />
<span style="color: lime;">[3] Emergency Teleport</span><br />
<span style="color: lime;">[1] De-Synchro</span><br />
<span style="color: lime;">[2] Iron Call</span><br />
<span style="color: lime;">[3] Mystical Space Typhoon</span><br />
<span style="color: lime;">[1] Karakuri Cash Cache</span><br />
<span style="color: lime;">[1] Book of Moon</span><br />
<span style="color: lime;">[1] Limiter Removal</span><br />
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<span style="color: magenta;">Traps [3]</span><br />
<span style="color: magenta;"><br /></span>
<span style="color: magenta;">[1] Solemn Warning</span><br />
<span style="color: magenta;">[1] Bottomless Trap Hole</span><br />
<span style="color: magenta;">[1] Compulsory Evacuation Device</span><br />
<span style="color: magenta;">[3] Fiendish Chain</span><br />
<span style="color: purple;"><br /></span>
<span style="color: #666666;">Extra Deck[15] </span><br />
<span style="color: #c27ba0;">[2] Cyber Saurus</span><br />
<span style="color: white;">[3] Karakuri Steel Shogun mdl 00X "Bureido"</span><br />
<span style="color: white;">[3] Karakuri Shogun mdl 00 "Burei"</span><br />
<span style="color: white;">[1] Crimson Blader</span><br />
<span style="color: white;">[1] Black Rose Dragon</span><br />
<span style="color: white;">[1] Naturia Beast</span><br />
<span style="color: white;">[1[ Ally of Justice Catastor</span><br />
<span style="color: #666666;">[1] Divine Dragon Knight Felgrand </span><br />
<span style="color: #666666;">[1] Mecha Phantom Beast Dracossack</span><br />
<span style="color: #666666;">[1] Number 11: Big Eye</span><br />
<span style="color: #666666;"><br /></span>
<span style="color: #999999;">Side Deck [15]</span><br />
<span style="color: #666666;">[1] Maestroke the Symphony Djinn</span><br />
<span style="color: orange;">[2] D.D. Crow</span><br />
<span style="color: lime;">[1] Xyz Encore</span><br />
<span style="color: magenta;">[1] The Transmigration Prophecy</span><br />
<span style="color: magenta;">[2] Trap Stun</span><br />
<span style="color: magenta;">[1] Overworked</span><br />
<span style="color: magenta;">[2] Light-Imprisoning Mirror</span><br />
<span style="color: magenta;">[1] Soul Drain</span><br />
<span style="color: magenta;">[2] Rivalry of Warlords</span><br />
<span style="color: magenta;">[2] Gozen Match</span><br />
<span style="color: purple;"><br /></span>
PS: Psychic Karakuri, Tele Karakuri, whatever. Not that important to me lol. Though I still don't get the logic of adding on stuff into the name simply because I run some of it inside. Unless u think i should name it as some Instant Fusion Teleport Fiendish Chain Karakuri nonsense lol
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<u>Basis for deck choice</u><br />
I have kinda 3 main big reasons for choosing to pilot this deck actually<br />
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1. Simply because i love this deck. I firmly believe that if you love the deck, there's no reason why you shouldn't just keep working on it and playing it. It's pretty obvious if you go through the <a href="http://duelingdays.blogspot.sg/p/deck-archive.html" target="_blank">blog's deck archive</a> that Machine decks have been a love of mine since day 1, with Karakuri as one of my main favourites since they were released. Don't play decks simply because "they topped some event" or "they are the meta" nonsense guys, this is a game, so keep it as a game and enjoy it.<br />
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2. This deck has the capability to flood for otk win, without having to wait for a turn to pass, something which the TCG meta is severely lacking currently. Every deck now seems to be an Evilswarm which they just grind their way to victory through a couple of monsters and multiple sets. My strategy is to go the opposite route and take opponents by surprise. On an additional note, this deck can start potentially much much stronger then say, Geargia Karakuri, which is 1 of the main reasons why I did not choose that deck. Just see the <a href="https://tcg.konami-europe.net/coverage/ycs-sydney-final-chris-welsh-vs-anders-koh/" target="_blank">feature match for YCS Sydney </a>to see how I built up a really good field on turn 1. (Side reason being I did not want to be accused of net decking the YCS Turin winner)<br />
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3. This deck allows for Naturia Beast. A lot of people are not expecting this, especially since Six Samurai isn't really a thing anymore, and I have won several games in both my swiss and single elimination rounds just by its existence alone, so its really good.<br />
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<u>Combos</u><br />
I'm sure that through Geargia Karakuri, most people are familiar with how Burei and Bureido work. What a lot of people don't know is what the other Karakuri monsters do to help the strategy out, such as Ninishi providing extra summons for making Burei easily, Kuick to fetch back stuff from the grave to easily synchro, Inashichi provides stability and also access to Naturia Beast. If you are interested, I would suggest you read up on the various monsters.<br />
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To be honest, there isn't really much combos to talk about in Karakuris, its pretty much a math game. Gather 3+4 on the field and you get Burei. 3+5 or 4+4 makes you Bureido. 3+2 for Catastor then add another 3 for Bureido. Its pretty simple actually. Its just a matter of being familiar with the cards and knowing how exactly to put the numbers together with the cards you have to get access to them and get the most benefits as much as possible.<br />
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Deck hasn't changed all that much since it was released, its just the support available, such as Iron Call and the Xyzs. Its really a matter of planning your moves carefully, and knowing how to play the deck well. (E.g. Instead of Bureido + double Burei trying to go for kill with a useless Saizan, you can go Bureido + Dracosack + Burei with a defence mode Nisamu instead. Safer against Mirror Force, and you don't spend extra cards)<br />
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<u>Against Evilswarms</u><br />
Some comments have popped up on various sites asking whether I met Evilswarms or how does this deck match up against them. Since I decided to go for this YCS, I was observing the meta in the TCG for over the past month, and took a risk that there would be a small showing of the deck, especially with the current deck of choice being 3.5 axis Fire Fist, which is one of their worse matchups. I was lucky enough to not have to meet up any though.<br />
<br />
However, playing this deck as long as I have, there's actually quite a lot of creative ways to kill Ophion, you just have to think of them. (E.g. Nishipachi + Kuick, double E. Teleports, Limiter Removal). The deck also mains 3 Chain in case I meet them. And of course if I win the dice roll, doubt Evilswarm can do too much against Felgrand.<br />
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<u>General Matchups</u><br />
Well, what about other match ups? Here's a quick look at some of the other main decks people are piloting, how it does against them generally and why.<br />
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1. Fire Fists (3.5/4) / Bujin - Strong. Burei and Nishipachi allows me to go around Tensen / Crane, which is their main bread and butter. Furthermore Naturia Beast stops Fists from even starting their combos.<br />
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2. Spellbooks - Even. Generally, Spellbooks is not a good deck to fight against simply because Karakuris are battle oriented while Spellbooks can just slow stuff down while pluss-ing. However, Naturia Beast is a card.<br />
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3. Mermails - Strong. Simply because Karakuris would flood much faster then them. Furthermore for TCG side, theres a lack of Undine and Diva moves, so its even slower. Abyssgaios is a problem, but Burei + Kuick makes short work of it. Just make sure you have something to force out its negation first (E.g. Nishipachi first, before you Iron call or something, kinda depends on what you have at hand). And of course Fiendish Chain is also meant to solve this problem.<br />
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4. Dark World - Not fantastic since Skill Drain is a problem. Though thats the only main problem, and of course Naturia Beast works well against Dark World, i won my swiss round against Dark World just with it.<br />
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Don't really want to list out the entire list of all the decks here, but these are the decks I mainly expected to meet at the tournament (Though I know some Inzektors are topping and theres a lot of other stuff like Constellars and Noble Knights etc). If you want an opinion of how my deck fares against a certain deck and why, just ask at the comments below.<br />
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<u>Card choices / tech</u><br />
Here's a few tech choices in the deck and why~<br />
<br />
<b>Main deck:</b><br />
Karakuri Lineup:<br />
5 non-tuners necessary to make your Ninishi live. Ninishi + non-tuner along with a Instant Fusion / Jammer makes me 2 Bureidos with 2 draws into Felgrand. 1 Saizan needed for above purpose. Plus too many Karakuri players look down on Kuick which I have no idea why, i win so many games just because of its effect. I can Burei into Kuick, attack, make another Burei, go into Dracossack / Big Eye for whatever I couldn't clear. 2 Strategist is pretty standard i would say.<br />
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Limiter Removal - Yes, it is tech. I main it not for OTK factor (Though it helps), but actually for Evilswarm match ups if any. Also I would keep it in against Fists / Bujin and other combat oriented decks with damage step stuff, just in case I don't have stuff to change their mode. Otherwise, this is usually the first card i would side out.<br />
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Solar Wind Jammer / De-Synchro - Its just 1 of each, simply because I don't want to draw them late game, when I have nothing on the field. So its a, if i draw it turn 1 its awesome, if not, just not gonna bother. This may be a combo based deck but consistency is still important. Not to mention Solar Wind Jammer + Redox doesn't really mix as the only non-earth monster in the deck. Usually sided out if I am going second. Plus for the builds that try to spam 3 of them it gives bad hands easily, and basically just dies to Evilswarm outright, so I dislike that build.<br />
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Maxx "C" - Earth for Redox. Card drawing important simply because this is a combo deck. Veilers are not as useful in this deck, simply because there is rarely any monster that is so important to negate that I might lose the game from it, unlike Dragon Ruler era with tons of Big Eye and stuff. Level 2 also means bad hand situations allow this and a level 3 tuner to make Catastor, I can then add another 3 from there to make Bureido, which I actually do quite often when I have bad hands with only tuners.<br />
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Karakuri Cash Cache - Contemplated between just playing 1 Cash Cache, versus playing 2 Cash Cache and 1 Anatomy. However i decided that the additional stuff don't really help to build the field, and instead of adding draw power for more defences, I might as well just add the defences outright.<br />
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Traps - Pretty standard 1 each of the usual. 3 Chains is just for Ophion match ups, and of course against Priestess to protect your Naturia Beast (Beast negates Wisdom so its awesome)<br />
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<b>Extra deck:</b><br />
Crimson Blader - Chose it over Stardust / Scrap simply because I play more aggressive, plus its good on Spellbooks / Mermails to prevent Priestess / World / Megalo. Never summoned it though.<br />
Catastor - Explained above<br />
Big Eye - Totally didn't use it throughout the week, though good in case I face down BLS etc.<br />
Black Rose - helps to clear board, especially when I faced down a guy who sided DNA against me. Considered Landoise instead but decided Black Rose would clear threats while Landoise just helps me to secure my win when I'm leading, so Black Rose was more important.<br />
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Rest is pretty standard stuff I would say? And yes, you do NEED 3 Bureis and Bureidos, I burn through them way too fast even at 3, and having no Avarice is a problem.<br />
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<b>Side Deck :</b><br />
Maestroke + Encore - Evilswarms (Would have sided 1 more Encore, but couldn't find it)<br />
D.D. Crow - 3.5 Fire Fists, Inzektors, Infernities<br />
Overworked - Fire Fists, Inzektors, Harpies<br />
Light Mirror - Constellars, Bujin, Noble Knight, Hieratics, possibly against Spellbooks<br />
Rivalry - Evilswarms, Xyz heavy decks like Harpies and Infernities<br />
Gozen - Spellbooks (Prevents World and Priestess), would also consider against Noble Knights for Merdraut combos<br />
Trap Stun - Trap heavy decks such as Evilswarms. Plus I don't main them, but side because game 1 is meant to be a surprise factor. Once the surprise is over and they side in traps, Trap Stun goes in.<br />
Transmigration Prophecy - This is an error side actually, because it would work against Mermails in OCG rulings. However I didn't realise TCG rulings would allow the effects to still go through, so I would have changed it to something else, possibly the space for that additional Encore.<br />
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I did hear how some people were wondering why I sided in Rivalry against Harpies in top 16. Partially due to lack of a better choice since I only had 1 Overworked, but also because I reasoned that it would stop Channeler and Summoner plays, along with preventing them from making Xyz, since their monsters pose no threat to me otherwise. Hopefully this explains that choice.<br />
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----------------------<br />
Thats the end of a very long deck profile article. Hopefully its not too long, but i figured this one deserved the extra long profile, since there would be a lot of questions on certain choices I made, and I figured there might be people asking about how and why I managed to actually win with this deck.<br />
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However, I still stand by my first reason as to why I pilot this deck. I dare say I am probably 1 of the guys most familiar (Dare I say I am the most familiar?) with this deck and all the things it can/can't do, and its inside outs, simply because I love the deck a lot, and have been playing with it as my main tournament deck since it was released in 2010. (Used a variant of it for my <a href="http://duelingdays.blogspot.sg/2011/07/worlds-decklist-machina-karakuri.html" target="_blank">Worlds qualifiers in 2011</a> where I got 3rd, which was my last major event before this lol) So just play the deck you like the most, and it will surely work its hardest for you.<br />
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Lastly, just before I end, I would like to give a big thanks to the many people who loaned me cards, gave ideas and thoughts on tech to use, advised on TCG matchups, like <a href="https://twitter.com/DuelingDays" target="_blank">Bahamut84</a>, Calvin, <a href="http://unknown-persona.blogspot.sg/" target="_blank">Clarence</a>, Sam, Liang Jun, Jeff and even the Full-Yen and Active Games shop bosses! Wouldn't have managed to put together the deck this quickly without their help. And of course also to thank all the people who really just flooded me with congratulation messages once they heard that I won. Much appreciated guys~<br />
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Thats about it guys! Do pose any other questions you may have regarding the deck in the comment section, and I will reply as soon as I can. I will also get to work on a YCS Sydney looking back article soon as well, so look forward to that! In the mean time, check out the <a href="https://www.facebook.com/events/472580889515153/" target="_blank">event coverage post</a> on the <a href="http://www.facebook.com/YuGiOhEditionSingapore" target="_blank">YES Facebook page</a> to see all the photos and stuff that happened throughout the event!<br />
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<br />DSummonhttp://www.blogger.com/profile/14594771803737174744noreply@blogger.com29tag:blogger.com,1999:blog-8091732931190905366.post-61774893224901250172013-11-29T03:55:00.000+08:002013-11-29T04:01:59.895+08:00Asiaplus 2013 SingaporeMeh, too long never update. I prefer to post my short random nonsense on twitter now.<br />
If you have not followed me yet, then do so cos at least I might bother replying to people there lol<br />
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Just posting some tourney report/looking back.<br />
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<b><span style="color: red; font-size: large;">Team: We are late because of Pokemon</span></b><br />
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<b>Leader</b>: Alex "AngryBoy" - Evilswarm<br />
<b>Member 1</b>: Me! "bahamut" - Dragon Ruler<br />
<b>Member 2</b>: Clarence "Kurova" - Mermail<br />
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The card pool is shared, so the whole team have to follow the restriction list (1 Heavy storm per team, 2 Torrential per team etc)<br />
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<div id="spoiler" style="display: none;">
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<u>Swiss Round</u><br />
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Round 1: Loss (First round loss lol~)<br />
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L Vs Firefist X<br />
M1 Vs Agent O<br />
M2 Vs Darkworld X<br />
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Round 2: Win<br />
<br />
L Vs Dragon Ruler O<br />
M1 Vs Firefist O<br />
M2 Vs ??<br />
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Round 3: Win<br />
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L Vs Mermail O<br />
M1 Vs Fireking X (I got fking dumpstered)<br />
M2 Vs Evilswarm O<br />
<br />
== Lunchbreak! ==<br />
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Round 4: Win<br />
<br />
L Vs Firefist O<br />
M1 Vs Mermail O<br />
M2 Vs Evilswarm X<br />
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And so we made it to top 8 of the swiss<br />
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Top 8: Win<br />
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L vs Firefist ?<br />
M1 Vs Evilswarm O<br />
M2 Vs Dragon Ruler O<br />
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And then it is Top 8 once more by combining the Top 4 + 4 Seeded teams<br />
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Top 8: Win<br />
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L Vs Mermail O<br />
M1 Vs Firefist O<br />
M2 Vs Dragon Ruler X<br />
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Top 4: Loss (to the Champion team ~_~)<br />
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L Vs Dragon Ruler X<br />
M1 Vs Mermail O<br />
M2 Vs Evilswarm X<br />
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And so we are now fighting for 3rd placing<br />
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3/4 placing: Win<br />
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L Vs Firefist X<br />
M1 Vs Dragon Ruler O<br />
M2 Vs Mermail O<br />
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<button onclick="if(document.getElementById('spoiler') .style.display=='none') {document.getElementById('spoiler') .style.display=''}else{document.getElementById('spoiler') .style.display='none'}" title="Click to show/hide content" type="button">Show/hide results</button><br />
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<span style="font-size: xx-small;">I not burden! \o/</span><br />
<b><span style="color: red; font-size: large;">Final Result: 3rd!</span></b><br />
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<u>Decklist here</u>:<br />
<a href="https://twitter.com/DuelingDays/status/404767637386690561/photo/1/large">https://twitter.com/DuelingDays/status/404767637386690561/photo/1/large</a><br />
The lack of standard traps here is because they are all either in the Mermail or Evilswarm deck.<br />
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<u>Side and Extra here</u>:<br />
<a href="https://twitter.com/DuelingDays/status/404768412250800128/photo/1/large">https://twitter.com/DuelingDays/status/404768412250800128/photo/1/large</a><br />
The same can be said here, but its all mostly hatred against Evilswarm.<br />
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<u>MVP cards</u>:<br />
<a href="https://twitter.com/DuelingDays/status/404624571048808448/photo/1">https://twitter.com/DuelingDays/status/404624571048808448/photo/1</a><br />
I think my opponents did not expect <a href="http://yugioh.wikia.com/wiki/Ghostrick_Frost">Ghostrick Frost</a> mained. And also did not expect Dragon ruler to actually summon the <a href="http://yugioh.wikia.com/wiki/Noblswarm_Beelzebuth">Noblswam xyz</a>. Both cards definitely a surprise for some.<br />
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Feel free to comment about the decklist and I will try to answer some<br />
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===================================<br />
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So how did I lose to Fireking.<br />
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He started Tenki into Yaksha and set a card. Cos I have no idea what kind of Fire King deck he's playing, I went to crimson blader it and he destroyed his in hand Barong. I set Book of moon cos I got nothing else interesting to do and he end phase MST.<br />
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On his turn Barong searched for Onslaught, and he got Firedog. He normalled another Firedog and make Ark Knight and took my Blader, and then proceed to Rekindling for 4 monsters looool. I died from Ark Knight plus Shock ruler trololol<br />
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Won second game but third game I died to fking Rekindling again.<br />
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So the conclusion is, fk Fireking and Rekindling lol<br />
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Ok im a noob. orzBahamut84http://www.blogger.com/profile/05828402351613404870noreply@blogger.com9tag:blogger.com,1999:blog-8091732931190905366.post-76723901018354032012013-10-20T11:02:00.002+08:002013-10-22T22:18:18.768+08:00"Interesting" banlist updates and Cyber Dragon refound love<div class="separator" style="clear: both; text-align: center;">
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<br />
Mid Aug <new announced="" banlist="">: </new><br />
Me: So many changes, and we are actually going to get a new OCG banlist by November? Thats so fast!<br />
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Mid Oct: <konami announces="" ban="" change="" feb="" is="" list="" no="" ocg="" the="" till="" to="" valid="" which=""> </konami><br />
Me: ...........<br />
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So basically, despite the rule changes made which created so much buzz and talk 2 months back over the ban list differences between OCG and TCG, the new dates set for the either banlist to be updated etc. The very first one was disappointing with basically Konami saying there was not enough time to let this one unfold and note any impacts the previous one had. Seems like a fail on their R&D department (if they have one) to me.<br />
<br />
Regardless how small, I think some changes should have been made, simply at least for the message to drive through from them that "Hey, we made the changes to the dates and this new banlist system with proper thought through". Now it just looks like they shot themselves in the foot by announcing no change. With the next change set for Feb, which is only 1 month earlier from the original, which the difference? Furthermore, the next OCG banlist change planned for after that is in April, which is again just 2 months later. Will there be no changes again?<br />
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Well, we will have to see what happens in 3 months time dont we.<br />
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In the mean time, the new cards from the Cyber Dragon SD are really pretty good! Well, worries me that it may be so good that Konami might end up putting them in the Feb/Apr ban list. 4 months playing time would be very short for my investment on 3 SDs. You can check out the new stuff from the wikia link <a href="http://yugioh.wikia.com/wiki/Structure_Deck:_Lightning_Strike_of_the_Mechlight_Dragon" target="_blank">here</a>. So just some quick thoughts on the deck<br />
<br />
<a href="http://yugioh.wikia.com/wiki/Cyber_Dragon_Drei" target="_blank">Cyber Dragon Drei</a><br />
- Finally a decent level 4 beat for Cyber Dragon archetype<br />
- Good combo piece for Cyber Network to protect your Cyber Dragons. Too bad it doesnt protect stuff with "Cyber Dragon" in its name, which is kinda weird since it doesnt protect its own boss monster<br />
- Effect works out nicely to bring out Cyber Dragon Nova and also <a href="http://yugioh.wikia.com/wiki/Wind-Up_Arsenal_Zenmaioh" target="_blank">Zenmaioh</a>, which is pretty good too~<br />
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<a href="http://yugioh.wikia.com/wiki/Cyber_Dragon_Core" target="_blank">Cyber Dragon Core</a><br />
- Stats is good stuff for Machine Dup and Inferno Reckless. So Core + Dup gives you Core + any rank 5 you want on the field (Pleaides sounds good?) + fetching over basically any Cyber related card you want (Monsters even due to Cyber Repair Plant)<br />
- Searcher is always good, especially when it fetches Cyber Network and Cyber Repair Plant, both very important cards<br />
- Banish effect to summon Cyber Dragon from deck? Even better~ Just bring out Cyber Dragon, normal summon <a href="http://yugioh.wikia.com/wiki/The_Light_-_Hex-Sealed_Fusion" target="_blank">Light Hex Stone</a>, proceed to Cyber Twin like a boss<br />
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<a href="http://yugioh.wikia.com/wiki/Cyber_Repair_Plant" target="_blank">Cyber Repair Plant</a><br />
- Effect is easy to get off with the new Cyber Dragons<br />
- Searching for any Light/Machine is very good as well. <a href="http://yugioh.wikia.com/wiki/Cyber_Eltanin" target="_blank">Cyber Eltanin</a> for "Dark Hole" anyone? Get rid of that pesky Draccosack and its tokens with ease. Also searches Cyber Valley for draw power<br />
- Shuffling is also good, just recycle that Cyber Eltanin lol. It also makes great sense for Machine dup decks. Just shuffle back the real Cyber Dragons back and you can dup Core again<br />
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<a href="http://yugioh.wikia.com/wiki/Cyber_Network" target="_blank">Cyber Network</a><br />
- Card is really good. Its basically a Gold Sarc for Light/Machines, including stuff you may not want to draw directly. Furthermore you can potentially do it for 6 times before it self destructs. Combo with <a href="http://yugioh.wikia.com/wiki/Light_of_Redemption" target="_blank">Light of Redemption</a> for a Light/Machine ROTA<br />
- Effect is compulsory, which is great. You can use this with <a href="http://yugioh.wikia.com/wiki/Magic_Planter" target="_blank">Magic Planter</a> or even <a href="http://yugioh.wikia.com/wiki/Snow_Plow_Hustle_Rustle" target="_blank">Snow Plow Hustle Rustle</a> for great combos. Crazy people can even play <a href="http://yugioh.wikia.com/wiki/Uria,_Lord_of_Searing_Flames" target="_blank">Uria</a> lol<br />
- And if i may add when it is sent to grave, you can RFDD all Light/Machines you want. Which is pretty much depending on your build<br />
o Cyber Dragons for Xyz and Fusion based build<br />
o Several tuners of choice for fusion based builds depending on what you want to summon. (<a href="http://yugioh.wikia.com/wiki/Morphtronic_Scopen" target="_blank">Morphtronic Scopen</a> looks good since you can choose it to be level 3 or 4.)<br />
*Insert Power Tool Dragon and <a href="http://yugioh.wikia.com/wiki/Phalanx_Pike" target="_blank">Phalanx Pike</a> for massive power ups for your Cyber Dragons<br />
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Honestly spending most of my free time just thinking on this deck, and already have several builds in mind. (Cyber Dragon Core + Dup + Transmodify for double Bureido sounds legit lol!) Now whats left is just testing the deck once its out on YgoPro. Really excited about this deck. Even Baha is interested to try it lol~ (Dont forget to follow him on <a href="https://twitter.com/DuelingDays" target="_blank">twitter</a> and like my <a href="http://www.facebook.com/YuGiOhEditionSingapore" target="_blank">Y.E.S fb page</a>!)<br />
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<blockquote class="twitter-tweet">
Hope cyber dragon core is foil, cos its most useful!<br />
— bahamut@DuelingDays (@DuelingDays) <a href="https://twitter.com/DuelingDays/statuses/391219302990221312">October 18, 2013</a></blockquote>
<script async="" charset="utf-8" src="//platform.twitter.com/widgets.js"></script>DSummonhttp://www.blogger.com/profile/14594771803737174744noreply@blogger.com12tag:blogger.com,1999:blog-8091732931190905366.post-33258365270935318312013-10-15T11:03:00.003+08:002013-10-15T11:19:18.959+08:00[Deck] MPB + Karakuri is combo-licious~Some of you may have tried out Mecha Phantom Beasts decks and experimented with the deck. Though truth be said, the deck does not typically play very fast, and has some consistency issues. However, once you pair them up with Karakuris (of course right), the deck actually gets pretty fun! Check out the list below~<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2aZj_tz41JqSJuE_TrBQgB4YQZQgZbUezDzKu5f_gXTtg6nCdSsUFA3CbjZuqBFfFHaXIekjdopNmOFCWJWia1trABCIrgz2k5P9otgc-zhaAvo8PKsBPpQIjlwpl7HptUDwKLrW_WB96/s1600/Screen+Shot+2013-10-15+at+10.13.55+AM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="259" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEh2aZj_tz41JqSJuE_TrBQgB4YQZQgZbUezDzKu5f_gXTtg6nCdSsUFA3CbjZuqBFfFHaXIekjdopNmOFCWJWia1trABCIrgz2k5P9otgc-zhaAvo8PKsBPpQIjlwpl7HptUDwKLrW_WB96/s320/Screen+Shot+2013-10-15+at+10.13.55+AM.jpg" width="320" /></a></div>
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Decklist Below<br />
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<span style="color: orange;">Monster</span><br />
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<span style="color: orange;">[2] Tempest, Dragon Ruler of Storms</span><br />
<span style="color: orange;">[3] MPB Megaraptor</span><br />
<span style="color: orange;">[2] MPB Harrliard</span><br />
<span style="color: orange;">[3] MPB Coltwing</span><br />
<span style="color: orange;">[1] Debris Dragon</span><br />
<span style="color: orange;">[3] Karakuri Watchdog "Saizan"</span><br />
<span style="color: orange;">[3] MPB Blue Impala</span><br />
<span style="color: orange;">[3] MPB Hamstrat</span><br />
<span style="color: orange;">[1] Karakuri Strategist "Nishipachi"</span><br />
<span style="color: orange;">[3] Crane Crane</span><br />
<span style="color: orange;">[1] Top Runner</span><br />
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<span style="color: lime;">Spell</span><br />
<span style="color: lime;"><br /></span><span style="color: lime;">[2] Transmodify</span><br />
<span style="color: lime;">[2] Fiend's Sanctuary</span><br />
<span style="color: lime;">[3] De-Synchro</span><br />
<span style="color: lime;">[2] Mystical Space Typhoon</span><br />
<span style="color: lime;">[3] United We Stand</span><br />
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<span style="color: magenta;">Trap</span><br />
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<span style="color: magenta;">[1] Bottomless Traphole</span><br />
<span style="color: magenta;">[1] Compulsory Evacuation Device</span><br />
<span style="color: magenta;">[2] Aerial Recharge</span><br />
<span style="color: magenta;">[1] Solemn Warning</span><br />
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Extra<br />
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[1] AOJ Decisive Armor<br />
[1] Mist Wurm<br />
[1] Scrap Dragon<br />
[3] Karakuri Burei<br />
[1] Black Rose Dragon<br />
[1] Dragunity Knight Trident<br />
[1] Power Tool Dragon<br />
[2] Power Tool Mecha Dragon<br />
[2] MPB Dracossack<br />
[1] Number 11: Big Eye<br />
[1] Wind-Up Zenmaines</div>
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The deck plays out pretty fun, basically it abuses MPB's token generation ability to spam the field together with Blue Impala and Saizan to make level 7 synchros and flood the field for otk. Some combos as follows.<br />
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Hand: Blue Impala, Coltwing, De-Synchro<br />
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Step 1: Normal Blue Impala, synchro with Coltwing in hand for Burei, sp Saizan<br />
Step 2: De-Synchro Burei, sp Blue Impala and Coltwing, Coltwing sp 2 tokens<br />
Step 3: Blue Impala + Coltwing for Power Tool Dragon, grab United We Stand and equip to it<br />
Step 4: Saizan + 2 MPB tokens for Burei + Power Tool Mecha Dragon / double Burei<br />
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Damage: 2300 + 2400 (United We Stand) + 2600 + 2300 + 2400 (United We Stand via Power Tool Mecha Dragon) = 12,000 damage.<br />
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Though of course the deck doesnt only run on the above 3 cards, or it wouldnt be much of a deck if it was THAT inconsistent, so here are some basic combos<br />
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Grave: MPB Blue Impala, Hand: Crane Crane, any level 4 MPB<br />
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Step 1: Normal Crane Crane, pull back MPB Blue Impala<br />
Step 2: Sychro Blue Impala with MPB in hand for Burei, sp Saizan<br />
Step 3: Synchro Saizan and Crane Crane for Power Tool, grab United We Stand<br />
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Damage: 2300 + 2600 + 1600 = 6500. Pretty decent for a 2 card combo~<br />
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Some people maybe wondering why no Heavy Storm and Trishula, etc. Basically made this deck to be playable on YgoPro so just made it to be playable with both ban lists. Safe for Power Tool Mecha Dragon not being available in TCG yet (which is not essential to the deck), the deck is fully TCG playable. That being said, this is more of a proof of concept decklist, so its not exactly tuned to the meta.<br />
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Card Choices<br />
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<b><span style="font-size: medium;">Tempest + Debris</span></b><br />
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Tempest makes level 7 for easy Xyz, Wind fits well with the deck, while Debris can pull Crane Crane for Black Rose / Dragunity Knight - Trident<br />
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<b><span style="font-size: medium;">Dragunity Knight - Trident</span></b><br />
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Just for fun. Basically that slot is meant to be an additional Dragon synchro for Debris. Plus in the rare occasion, it can clear your Aerial Recharge for you to just clear something from your opponent's extra deck.<br />
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<b><span style="font-size: medium;">Power Tool Mecha Dragon</span></b><br />
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Shifting around United We Stand in a deck which gives you 2400 bump easily while drawing an additional card in the process? Sounds legit!<br />
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<b><span style="font-size: medium;">Karakuri Strategist Nishipachi</span></b><br />
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Double Burei into Nishipachi, Xyz for Dracossack and proceed to Trishula / Mist Wurm with tokens. Clears lots of stuff. Not to mention you need 1 just to sync with the level 4 MPBs.<br />
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<b><span style="font-size: medium;">Fiend's Sanctuary </span></b><br />
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Easiest card just to make tokens. Lets you pull off basic MPB combos fast for Megaraptor and Harrliard plays.<br />
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<b><span style="font-size: medium;">Transmodify + Top Runner</span></b><br />
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MPB Hamstrat flips, sp 2 tokens, Transmodify into Top Runner and proceed to flood. Nuff said.<br />
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<b><span style="font-size: medium;">Lack of defences</span></b><br />
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As mentioned previously, this is more of a proof of concept deck. Should probably squeeze in some Maxx Cs and other stuff, but nah, not as fun lol. Anyway MPBs can actually survive quite well through OTKs using stuff like Hamstrat and Aerial Recharge.<br />
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Rest of the deck is basically Mecha Phantom Beast stuff. Enjoy the short video of one of my replays below.<br />
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<iframe allowfullscreen="" frameborder="0" height="315" src="//www.youtube.com/embed/_FQENU8GGi0" width="420"></iframe>
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This deck is of course not extremely consistent (Blue Impala with only Hamstrat in hand? No generic level 6 Machine synchros in this game yet...), but the deck is pretty fun and I enjoyed playing this deck. The deck actually has loads of possibilities, like playing it together with <a href="http://yugioh.wikia.com/wiki/Scroll_of_Bewitchment" target="_blank">Scroll of Bewitchment</a> for that Decisive Armor or even Ancient Sacred Wyvern. Hope you enjoy playing around with this deck~<br />
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Meanwhile in OCG land here, new ban list due to be announced soon. 2 months seriously feels way too short!<br />
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<br />DSummonhttp://www.blogger.com/profile/14594771803737174744noreply@blogger.com25tag:blogger.com,1999:blog-8091732931190905366.post-24880190435091652682013-09-18T18:07:00.002+08:002013-09-18T18:25:00.848+08:00Influx of machine love from Konami<div class="separator" style="clear: both; text-align: left;">
Not much posts from me since I was back from Vegas, or rather more like none at all, simply cause work life is crappy, working weekends non stop. At least worked hard to keep the FB page active, but blog really takes abit more effort simply because of the amount of thought and time taken into each post, but hoping I will have more time now that the busy period at work is over.</div>
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And while I was away from the blog, Konami has been busy spreading machine love into YGO, making me a very happy man lol. Lets share some of these things shall we?</div>
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjAYa2LvGHpLa89TqcQztVRX1i-zaxtHZ6tshui9A4uNIdHk1QaA9KO2zbSk6YjAm0QjpghjksV3bhQSDRQdGhRAtbR2RuXv4qaG4KQjywmrtcndv2f1mEOPwqnKwiFlBlywefNa-ArssE/s1600/SD.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEjAYa2LvGHpLa89TqcQztVRX1i-zaxtHZ6tshui9A4uNIdHk1QaA9KO2zbSk6YjAm0QjpghjksV3bhQSDRQdGhRAtbR2RuXv4qaG4KQjywmrtcndv2f1mEOPwqnKwiFlBlywefNa-ArssE/s320/SD.jpg" width="180" /></a></div>
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Cyber Dragon SD was announced! Dream come true lol. Though so far the deck has not released anything extremely exciting yet. <a href="http://yugioh.wikia.com/wiki/Cyber_Dragon_Nova" target="_blank">Cyber Dragon Nova</a> does not look very abusable. If only it allowed banishing Cyber Dragon from the opponent's field as well, it would have its own Chimeratech Fortress defence mechanism. But no, they had to make a new boss, which has the same old weakness anyway. </div>
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Anyway, looking forward to the announcements of the other cards still, hopefully something good will come out of the other new cards. This releases in December!</div>
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<a href="http://yugioh.wikia.com/wiki/Toy_Knight" target="_blank">Toy Knight</a> is another delicious card for me. With an effect like Mandragora, this card is pretty imbal together with <a href="http://yugioh.wikia.com/wiki/Genex_Ally_Birdman" target="_blank">Genex Ally Birdman</a> (Which got restricted with the Divine Wind combo damn). Just sp 1 copy, Birdman bounce it back, then normal/special it again, along with whatever extra copies you have. </div>
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This card kinda functions like Cyber Dragon, but would work better in Geargia / Gadget based decks, simply because both have no level 5s lol. Furthermore, being the typical Earth attribute means no issues with the more trap based versions going with Gozen match (Still good against the new version of Dragon Rulers). This has just been released~</div>
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Can anyone say, Machine type Gorz? Snow Plow is a pretty decent card, considering you can sp summon it for practically no cost (Just use chainable traps). Though it has a restriction of only letting you special summon machine type monsters after that, this card will probably be used just to summon either Gustav Max or Gangaridai. Not to mention this card is level 10, meaning its an easy choice to stuff into Machina based decks to summon Fortress.</div>
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Also out in the 3DS promos are Night Express Knight and Special Schedule. These cards are looks like they would fit best as a level 10 Xyz deck mostly, though I'm sure alot of people will play Night Express Knight as another Barbaros in Skill Drain decks. Sad that the confirmed effect does not allow it to be special summoned from the deck but it would be too strong otherwise too.</div>
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Special Schedule is another interesting card, though other then the cards released with it, the only thing it can basically revive is Antique Gear Dragon. Sure it has other possible targets like T.G Blade Buster, but not like anyone would use this in that deck anyway. Anyway looks like it could possibly fit inside a Machina deck as well, considering you can stuff it in together with Snow Plow and they would pretty much fit.</div>
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And lastly the new Geargia cards due for release in . Geargiattacker is pretty cool, despite its low defense. Once you set it, your opponent will be not sure if they should attack or not, due to the existence of Geargiamor. If they guess wrongly and attack / dont attack, they could get flooded soon. </div>
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The other card, Geargiano MK-III, carries tons of potential with it, through Geargiagear. With MK-III, Geargiagear basically summons 3 instead of 2. 1 card Shock Master anyone? Furthermore with the Geargia Karakuri decks....</div>
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<u>Geargiagear + Lv 4 tuner in hand</u></div>
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<span class="userContent">1. Geargiagear resolves, sp 2 Geargiano MK-III<br /> 2. Both Geargiano MK-III effects resolves, special summon any level 4 Geargia</span></div>
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<span class="userContent">3. On your turn, summon level 4 tuner<br /> 4. Synchro 3 Bureidos + Strategist / 2 Bureido + 1 Burei and then Haipa, draw 3/2<br /> <br /> Geargiagear + lv 4 tuner = </span></div>
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<span class="userContent">3 Bureidos + Strategist + 3 draws for 8900 attack or</span></div>
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<span class="userContent">2 Bureidos + Burei + Haipa + 2 draws for 10300 attack</span></div>
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<span class="userContent"><u>Geargiagear + Geargiaccelerator in hand</u></span></div>
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<span class="userContent">1. Geargiagear resolves, sp 2 Geargiano MK-III<br />2. Both Geargiano MK-III effects resolves, special summon any level 4 Geargia</span></div>
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<span class="userContent">3. On your turn, Xyz 2 of them into Gear Gigant X, search for Birdman</span></div>
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<span class="userContent">4. Bounce Accelerator for Birdman, then sp Accelerator again</span></div>
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<span class="userContent">5. Synchro 3 Bureidos + Strategist / </span>2 Bureido + 1 Burei and then Haipa, draw 3/2</div>
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Exact same outcome as above, just that you have 1 extra Gigant X for another extra 2300 attack.</div>
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<span style="text-align: left;">So yes, Baha is accusing me of paying off Konami what with the recent love for machines appearing everywhere while im just at a lost at what deck I should build. Any ideas on what i should build for now?</span></div>
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<span style="text-align: left;">Not to mention seems kinda weird cause by the time i build a deck and playtest it, it would be October and OCG side is already preparing for the next banlist due in November. Even worse is in November i will be just waiting for the Machine Troopers duelist set to be released with the new Geargia stuff lol.</span></div>
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<span style="text-align: left;">Ah well, thats it for my post today. Hope you enjoyed this machine deck lover post~</span></div>
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DSummonhttp://www.blogger.com/profile/14594771803737174744noreply@blogger.com8tag:blogger.com,1999:blog-8091732931190905366.post-69586098956237183332013-08-12T20:45:00.004+08:002013-08-14T13:38:56.514+08:00Day 2 in WCS 2013 (Event day 2)Its the final day of WCS 2013! Not going to do a post for tomorrow since its gonna be basically heading to the airport at 9am, so this will be the final part of this coverage post, enjoy!<br />
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<span style="text-align: -webkit-auto;">Took this chance to also quickly grab a photo with Dan Green and Erica </span><span style="text-align: -webkit-auto;">Schroeder :) Doubt they will be reading this but still thanks for signing my many cards~</span></div>
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So basically the day started quite early, had breakfast then headed to the event site by 8am. Though there wasnt much going on there until 9.30am when the event started. Nothing really new mentioned during the player briefing, except that since there was more time today, they will allow the players to shuffle as they normally would, instead of the special shuffling method for yesterday.</div>
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Event started slightly later at about 9.40 but it still started pretty on time. Dan Green and Erica Schroeder were the emcees again~ Here are the top 8 Expert class players in order of the standings from yesterday.<br />
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On the other side, these are the top 8 for Dragon Duels!<br />
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Quick look at the top 8 pairings for Expert class, had to go to the stage so no chance to take the top 8 Dragon duel pairings after that, apologies<br />
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As before, not much photos i can take from the stage, not very professional thing to do. Basically top 8 and top 4 ran pretty much back to back so not much photos at this point of time. I was helping to handle translations for the Taiwan rep who made champion in the end mainly for today.<br />
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By the time that was over, it was already 1pm. Quickly headed over to the registration counter, but was very sad, since there was no more registration being accepted for Win-a-mats or any other events. Furthermore, they also ran out of all the gifts for trading in stamps for so there wasnt anything i could participate for to get memories back, sad face...<br />
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Anyway with not much of a choice left, decided to head around and check out what was going on. News already got out that there was nothing left to trade, so all the mini games had no more 'business'. The only one still active was the giant card duel. Thought of trying it out, but thought that i would come back at a later time to play.<br />
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Walking around, I found Hazael, one of the fans i got info for card shops and advice on stuff to do in Vegas. Really appreciate the help Hazael! Since he just happened to be taking a photo for the token machine, we decided to take a photo together and bring back a token each :)</div>
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In the mean time, the reps are really getting flooded with mats this year. It wasnt announced earlier, but they gave out 3 mats, 4 astral packs and a score sheet for the reps who took part in the challenge the champion segment. This was pretty good especially for the Asia players since none of us have any access to these mats usually.</div>
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Also met up with another blog reader Allen, who was also judging for Win-a-Mat that day. Had a pretty nice chat with him~<br />
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Also chatted with more readers for the blog, Van and Jonathan and even got to play a few games with them. Luckily deck didnt let me down and i pulled off the draw 3 and Felgrand with Bureido field :p<br />
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Had a great time chatting with them and sharing some thoughts on the upcoming ban lists, decks used, and alot of other stuff!<br />
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Its time to duel! I mean, time for the live duel! This was a live duel between Yugi (Dan Green) and Mai (Erica Schroeder). Yugi had the old stuff while Mai had stuff like Harpie Channeler and Harpie's Pet Phantasmal Dragon. Everyone enjoyed the duel quite abit, with the main highlight by Yugi's Kuriboh. Wont spoil it for you if you havent watched it, check out the youtube link put up by others below~<br />
<a href="http://www.youtube.com/watch?v=-rLCzGx_cKU" rel="nofollow nofollow" target="_blank">http://www.youtube.com/<wbr></wbr><span class="word_break"></span>watch?v=-rLCzGx_cKU</a><br />
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Dragon Duel playing for 3rd and finals went back on after the live duel, so back to the side event area~ Not really blogging on the results and how the tournament went since there was live streaming and the usual Konami posts (http://www.konami.com/yugioh/blog/?cat=244) so check that out if you want.<br />
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By the time we came back after the live duel, it was already quite late though. Hall was closing at 4.30pm, partially also to encourage everyone to go to the main event area. With the events closed, i quickly headed over just to get a quick shot at the Giant card duel area~<br />
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Back at the main event area, also met up with another fan. Signed some stuff for him then had a chat with him too. Seems like biggest thing that everyone is wondering about is the special rule to be announced in end September. Thanks again for reading the blog guys, do keep following us~<br />
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Its Dragon duels finals and the new Dragon Duel champion is Oliver Tomajko (USA)! Congratulations!<br />
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<span style="text-align: center;">Dont have a photo of the expert class finals going on stage since I was helping out there, so skipping abit, congratulations to the new Worlds champion, Huang Shin En (Taiwan)!</span><br />
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On an extra note, during the prize presentation, it was announced that they are planning for WCS 2014 to be held in Europe~<br />
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Here are the top 4 for the expert class and dragon duels! (In order for champion to 4th from left to right)<br />
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Time for a close-up on the trophy. The trophy is like a mini gundam kit, you have to assemble the whole thing. Really looks pretty cool though!<br />
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Heres a detailed look at the deck and prize card for the champion!<br />
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Champion was getting swamped at the end of the event. Interview with Vjump, phone interview with Yahoo news Taiwan, Taiwan tv news, video deck profiles and also doing autographies. Yes, i still had to carry on doing translations here even.<br />
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So anyway, thats about the end of the photos. Basically after that, went for dinner with all the Asia players, then we headed back to the room. Somehow wave of drowsiness took over and I knocked out for over 2 hours. Woke up and finally did up this blog post.<br />
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Some quick thoughts on my experience for this year's WCS compared to the last 2<br />
1. I still preferred WCS 2011 most of all. Even though player management is much easier if theres a main event area and side event area, not much of a point if you end up having nobody watching in the main event area since everyone was just outside playing for mats and stuff. This issue was still ok in WCS 2012 but there weren't mats and stuff so there was still a good number of people at the main event area. I honestly felt very detached from the other players this time round which was pretty sad.<br />
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2. Also maybe it is me, but I kinda liked it when they gave the freebies to all player participants, just giving out some score sheets, pens etc. Its a nice gesture that gave everyone memories of the event. This time round, if you dont win a mat, the other thing you can get is just a poster. Which is kinda meh<br />
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* Nice to get a photo with Mr Ander (Head Judge WCS 2012), Mr Robert (Head Judge WCS 2013) and Mr Paul (Head Judge WCS 2011). They even specially put on the head judge t-shirt just for this photo, had the pleasure of working with them for the last 3 years as a translator, totally great guys!<br />
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So this marks the end of the WCS 2013 finally. Despite my comments above, I still enjoyed myself the last few days. As always, its great to get to meet up with all the different players from all the different countries, that is always the most fun experience of all. Thanks alot and hope to see you next year in Europe!<br />
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DSummonhttp://www.blogger.com/profile/14594771803737174744noreply@blogger.com8tag:blogger.com,1999:blog-8091732931190905366.post-43181162386862031812013-08-11T16:37:00.002+08:002013-08-12T19:13:25.158+08:00Day 1 in WCS 2013 (Event day 1)<br />
Hi guys! Finally got the photos mostly uploaded and ready to do up my post, so here goes, click on!<br />
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Hall finally opened! Well managed to get in early ahead of the public crowd to take a look. Quite a nice area here~<br />
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Got my additional shiny pass so that I could head around to take photos of the stuff early~</div>
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Seems like they recycled good old Utopia to bring over here, nice to see him again. Wish they upgraded him into the V or Victory version though.<br />
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The other side view of the 'pillars' featuring the 4 main characters. Pretty cool, but they should have placed them in an area without the obstructions. Pretty hard to get a good photo of all 4 of them together without being lopsided.<br />
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Mini game time! Lots of mini games around here where you can play to get stamps for and get sleeves and mats out of the stamps, pretty nice! Too bad I dont have any photos of the games in action since I was busy at the main event the whole day, will try and get more shots tomorrow hopefully.<br />
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Giant Yuma is here too! Though maybe next to Utopia would have been a pretty cool idea. Then maybe give Yuma a kinda 'Utopia go attack that player and get him unconscious so i can steal his cards' pose and place it next to the Utopia? lol! Nice that i finally got to see it up close and personal though<br />
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And here we are at the main registration counter area, for everyone to register for giant card / win-a-mat tournaments. Though honestly, give me that banner at the counter anyway. I would totally love a mat out of that~<br />
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Good old token machine has been transferred here too~ Not sure if i caught it at a bad timing when i checked it during lunch but honestly queue was not as long as 2 years ago in Amsterdam. Maybe cause its not very new to US players already i guess<br />
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Feature match video testing, we're ready to roll people!! Though half thought they could just stream the first day matches anyway. I mean, since they were doing the video-ing, im sure streaming it up wouldnt be that much additional work?<br />
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Nice wall banners again showing the 4 main series. I would like a playmat out of the Yugi / Jaden version please~<br />
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Personal thoughts: Instead of making the new prize cards as playmats (Not that they aren't nice), but I think i would appreciate a mat out of these banners infinitely more, anyone agrees?<br />
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Troophy time! Utopia trophy looks pretty cool actually, i thought the idea was pretty awesome. Maybe they should make like a DM or BEWD trophy next time, would be cool~<br />
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After that I headed outside awhile to take a look at the crowd, and caught a couple of nice cosplay pics of Yugi and Yuma. Great effort put in guys!<br />
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Erm, Yugi mirror match anyone? (Yeah, bit lame i know, but that was totally my first thought when i saw them playing)<br />
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And heading back to the tournament area, they just gave out the sleeves for the players to use and sleeve in! Erm, not exactly exciting sleeves though since its the stuff TCG players can get from stores. Actually not very sure why didnt they just give the sleeves out the night before and instruct players to sleeve the cards earlier. Instead making everyone wait in the same room for instructions and sleeve their decks and risk letting everyone walking around see your deck? Not very cool IMO<br />
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Time for rehearsals to get ready for the stage!<br />
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And the main event is about to begin, with Dan Green (best known in YGO for Yugi and Yami Yugi voice actor) and Erica Schroeder (best known in YGO for DMG, Akiza and Mai Valentine voice actor) It was pretty fun to listen to them here, though i was distracted at that point of time over the YES event page issue (More on that at end of the post) so I didnt enjoy it fully. Hope they do it again tomorrow~<br />
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And the main event begins! Konami chose not to post up any standings / results through the whole tournament and even pairings are just announced with a quick flash on the screen, so not much additional photos for this part since its mostly of people playing. Anyway had to do my main stuff there which was translating work, so mainly stayed on stage and did tons of translating stuff.<br />
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Interesting note was how the judges handled shuffling and deck searching today, since there were that many players playing Prophecy and Spellbooks. This is the shuffling method that was announced<br />
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<span style="font-family: Noteworthy-Light;">After every search:</span><br />
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<h5 class="uiStreamMessage userContentWrapper" data-ft="{"type":1,"tn":"K"}" style="font-family: Noteworthy-Light;">
<span class="messageBody" data-ft="{"type":3}">Cut the deck, then hand to opponent to cut, no shuffling<br /><span class="text_exposed_show"><br />Prior to drawing by a card effect or at the end of the turn:<br />Full shuffling<br /><br />Full shuffling refers to:<br />Riffle shuffle, right hand into left<br />Then pile shuffling in 4-10 piles in order<br />Collect piles in order then hand to opponent to repeats </span></span></h5>
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After round 2 was lunch time! Though in true blue YGO fashion, I headed over to check out the main event area to see if I missed out anything. Sure enough, they put up the giant card exhibit after i left. It was pretty cool since upon winning the card you can just give it to Dan / Erica for the signature. After that headed back in and had a quick sandwich lunch~~<br />
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Tournament continues again and here's a quick look at how the pairings appear on screen~<br />
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Not of me but of the other translators at the event. Resolving issues takes like 1 judge, and 2 translators to be present. No choice to it i guess, but it seriously felt resource consuming.<br />
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Crowd really started to come in at about 5.30pm, though I guess thats about the timing the side events would have finished for the day.<br />
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And here are the top 8 participants! (Well, not exactly apparently according to the results on Konami's site, cause there was a discrepancy of the scores apparently. 8 and 9th place got switched, and the previous 8th, now 9th place guy will be pretty sad...</div>
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And of course the top 8 Dragon Duel finalists! Not really sure why 4 round swiss was needed to find 8 finalists out of 12 but ah well.<br />
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And that marks the end of day 1's events, off to grab some dinner with my fellow asian resps at the nearby food court! In the end ate the same pizza place from Thursday night.<br />
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Finally, a quick sharing of some of the cards i got signed by Dan and Erica during the day today :)</div>
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And... For anyone who was following the live updates on Y.E.S (http://www.facebook.com/YuGiOhEditionSingapore), you might have noticed the event page getting killed off and a new one placed up. This was quite the demoralizing part of the day personally. Shan't explain too much since the reason was that a few of the photos were not appropriate to be placed up, but debating to the appropriateness aside for some of the photos brought up, think that I could have been just asked to delete those photos instead of having to kill off the event coverage totally. Sigh, so much for 2+ days of posting and stuff. Anyway agreed to it since I didnt want to cause trouble for the guys who brought me to the event, and i was seriously busy running around translating stuff for the judges since the main event was just about to begin, but yeah...<br />
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Oh well, just putting up that para so that those of you who were following the page coverage knows abit more of what happened. Didnt really want to explain it much there since the page will probably be under KDE scrutiny for the next 2 days.<br />
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Anyway, once again, im blogging past my sleep time lol, and im totally heading off to bed. Have to be at the event hall bright and early tomorrow since a few of my Asia players made top 8 and I need to be ready to help translate. Thats all for today and keep a lookout for tomorrow's end of event post!<br />
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(Seriously, i keep nodding off as i do up this post)DSummonhttp://www.blogger.com/profile/14594771803737174744noreply@blogger.com3tag:blogger.com,1999:blog-8091732931190905366.post-24806090602135521432013-08-10T17:32:00.002+08:002013-08-10T17:33:30.052+08:00Day 0 in WCS 2013 (Tour day)Hi guys, wanted to do this post earlier seriously but was just busy with other stuff here and there and couldnt get down to typing it all. (Not to mention half felt like i already did the post since its up on FB and all, but figured that a review post would be good for me to remember the stuff that happened)<br />
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Be prepared though, lots of photos coming up, since alot of stuff happened so still gonna be brief about it, enjoy~<br />
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*Proof that I was here lol</div>
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So the trip got off to a bad start. Basically my plane leaving Singapore was delayed due to mechanical issues for about an hour, and i missed my connecting flight. From having only 1 hour transit for Japan and another hour or so to transit in San Francisco, it became 3 hours of transit in Japan and 5 hours of transit in Hawaii. Well, didnt wanna waste time so decided to walk around~<br />
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Went outside of customs for my new boarding passes and realised that Cospa (Anime related goods shop) opened a branch in the airport! Headed over there, though it was a pretty small branch, so nothing very exciting. Just brought a Dragonball t-shirt for myself just for kicks and left.</div>
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The mandatory food photo lol. Walked around the airport, but nothing much of interest that i wasnt familiar with, so time to get the good old lemon water while grabbing some lunch.</div>
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After another butt aching plane ride of 7.5 hours, finally arrived in Hawaii! My first time here, but well, lets just say i underestimated the bus ride to Waikiki beach. Thought the bus driver meant 20mins ride, but suspected something wrong about 30 mins in, then checked and he clarified it was 1 hour 20mins ride! (Checked with a cabby later and confirmed it was only about 20mins by cab)</div>
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Ah well, decided to just drop off nearby at Chinatown, went to get my sim card so that i could get internet on my iPad, walked around to check out some sights and stores before heading back to the airport couple of hours later. Have more photos if you are interested, though may not be very exciting to our TCG readers?</div>
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And finally after a very tiring 30 hours worth of flight and transit later (20 hours by plane, 10 hours of transit or waiting), finally arrived in Vegas! By the time we arrived it was almost midnight, much later then my initial timing of 3pm. With my plans ruined for the day, headed off to Ballys hotel where the event was at~</div>
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Our room, honestly pretty spacious. If anyone is in for the event and are interested to drop by, just comment below and let me know~</div>
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Some supper at the nearby 'food court' in the hotel. That was 1 huge pizza for $5, seriously tummy filling.</div>
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Finally, just before hitting the sack after walking around for about an hour, headed to the event site~ Place was locked up as expected, but there was this pretty nice billboard outside!</div>
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Its morning! Though it was kinda sad, first time at a major tournament and breakfast was actually not provided by Konami for all days! Though Ballys didnt allow reservations with breakfast at all so understandable but... Anyway, headed to the hotel's breakfast restaurant for this pretty pricey $12 buffet plate thing, though i over piled and got stuffed with just 1 plate lol</div>
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The staff room was open at 9am, so headed there to find out more info on the shuttle bus arrangements for the day. Also got my staff badge too!</div>
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And the bus is headed off! Managed to get on the first shuttle at 10am sharp~ Bus was small though, so it could only fit like a few of the groups.</div>
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Tour for the day basically involved shuttle buses between Ballys, Game World Associates, Walmart and Target. (Walmart and Target were basically a major and smaller supermarket)</div>
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Got on the shuttle bus at 10am and reached Game World at about 10.25! Though suspected we might have a problem later at this point of the trip already, since Konami's schedule was set as arrived by 10.15...</div>
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The store was huge! Basically 3 main sales areas, selling video games stuff, magic/other card games, then a pretty big Yugioh area with some Vanguard stuff. The store also had 2 large playing areas, which was really cool, since the typical Singapore store's size in total was like, equal to just 1 of the playing area size lol</div>
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We were here very early at about 10.30 though, so no chance to see any players anywhere...</div>
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Quick shot of Ron, the store manager and YGO in charge for the place. He's quite a nice dude so if you are ever in the area you should check this place out.</div>
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Some quick photos of players shopping around while our SG rep William gets in contact with the Korean reps~</div>
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And also just to quickly post on the nice Korea limited accessories i got from Kyu-Seong Shim, thanks alot!</div>
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Next stop, Walmart! Though expected, we got on the bus only like 30mins late, started to worry what it would be like after Walmart, but really wanted to just see the place plus i had a few daily necessities stuff to buy.</div>
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After a quick walk around, noticed all the players around 1 spot. True enough, the YGO stuff was sold there lol.</div>
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Having a <strike>quick</strike> long break while waiting for the bus. Had a good talk with Kron-san and Joker-san while waiting, though it was talking more on the meta and the tournament. The bus as expected came like... 2 hours late... Was supposed to be back at the hotel by 1pm but ended up back only about 3pm, quite a waste of time...<br />
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Finally on the bus after a long wait! Here are the South American dudes as well~</div>
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Quick break while our SG rep writes his deck list in the hotel...<br />
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And we headed out to another card shop, Wii Play Games! This was the place we were actually gonna go yesterday afternoon and try to join a sanctioned tournament, but too late. Took a pretty expensive cab here, but didnt really wanna waste time on the bus.</div>
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Place was smaller then the previous one, but it had quite alot of stuff too~ Finally spotted some local players as well, though not as much as i would have liked. Would have love to see everyone interacting there.</div>
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Some players playing their deck and stuff, everyone's pretty nice here~ Well, another bad part of the day started here though. Long story short, cabby that dropped us off told us to call him to pick us back up. Then after a couple of calls of will call us back and trying to hail a cab but not even seeing one, headed in to the store and got the manager's help to get a number and called a cab back~<br />
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Back at the hotel, checked again and more decorations were up, those pillars look pretty cool in that lighting~<br />
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My fellow asians all finally arrived here, which was around 6.30pm already by then. So basically did some hi-his, then they had to rush up to the room and fill in their deck lists<br />
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In the mean time, since our SG rep already filled his up, he took the chance to clarify some rulings with the judges at the Q&A segment of the programme.<br />
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Then finally, its dinner time! At the start of the dinner, all reps had to immediately submit their deck lists and collect their goodie bags! (Super tempted to randomly submit a deck list and see if i could get 1 at this point.<br />
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Ok, basic laundry list of contents as follows.<br />
1. WCS 2013 Poster<br />
2. DM keychain<br />
3. Pins of monsters<br />
4. WCS 2013 Score sheet<br />
5. 2014 monthly calendar<br />
6. Battle pack starter kit<br />
7. OCG Shadow Specters x 1 box<br />
8. TCG Judgement of the Light x 1 box<br />
9. 2 nice playmats of Legendary Magician of Dark and the new champion card, Grandopolis<br />
10. And of course a bag<br />
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And also of course their representative shirts. Shirts were nicely done though they also gave a Kuribo shirt which did not seem to take the sizing into consideration...<br />
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Some fun at the token machine, provided first time at the dinner! All reps had to make 1 in their rep shirts though, hmmm<br />
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And finally a short but informative opening address~<br />
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Here are our 26 main event reps~<br />
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And also not forgetting of course, the 12 Dragon duel reps too~<br />
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So basically that was it after the dinner. Made some arrangements with some other players to meet up in the room, but either they never came, or they came when we headed out for a short walk. Ah well... We asked them to meet up but never set a time so... GENIUS!<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyFCDSuSurH35dliON2J4ZGS-MsXk3Ur1S5R6XR7iXxTcXBXDagL7RAB2u6BX3OTC_TNRe2p5-eipPGUhjD2h4sDWGAR1EKLdlNpHcJqj-PZXFxt-q-mw7w7XL4OGyeF7pq1TCkHnWPIE/s1600/IMG_9324.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhyFCDSuSurH35dliON2J4ZGS-MsXk3Ur1S5R6XR7iXxTcXBXDagL7RAB2u6BX3OTC_TNRe2p5-eipPGUhjD2h4sDWGAR1EKLdlNpHcJqj-PZXFxt-q-mw7w7XL4OGyeF7pq1TCkHnWPIE/s320/IMG_9324.jpg" width="240" /></a><a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixMP06G_TQjv6Hi4UhkoXtiXndu26i4iIXMPlrJAg-iRiggjevHWuv_p-KU73atS4BCf9iZbrSmtbm5PAPdpUY1uamM6O2bkooCDVUv-y0jwQ0hcJqEBzAjlS8IufSsrbrvEH7-ND4GG0/s1600/IMG_9326.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="320" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEixMP06G_TQjv6Hi4UhkoXtiXndu26i4iIXMPlrJAg-iRiggjevHWuv_p-KU73atS4BCf9iZbrSmtbm5PAPdpUY1uamM6O2bkooCDVUv-y0jwQ0hcJqEBzAjlS8IufSsrbrvEH7-ND4GG0/s320/IMG_9326.jpg" width="240" /></a></div>
And finally after waiting around with not much happening and not finding anyone, we headed over to the event site again. There was supposed to be a room here for only reps and staff wearing the tags, but nobody was in the room. Instead, met a few interesting people outside the room, including a dude with a over 2,000 card album collection, and also a female player who was super excited about meeting Dan Green. Best part of all, they will be cosplaying as Yuma and Yugi respectively tomorrow! This should be interesting, hope to get a shot of them tomorrow~<br />
<br />
And thats about the end of the day. After that it was back to the hotel room to do up FB and type up this post. For now... Off to bed! Just about 4 hours to sleep before having breakfast and meeting up at the event site. Players briefing and rehearsals start at 7.30am ugh. Oh well, see you guys tomorrow~~~<br />
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DSummonhttp://www.blogger.com/profile/14594771803737174744noreply@blogger.com10tag:blogger.com,1999:blog-8091732931190905366.post-76857664668078034342013-08-08T04:34:00.002+08:002013-08-08T04:58:52.994+08:00DSummon off to World Championship 2013!Hey guys, sorry for the lack of posts here on my end. Basically been busy with work (Multiple events coming up for day job), life (Just moved house) and YGO (Multiple mini tournament series for Singapore), so haven't had much chance to post. Well, not to mention nothing very exciting about this current format with Prophecy and Dragon Rulers flying around as well. But anyway...<br />
<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcQ86lqHJuvRF7D7YgJgaWIWKXvdBLs1px5W5JYA5VHdKOAXYB8zark_QluN2HAcxCiddeCRtGk9JIYjMJtcrMb75KLXy31iofuE1xXcqPbTW6SAO_Sy5gaHvZCjZqO1YI1pBDC-d4ljQ/s1600/wcs2013.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhcQ86lqHJuvRF7D7YgJgaWIWKXvdBLs1px5W5JYA5VHdKOAXYB8zark_QluN2HAcxCiddeCRtGk9JIYjMJtcrMb75KLXy31iofuE1xXcqPbTW6SAO_Sy5gaHvZCjZqO1YI1pBDC-d4ljQ/s400/wcs2013.jpg" width="400" /></a></div>
<br />
I'm headed to Vegas baby!!! Setting off to the airport in less then an hour for my crazy 20+ flight and transit...<br />
<br />
Basically, been invited by Konami again to head over and help out, as usual will be handling some translation work and looking after the players for the Asia side. (Hopefully no translating for TV interviews this time lol)<br />
<br />
So what's there to say. I'm sure most of you already know whats going to be at the event (Don't know? Shame on you, go read up <a href="http://www.yugioh-card.com/en/events/2013/YGOWC_2013_FAQ.html" target="_blank">here</a>) Mainly looking forward to hopefully winning another mat for myself along with printing some tokens as souvenirs and getting some cards signed from Dan Green and Erica Schroeder. Hoping to try out the Giant Card Challenge as well? Kinda depends on how much free time I have at the event, which usually also depends on how well the Asia players do ^^)<br />
<br />
As per the previous Asia Championship 2013, I will not be doing the event coverage at the blog, but will shift it to the YES Facebook instead. Seriously its just alot easier to do updates with short text via Facebook compared to blogging about it. If possible I will do a end of the day blog post here, but the following link is the place to be if you want to see the event coverage live.<br />
<br />
<b><span style="font-size: large;"><a href="http://www.facebook.com/events/620530274646211/" target="_blank">YuGiOh Edition Singapore WCS 2013 Event Coverage</a> </span></b><br />
(Random advert: Please like the page for my efforts lol~)<br />
<br />
So thats about it. Hoping to meet more blog / YES Facebook readers as well so if you see a guy wearing a DuelingDays shirt.... Yeah, its probably me, so do say hi!DSummonhttp://www.blogger.com/profile/14594771803737174744noreply@blogger.com3tag:blogger.com,1999:blog-8091732931190905366.post-25722051779706991392013-07-26T10:59:00.001+08:002013-07-26T11:00:55.702+08:00Less than a month from new listThis format is the shittiest.<br />
<br />
Play Dragons/Prophecies or try hard with some cancer deck or dont play at all.<br />
<br />
Im not even gonna try to guess what will happen to Dragons and Prophecies.<br />
<br />
But instead Im gonna touch on the decks that are good but got pushed aside because the 2 shit decks appeared.<br />
<br />
All these under the assumption that Dragons and Prophecies are nerfed in some ways.<br />
<br />
===<br />
<br />
Tenki should go to 2 (Firefist or anything beast warrior like Bujin)<br />
<br />
Atlantean Dragoon should go to 1 (cos this plus Stream or Tidal is OTK)<br />
<br />
Rekindling should go to 2 (3 Axis is broken)<br />
<br />
Ophion should go to 1 lol (fuck ophion, really)<br />
<br />
Mezuki should go to 2 (cos Vampires are too shitty)<br />
<br />
<br />
And cards that should be unbanned?<br />
<br />
Magician of Faith. Too slow since 2008.<br />
<br />
===<br />
<br />
I don't know, doing banlist prediction is not fun anymore lol.<br />
<div>
<br /></div>
Bahamut84http://www.blogger.com/profile/05828402351613404870noreply@blogger.com11tag:blogger.com,1999:blog-8091732931190905366.post-38128119418362193032013-07-19T12:40:00.002+08:002013-07-19T12:46:13.561+08:00Let's play Plants again!<div class="separator" style="clear: both; text-align: center;">
<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwNiaPj-6IjX6g6CC9oPJQc16CJEgPiViqarsmA8Ol3LAKBcYyIe9UFeDNu5wLC1nf698Kha2Hpeh_j62Xb9b57Q8a-mBhQF6xQMCys8FTVbjy-VTCbTupaB8hxeFr054YNaPr0MxvXTNO/s1600/meliaes.jpg" imageanchor="1" style="clear: left; float: left; margin-bottom: 1em; margin-right: 1em;"><img border="0" height="200" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEhwNiaPj-6IjX6g6CC9oPJQc16CJEgPiViqarsmA8Ol3LAKBcYyIe9UFeDNu5wLC1nf698Kha2Hpeh_j62Xb9b57Q8a-mBhQF6xQMCys8FTVbjy-VTCbTupaB8hxeFr054YNaPr0MxvXTNO/s200/meliaes.jpg" width="196" /></a></div>
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<br />
<br />
<br />
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<br />
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<i><span style="font-size: x-small;"></span></i><br />
<a name='more'></a><i><span style="font-size: x-small;">Released in Shadow Specters</span></i><br />
Effect<br />
<div id="spoiler" style="display: none;">
<br />
ATK 1700 DEF 900<br />
2 Level 3 EARTH monsters.
<br />
Once per turn: You can detach 1 Xyz Material from this card, then activate 1 of these effects.
<br />
● Send 1 Plant-Type monster from your Deck to the Graveyard.
<br />
● Target 1 Plant-Type monster in your Graveyard; Special Summon that target in face-up Defense Position.
</div>
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<br />
The interaction of this and Lonefire/Dandy is very dirty.<br />
<br />
Some cards that are LV3 and Earth<br />
- Cranecrane (pulling Dandy is skill)<br />
- Junk Forward<br />
- Emergency Teleport (Psychic Commander)<br />
- A Hero Lives (E Hero Knospe lolwtf)<br />
- Instant Fusion (Fusionist)<br />
- Spell Striker<br />
- etc<br />
<br />
Any of the above + Lonefire<br />
- SS Earth LV3 monster<br />
- NS Lonefire into Dandy<br />
- Dandy + Earth into Tree Spirit<br />
- Detach Dandy SS Lonefire<br />
- Now you have Tree Spirit + Lonefire(unused) + 2 Token<br />
<br />
From here you can go several ways (yes its not done)<br />
<br />
<br />
=====================<br />
<br />
Volca + draw 2<br />
<div id="combo1" style="display: none;">
- Lonefire tribute Tree Spirit for Spore<br />
- Spore and Token for Formula<br />
- Formula + Lonefire into Librarian<br />
- Spore Banish Lonefire to SS and Synchro into Catastor to draw 1<br />
- Catastor + Librarian = Volca</div>
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Lv7 Synchro + Leviair + 2 Token<br />
<div id="combo2" style="display: none;">
- Lonefire Tribute Tree Spirit for Spore<br />
- Spore + token for Formula<br />
- Formula + Token for <a href="http://yugioh.wikia.com/wiki/Claiomh_Solais_the_Hazehawk">Clausolas</a> (wtfTCGname)<br />
- Spore Banish Dandy<br />
- Clausolas + Lonefire for Leviair and SS Dandy<br />
- Spore + Dandy for LV7</div>
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<br />
Everybody's Favourite Quasar<br />
<div id="combo3" style="display: none;">
I lied lol
Pretty much the first combo, but you need a LV2 Tuner (Plaguespreader, Teleport, TG Striker or Monster Reborn/Redox for Formula)<br />
Or at least using the new 2 + 3 + 7 route. Cherries and Evil Thorn are delicious.<br />
<br />
- You need 2 Naturia Cherries that is already on the field (usually by its own eff)<br />
- Solar Nutrient a Cherry into Lonefire<br />
- Lonefire into Dandy<br />
- SS Spell Striker<br />
- Spell Striker and Dandy into Tree Spirit<br />
- Tree Spirit detach Dandy get back Lonefire<br />
- Lonefire SS Gigaplant<br />
- Gemini summon Gigaplant<br />
- Gigaplant SS Lonefire<br />
- Lonefire SS Spore<br />
- Spore and Token into Formula<br />
- Cherry and Gigaplant into Power Tool<br />
- Spore banish Cherry for LV2 and synchro with token for Clausolas<br />
- Quasarr
<br />Just one of the scenarios, its not that hard to make Quasar in this deck.
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiR63ljxQ4Ya65sgm802pDSPLopaKhyVINrdLUaJm9VS6aja-lKTAnViUCizlBwZpAH-HEAHXELBzm2bmfhFxzkBTg639xZqo2DGsZNXLW96m7BqDuS9-53xAM16rMBWvxuIUWI01nC-ZGa/s1600/planttststs.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="197" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEiR63ljxQ4Ya65sgm802pDSPLopaKhyVINrdLUaJm9VS6aja-lKTAnViUCizlBwZpAH-HEAHXELBzm2bmfhFxzkBTg639xZqo2DGsZNXLW96m7BqDuS9-53xAM16rMBWvxuIUWI01nC-ZGa/s320/planttststs.jpg" width="320" /></a></div>
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I call this deck "Hardworking Lonefire".</div>
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<br /></div>
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Solar Nutrient is kinda important since with no Sangan, it is really hard to get lonefire out.</div>
<div class="separator" style="clear: both; text-align: left;">
Also the addition of <a href="http://yugioh.wikia.com/wiki/Pyrallis,_the_Blazing_Purple_Dragon">another </a>Synchro Tuner to replace the lost of Formula for Quasar combos.</div>
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Feel free to edit and mix in your hand traps accordingly to make it a little more competitive.</div>
</div>Bahamut84http://www.blogger.com/profile/05828402351613404870noreply@blogger.com11tag:blogger.com,1999:blog-8091732931190905366.post-53095385862014143172013-07-15T14:08:00.002+08:002013-07-15T14:08:41.961+08:00Cancer InfernityPlaying Infernity in the current meta is definitely cancer.<br />
<br />
So you have to make your deck as cancerous to them as it is to you.<br />
<br />
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<a name='more'></a><br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXH47vquBokL9GjC9VyAxBnDtiCYHJB04usJwJkT9vi41TsxJJF-5hnJcXpfZ9BbumZl77nd8ieoksjdPVoT5YpGOKgc57mznvVs8zgU4GZtVL5PH0xpzLSpFyON7f6M1Z9dG3lD9v2agf/s489/inferlockdown.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="261" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgXH47vquBokL9GjC9VyAxBnDtiCYHJB04usJwJkT9vi41TsxJJF-5hnJcXpfZ9BbumZl77nd8ieoksjdPVoT5YpGOKgc57mznvVs8zgU4GZtVL5PH0xpzLSpFyON7f6M1Z9dG3lD9v2agf/s320/inferlockdown.jpg" width="320" /></a></div>
<br />
<br />
Decklist Below
<br />
<br />
<div id="spoiler" style="display: none;">
<span style="color: orange;">Monster</span><br />
<span style="color: orange;"><br /></span>
<span style="color: orange;">[3] Infernity Archfiend</span><br />
<span style="color: orange;">[3] Dark Grepher</span><br />
<span style="color: orange;">[2] Stygian Street Patrol</span><br />
<span style="color: orange;">[1] BF Zehyrus</span><br />
<span style="color: orange;">[1] Armageddon Knight</span><br />
<span style="color: orange;">[2] Summoner Monk</span><br />
<span style="color: orange;">[1] Trick Archfiend</span><br />
<span style="color: orange;">[2] Infernity Necromancer</span><br />
<br />
<span style="color: lime;">Spell</span><br />
<span style="color: lime;"><br /></span>
<span style="color: lime;">[2] Instant Fusion</span><br />
<span style="color: lime;">[3] Transturn</span><br />
<span style="color: lime;">[1] Heavy Storm</span><br />
<span style="color: lime;">[1] Reinforcement of the Army</span><br />
<span style="color: lime;">[1] Foolish Burial</span><br />
<span style="color: lime;">[1] Monster Reborn</span><br />
<span style="color: lime;">[3] Deck Lockdown</span><br />
<span style="color: lime;">[3] Prohibition</span><br />
<span style="color: lime;">[1] Infernity Launcher</span><br />
<br />
<span style="color: magenta;">Trap</span><br />
<span style="color: magenta;"><br /></span>
<span style="color: magenta;">[2] Infernity Break</span><br />
<span style="color: magenta;">[1] Breakthrough Skill</span><br />
<span style="color: magenta;">[2] Fiendish Chain</span><br />
<span style="color: magenta;">[2] Infernity Barrier</span><br />
<span style="color: magenta;">[1] Solemn judgment</span><br />
<span style="color: magenta;">[1] Solemn Warning</span><br />
<br />
Extra<br />
<br />
[1] Darkfire Dragon<br />
[1] Zombie Warrior<br />
[1] Evilswarm Ouroboros<br />
[1] Utopia<br />
[2] Master Key Beetle<br />
[1] Shock Master<br />
[1] Diawolf<br />
[2] Lavalval Chain<br />
[1] Abyss Dweller<br />
[1] Gagaga Cowboy<br />
[1] Evilswarm Nightmare<br />
[2] Leviair<br />
<br /></div>
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<br />
<br />
The concept of the deck changed a little, it is now sort of a Dark XYZ with Infernity engine lol. Instead of going all out Solitaire (you still can), you will probably try to do board control with your Rank 4 XYZ monsters. It probably won't do so well against random decks since this is specifically built to fight Dragons/Prophecy.<br />
<br />
Card Choices<br />
<br />
<b><span style="font-size: large;">Summoner Monk</span></b><br />
<br />
Very very bad card in a 3 Maxx C/Veiler environment. Which is why the Prohibition. This card is still needed for you to do your board control, and there is not many card that can just call out an Archfiend from the deck just like that.<br />
<br />
<b><span style="font-size: large;">Transturn</span></b><br />
<br />
Even with only 3 targets, its still an ok card. When you manage to go off, you will have a Necromancer for sure, so this wont be a dead card.<br />
<br />
<b><span style="font-size: large;">Deck Lockdown</span></b><br />
<br />
Prevents the usage of baby Dragon Rulers and bullshit Spellbooks. Protect it with Key Beetle and it will stick forever. Also great against Abyssphere, Linde, Dragoons, Rescue Rabbits etc lol<br />
<br />
<b><span style="font-size: large;">Prohibition</span></b><br />
<br />
Because fuck the Maxx C/Veiler Police. You can also call problem cards like Dragosack, Spellbook of Fate etc.<br />
<br />
<b><span style="font-size: large;">Fiendish Chain</span></b><br />
<br />
Not so great card this meta, but still useful. And provides something to bounce for Zephyrus.<br />
<br />
Please remember not to use this against Dragosack unless you have some plays in mind.<br />
<br />
<b><span style="font-size: large;">Breakthrough Skill</span></b><br />
<br />
I would put more if I have space honestly. This build dies to LADD so bad lol.<br />
<br />
<br />
The rest of the cards are really nothing new.<br />
<br />
========================<br />
<br />
This deck is not gonna have instant answers to the top 2 decks, otherwise this would be the Tier 1 deck. But this build is made so that you actually have a decent fighting chance.<br />
<br />
I did not put my side deck up, but it is somewhere along the line of even more hate cards against the 2 decks. Pick your Poison:<br />
- Vanity Space<br />
- Gozen<br />
- Iron Wall<br />
- EEV<br />
- System Down<br />
- Last Day of Witch<br />
- etc.<br />
<br />
Why this over Evilswarm?<br />
<br />
Cos its more entertaining (<i>for me</i>).<br />
Evilswarm game plan is summon Ophion and protect it, boring yes?<br />
<br />
Play this deck only if you are really bored of playing the top 2 decks yourself.<br />
<br />
Shadow Specters this week, excited!Bahamut84http://www.blogger.com/profile/05828402351613404870noreply@blogger.com13tag:blogger.com,1999:blog-8091732931190905366.post-70671687764004553602013-06-29T21:54:00.001+08:002013-06-29T23:29:08.471+08:00Bahamut in MalaysiaNo I am not there.<br />
<br />
Some bitch went ahead and used my Duelist ID to participate for their WCQ today.<br />
<br />
Only to meet 2 of own people, free wins!!<br />
<br />
If you saw my real name, prepare to be be disappointed cos that is not me lol<br />
<br />
In the first place that shouldn't be allowed -_-<br />
<br />
===============<br />
<br />
Some things about my yugioh twitter, its (@DuelingDays).<br />
<br />
I have received quite a bit of follow request on my personal twitter, and I am gonna reject them all =D<br />
<br />
I should've created a Facebook page since I think everyone owns a FB account as opposed to a Twitter account, but such a chore since the original intention is to post short bits.Bahamut84http://www.blogger.com/profile/05828402351613404870noreply@blogger.com5tag:blogger.com,1999:blog-8091732931190905366.post-69221598617479254462013-06-25T10:00:00.000+08:002013-06-25T10:00:04.325+08:00WCQ 2013 + decklistDeck used: Incarnate Dragon<br />
<br />
4 Round Swiss Cut to 40<br />
Single Elimination to 10<br />
Add seeded 6 players for Top 16 playoff<br />
<br />
<br />
<a name='more'></a><br /><br />
<br />
Round 1: Vs Chain Burn<br />
1: He gave me a Volcanic Queen, which I kinda used to burn him<br />
2: Resolved an EEV calling traps<br />
OO<br />
<br />
Round 2: Vs Firefist<br />
1: I started first and ending with a Super Reju drawing 4, and he had none of his anti meta cards<br />
2: He opened Soul Drain against me with Kycoo and Gorilla on the field, I made Thought Ruler to clear Kycoo and set an EEV. Did not expect him to have a Reborn and took my Blaster to run over my Though Ruler, I could have used the EEV but I wouldve died from the direct attacks lol, plan backfired.<br />
3: I had Decree up early and he had to use Cardinal to shuffle it back, but I already had Storm to clear his backrow<br />
OXO<br />
<br />
Round 3: Vs Firefist<br />
1: He played the Werewolf and Rescue Rabbit build and had many Vanillas in hand lol<br />
2: I had Decree once again against his Iron Wall<br />
OO<br />
<br />
Round 4: Vs Prophecy<br />
1: Played really casually since it was a guaranteed top 40 and didnt remember wat happened<br />
2: I intended to make double Dragosack and tribute the tokens for Blaster since it was an open field, but he had Solemn to my 2nd Dragosack, died afterwards<br />
3: Had double MST for his double Soul Drain<br />
OXO<br />
<br />
<i>Full Win Curse?</i><br />
<i><br /></i>
Top 40: vs Incarnate Dragons<br />
1: Made double Dragosack, he Eclipsed, I drew Super Reju in the end phase which helped me draw into my veiler lol, lucksack<br />
2: He counter luck sacked and drew off 3 Super Reju =(<br />
3: Made Dragosack, destroyed his backrow which turned my token to ATK, time was gonna be called so I made Burei to turn his Redox and dealt 1000 damage. He couldnt catch up after time.<br />
OXO<br />
<br />
Top 20: Vs Verz<br />
1: Drew starting hand of Veiler, Maxx C, Dark Hole, Eclipse and Tidal lol. 2 Turns later I drew into another Maxx C and Droll yay<br />
2: Struggle fight in the whole tournament since it was gonna be elimination, I started 4 spells and 2 babies. I throw for Reactan and ended with Super Reju for more shitty draws. Some turn later I finally managed to clear Ophion with Blaster and was thinking of making Dragosack or Big Eye since I knew he played Vaski. I decided to be a normal person and made Dragosack. And then his 2 cards in hand was Vaski AND Electric Virus, almost got cancer there. He stole my Dragosack, called tokens, destroyed my decree, and Vaski cleared pretty much watever I have left. I Summoned Blaster to kill Vaski and while attempting to summon another Dragon he opened Gozen. Luckily he was stuck since he called out some Dragosack Tokens lol. Anyway some turns later, I drew into my Lightning and Tempest to make Dragosack and slowly clear backrows that is not Gozen. After I was sure I had enough cards, I destroyed his Gozen, made Scrap Dragon, flipped my Dragosack down and up again to reset and pretty much cleared his whole board. Told myself I can do this!<br />
3: And then he started first with Ophion and I drew shit hand. fuck!<br />
XOX<br />
<br />
And there goes the chance to top 16 orz<br />
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Mostly standard choices here with some of my personal preference.<br />
<br />
<b>43 Card Deck</b><br />
Well there's really no special reason for it, I just wanna add more useful cards even though bigger deck size would reduce the deck consistency.<br />
<br />
<b>Mained 3 Droll</b><br />
Expected a lot of Prophecy since there were an increase of Prophecy players judging from the Seeding Events, not that it is a bad card overall (except when fighting Verz wtf?)<br />
<br />
<b>Brandistock instead of Corseca/Flamvell Guard</b><br />
Blaster ATK value is too important in OTK scenarios. 2800(Synchro) 2800(Blaster) 2600(Tidal) is over 8000, 2800(Synchro) 2600(Tidal) 2400(Tempest) is not. And Corseca is not legal for the tournament.<br />
<br />
<b>One Book of Eclipse, One Dark Hole</b><br />
Eclipse is something to deal with LADD, Obelisk, Jowgen Kycoo or whatever. I prefer it over Controller or Breakthrough Skill because I can use it immediately. Also liked it to reset Big Eye/Dragosack after using the effect to enable them to attack.<br />
<br />
<b>Infestation Terminus</b><br />
Obviously for Ophion mechanics.<br />
<br />
<b>Tsukuyomi</b><br />
Answers to Jowgen/Kycoo/Ophion and resetting your XYZ monsters after using their effect (techniques you learn from playing in the Goat Control Format)<br />
<br />
<b>Electric Virus</b><br />
Mirror match and Ophions<br />
<br />
<b>Royal Decree</b><br />
Also plenty of Firefist/Metabeat or random decks that can play Iron Wall.<br />
<br />
<b>Thought Ruler Archfiend</b><br />
Time out scenarios, great anti Single Targetting against Compulsory Evacuation Device and is Dark type too.<br />
<br />
<b>Karakuri Burei</b><br />
Deal with Dragosack Tokens, flipping yourself back up after an Eclipse to dodge a Veiler etc.<br />
<br />
The rest of the cards should be the same as most Dragon decks everywhere.<br />
<br />
=====================================<br />
<br />
Well now that there are no more major events till the next banlist, I will probably be playing mostly cancer decks to entertain myself. <i>Why work so hard?</i><br />
<br />
Also, the format is so stale that I really have no idea what to post on the blog other then long posts like this one.<br />
<br />
I usually update my <a href="https://twitter.com/DuelingDays">twitter</a> where I will be posting my random Yugioh stuff though.Bahamut84http://www.blogger.com/profile/05828402351613404870noreply@blogger.com14tag:blogger.com,1999:blog-8091732931190905366.post-19227482175448525422013-05-19T02:44:00.003+08:002013-05-19T02:51:00.228+08:00Update to DuelingDays Draw Whore 2013So... All has been quiet here since we came back from Thailand. To be honest, I have been testing out some decks on YgoPro, such as an updated Karakuri deck, Mecha Phantom Beast with the new JOTL cards, and even a Rock Scrap Transturn deck. (Gogogo Golem Transturn into Scrap Golem is totally legit lol)<br />
<br />
Problem is, aside from the Karakuri which still has a fighting chance due to its ability to make Crimson Blader, none of them can really survive on YgoPro, which is filled with Dragons and Prophecy all over. So without much of a choice... Back to the Draw Whore!<br />
<br />
Updated deck list when you click on~<br />
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<span style="color: orange;">Monster [33]</span><br />
<br />
<span style="color: orange;">[3] Redox, Dragon Ruler of Boulders</span><br />
<span style="color: orange;">[2] Reactan, Dragon Ruler of Pebbles</span><br />
<span style="color: orange;">[3] Tidal, Dragon Ruler of Waterfalls<span class="Apple-tab-span" style="white-space: pre;"> </span></span><br />
<span style="color: orange;">[1] Stream, Dragon Ruler of Droplets</span><br />
<span style="color: orange;">[3] Blaster, Dragon Ruler of Infernos</span><br />
<span style="color: orange;">[2] Burner, Dragon Ruler of Sparks</span><br />
<span style="color: orange;">[3] Tempest, Dragon Ruler of Storms</span><br />
<span style="color: orange;">[2] Lightning, Dragon Ruler of Drafts</span><br />
<span style="color: orange;">[1] Karakuri Strategist Nishipachi</span><br />
<span style="color: orange;">[3] Karakuri Barrel Shinkuro</span><br />
<span style="color: orange;">[1] Dread Dragon</span><br />
<span style="color: orange;">[1] Flamevell Guard</span><br />
<span style="color: orange;">[3] Effect Veiler</span><br />
<span style="color: orange;">[3] Maxx "C"</span><br />
<span style="color: orange;">[2] Droll & Lock Bird</span><br />
<br />
<span style="color: lime;">Spell [12]</span><br />
<span style="color: lime;"><br /></span><span style="color: lime;">[1] Heavy Storm</span><br />
<span style="color: lime;">[3] Gold Sarcophagus</span><br />
<span style="color: lime;">[1] Monster Reborn</span><br />
<span style="color: lime;">[1] Treasured Sword of the Seven Stars</span><br />
<span style="color: lime;">[3] Super Rejuvenation</span><br />
<span style="color: lime;">[1] Book of Moon</span><br />
<span style="color: lime;">[2] Book of Eclipse</span><br />
<br />
Deck combo works the same as before, you can read more on it <a href="http://duelingdays.blogspot.sg/2013/03/deckduelingdays-draw-whore-2013.html" target="_blank">here</a>. However, there have been various changes made to improve on stability. And of course the previous build was made before the release of Burner and Lightning. Here are the various changes made.<br />
<br />
Removal of Psychic Engine<br />
- Basically on the suggestion by Baha, 1 Dread Dragon works tons better then the 5 Psychic cards. For the main reason that you can basically tutor it through Blaster. With 3 Gold Sarc and of course basically just drawing Blaster on your own, chances are actually pretty high of getting your tuner, of course besides drawing Shinkuro itself.<br />
<br />
Removal of REDMD, Delta-Fly, Return from DD etc<br />
- Were pretty good. But dont really do much for the combo, so removed for consistency.<br />
<br />
Hand Traps<br />
- With the additional space freed up goes in the hand traps. Maxx "C" for Dragon matches and Droll Lock for Prophecy matches. Droll Lock actually works ok against Dragons (Prevents Reju and earning from Sword) And of course prevents getting Maxx C against yourself (Though only when you are not doing the draw 6. If you are trying to do the main combo and u get hit by Maxx "C" you should stop or do something else instead of blindly going through since you cant draw with Droll Lock anyway)<br />
<br />
Still 1 Strategist<br />
- Despite many TCG players opinions, im sticking to 1 Strategist so that I dont draw 2 all the time, totally going to happen for me.<br />
<br />
Book of Eclipse<br />
- Mainly against the Prophecy match. Helps to set their field down so they cant use Fate. Also works as a counter against Jowgen / Kycoo. Some people would say why not Dark Hole instead, but i prefer it as a 'trap' since it also works nicely in Dragon matches, when i lock down my opponent's Big Eye like a normal Book of Moon. Stops Simon and also doesnt target which gets around alot of stuff like Master of Blades.<br />
<br />
Celestial/Starform Dragon vs Master of Blades vs Simon the Great Moral Leader<br />
- Celestial is useful currently as there are people playing stuff like Simon. And of course it helps to get over anything bigger then Blaster. However Master of Blades is pretty good as its a 1 card self-stopping Big Eye and Drago-Sack. Simon is not bad too since Dragons cant do much to it. It even survives LADD if you use it! But I dont really like locking 3 dragons under him. Anyway the other 2 are not released yet so Celestial it is for now.<br />
<br />
Hieratic Sun Dragon Overlord of Heliopolis<br />
- Good when you start second and still pull off the combo anyway. However depending on situation, like your opponent having alot of cards set which he/she is somehow not using, Overlord at least forces them to be open. If not you can just release Tomahawk and Strategist to clear stuff. Or of course vs Drago-Sack, just Heliopolis to clear stuff while your last monster is Crimson Blader instead to hit through.<br />
<br />
Colossal Fighter<br />
- To make against opponent's Crimson Blader and steal away to hit them instead. And of course works well if I somehow end up fighting a mirror match to clear Bureidos. Still in testing.<br />
<br />
Karakuri Burei<br />
- Honestly, not sure why alot of TCG players i have seen testing this deck dont use it. This deck actually has an alternate version combo against an opponent's set card which you can use Burei to pull off the combo still. Not to mention against Dragon matches, turning your opponent's tokens to attack mode through Burei plus Strategist makes for a pretty painful attack :)<br />
<br />
Alt combo:<br />
1. Make Drago-Sack and 2 tokens<br />
2. Tribute Drago-Sack itself to clear threat<br />
3. Summon Flamevell Guard or Veiler to make Burei and summon Shinkuro<br />
4. Call out another Dragon by whatever method, proceed to draw 6~<br />
<br />
And thats about the whole deck explained. Deck works smoother compared to previously (Addition of Burner and Lightning helps obviously). As always, feel free to modify the deck to fit your meta. Hope you enjoy the updated build!<br />
<br />
PS: Let me know if you end up taking it to your tournaments or even WCQ, I would like to hear how it worked for you!<!----->DSummonhttp://www.blogger.com/profile/14594771803737174744noreply@blogger.com36tag:blogger.com,1999:blog-8091732931190905366.post-48676707881168460322013-04-26T23:06:00.004+08:002013-04-26T23:06:39.710+08:00DuelingDays at Asia Championship 2013 in Thailand!<div class="separator" style="clear: both; text-align: center;">
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<br />
Yup, DuelingDays this time is off to Thailand! Well technically at time of post Baha is already there while I'm setting off in a few hours. Baha is there to check out the event while I will be helping to judge the Asia Championships held on 28 April. Air tickets prices are pretty friendly from Singapore lol.<br />
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*The Asia Championship participants! Thailand's rep will be decided in their 27th April qualifiers so TBC for now<br />
<br />
So look out for live updates on the YES FaceBook page, <a href="http://www.facebook.com/events/566340960067260/" target="_blank">direct link here</a>! I wont be posting on the blog this time since updating photos on FB is obviously that much easier. Stay tuned for the next 2 days!DSummonhttp://www.blogger.com/profile/14594771803737174744noreply@blogger.com13tag:blogger.com,1999:blog-8091732931190905366.post-30395199338073211532013-04-24T16:21:00.001+08:002013-04-24T16:21:09.541+08:00JOTL and InfernityJOTL prints a few new cards that gives Infernity a boost.<br />
<br />
First up, the hyped up card in the set.<br />
<br />
<a href="http://yugioh.wikia.com/wiki/Transturn">Transturn</a><br />
<i>Send 1 monster you control to the Graveyard; Special Summon 1 monster from your Deck with the same Attribute and Type as the sent monster, but 1 Level higher. You can only activate 1 "Transtarn" per turn.</i><br />
<br />
Gives the much needed speed boost for Infernity which was too slow to keep up with the Prophecy/Incarnate meta.<br />
<br />
The whole point of this card is turning your LV 3 Dark/Fiends into Infernity Archfiend for all your Infernity searches which is what the deck has become.<br />
<br />
- Infernity Necromancer<br />
- Tourguide<br />
- Trick Archfiend<br />
<br />
What we need now is a LV 3 Dark/Fiend type fusion monster so Instant Fusion can be much more abuse-able.<br />
<br />
========================<br />
<br />
Some other card to look at<br />
<br />
<a href="http://yugioh.wikia.com/wiki/Trick_Archfiend">Trick Archfiend</a><br />
<i>If this card is sent to the Graveyard by a card effect or by being destroyed by battle: You can add 1 "Archfiend" card from your Deck to your hand, except "Trick Archfiend". You can only use the effect of "Trick Archfiend" once per turn.</i><br />
<i><br /></i>
Another speed boost for Infernity. Searchable from Tourguide, which also coincidentally able to search Necromancer. Instant search from dropping it into the grave by the effect of Lavalval Chain, Foolish Burial, Armageddon Knight, Dark Grepher.<br />
<br />
Some search targets that are useful for Infernity<br />
- Infernity Archfiend (duh)<br />
- Archfiend Roar<br />
- Archfiend Palace, Labyrinth of Fiends<br />
<br />
========================<br />
<br />
Moving along onto the next card<br />
<br />
<a href="http://yugioh.wikia.com/wiki/Archfiend_Palace_-_The_Labyrinth_of_Fiends">Archfiend Palace, Labyrinth of Fiends</a><br />
<i>Fiend-Type monsters you control gain 500 ATK. You can target 1 "Archfiend" monster you control; banish 1 Fiend-Type monster you control, except that target, then Special Summon 1 "Archfiend" monster with the same Level as that target from your hand, Deck, or Graveyard. You can only use the effect of "Archfiend Palace - The Labyrinth of Fiends" once per turn.</i><br />
<i><br /></i>
If you play Infernity, you would know that sometimes you end up with just a Necromancer pulling Archfiend for a search and the combo ends there.<br />
<br />
With the addition of Palace, you can banish that Necromancer for another Archfiend and another search. The best part is you can pull Archfiend from anywhere!<br />
<br />
Not to mention that your Archfiend is now a respectable 2300 ATK, combined with all the Infernity Barriers that you search, life can be difficult for your opponent.<br />
<br />
========================<br />
<br />
And lastly, my new favourite XYZ monster.<br />
<br />
<a href="http://yugioh.wikia.com/wiki/Number_66:_Master_Key_Beetle">No 66, Master Key Beetle</a><br />
<i>2 Level 4 DARK monsters</i><br />
<i>Once per turn: You can detach 1 Xyz Material from this card to target 1 other card you control; while this card is face-up on the field, that target cannot be destroyed by card effects. If this card would be destroyed, you can send 1 of those targets to the Graveyard instead.</i><br />
<br />
<br />
Not exactly a direct Infernity support, but its protection effect is what we are looking for. Protecting an ATK mode Necromancers while you set 3 Barriers is quite cool.<br />
<br />
Also there are plenty of other dirty stuff that you can protect to make your deck somewhat antimeta-ish.<br />
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<br />
<br />
<br />
TLDR: Infernity so good now, but fuck Maxx C and Effect Veiler because everyone is playing Prophecy and Incarnate Dragons.<br />
<br />
Also if you haven't, do follow my <a href="https://twitter.com/DuelingDays">twitter</a> cos that is where I will continue dumping my random Yugioh crap and I will update the blog very much less frequently. Tweeting short random thoughts is much easier than combining them all into a blog post.<br />
<br />
Long combos and Videos will still be here though =D<br />
<br />
More Infernity self touching, anyone?<br />
Bahamut84http://www.blogger.com/profile/05828402351613404870noreply@blogger.com30tag:blogger.com,1999:blog-8091732931190905366.post-54330784891398444412013-04-13T17:00:00.000+08:002013-04-13T17:00:10.665+08:00Karakuri loves JOTL!Like, for real, seriously. I expected this pack to be crappy (well in a sense the foils are crappy still), but it has unturned hidden treasures for Karakuri.Here are a few notable ones<br />
<br />
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<span class="userContent">Soaring G<br /> Earth/Insect/3/700/700<br /> When
your opponent successfully summons or special summons a monster you can
special summon this card from your hand to your opponent's field in face
up defense mode. When this card is face up on the field, the controller
of this card cannot Xyz summon.</span><br />
<br />
<span class="userContent">Karakuri players (Or anyone that just hates Verz in general), main/side deck this now! It pretty much stops Verz dead in its tracks and prevents them from making Ophion totally. </span><br />
<span class="userContent">(You have Torrential Tribute and Infestation Pandemic already? Sure, you have everything and totally deserve to win) </span><br />
<span class="userContent"><br /></span>
Other decks to consider it making a hindrance of is to Fire Fist and Incarnate Dragons. However these decks have the option of synchro, (along with Incarnate Dragon possibility of this card getting released for high levels) I would mention Wind Ups too but it has totally seen 0 play in OCG ever since the banlist.<br />
<br />
Actually <a href="http://www.facebook.com/photo.php?fbid=182436928573685&set=a.124709964346382.26953.124704031013642&type=1&theater" target="_blank">The Calibrator </a>can also be considered to be a good side deck card against Verz as well. Just that Thunder type does not really fit into my deck so...<br />
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<span class="userContent">Black White Wave<br /> Quick-Play Spell<br /> When
this is a Xyz monster with synchro monsters as its material on the
field, you can activate this card. Select 1 card on field and remove it
from play, then draw 1 card from your deck.</span><br />
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<span class="userContent">I honestly think this card is made for Karakuri since it is pretty much the only deck that can use this card in the current meta and be tournament </span><span class="userContent">viable. (Double Burei into Big eye/Drago-Sack or double Bureido into Garbage Eyes? Sounds normal) </span><br />
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<span class="userContent">Furthermore you dont even have to target the card, since you only select on resolution. Pretty much Gemini Spark on drugs.One may argue that your opponent quite side deck this against you since it doesnt restrict to either side of the field, but as situational as it is (for the opponent), im sure that this wouldnt be the best side deck option for them.</span><br />
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And of course not forgetting Transturn. See my <a href="http://duelingdays.blogspot.sg/2013/04/transturn-bbq-awesome.html" target="_blank">previous post about it</a>.My only issue with all these wonderful new cards? I have no idea what i can take out for them, seriously. I have no deck space!!<br />
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So, have you seen any other notable cards from JOTL? If you havent checked them out yet, head to the <a href="https://www.facebook.com/YuGiOhEditionSingapore?ref=hl" target="_blank">YES FB page</a> to check out scans and translations. DSummonhttp://www.blogger.com/profile/14594771803737174744noreply@blogger.com16tag:blogger.com,1999:blog-8091732931190905366.post-8222991001356414792013-04-12T12:55:00.000+08:002013-04-12T12:56:28.211+08:00JOTL IS OUTIn Japan that is and they are putting up spoiler pics as we speak.<br />
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Why so early? Cos they will have their sneak preview tomorrow.<br />
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I put up some of them on my <a href="https://twitter.com/DuelingDays">Twitter</a> page while DSummon put it up on the <a href="http://www.facebook.com/YuGiOhEditionSingapore">Facebook</a> page.<br />
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<b>Likes and Follows pls</b> ^^<br />
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Will do card review later when all the spoilers and effects are fully confirmed and sorted out.<br />
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As for now, here is the rarity list<br />
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5 Ultras:<br />
CNo 39 - Hope Ray Victory<br />
Starform Dragon<br />
CNo 104<br />
War God Susanoh<br />
RUM - Numeron Force<br />
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9 Super Rares:<br />
Thalia<br />
Demon World Fighter Barumunk<br />
Galaxyion<br />
Holy Declarer<br />
Spellbook Sky Knight<br />
Worm Temptation Trap Hole<br />
Amadeus<br />
Phantom Beast Plane - Concord<br />
YamatoBahamut84http://www.blogger.com/profile/05828402351613404870noreply@blogger.com5tag:blogger.com,1999:blog-8091732931190905366.post-11169955537757329092013-04-10T11:56:00.002+08:002013-04-10T14:14:25.619+08:00Transturn bbq awesomeNext awesome card to look out for in JOTL, especially in the land of machines, is definitely not the SD Robo archetype. Instead, expect this spell card to make waves... Here's Transturn!<br />
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Normal Spell<br />
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Send 1 monster you control to the graveyard to activate. Special summon 1 monster from your deck with the same attribute and type as the sent monster, but 1 level higher. You can only activate 1 "Transturn" per turn<br />
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So what are some of the awesome stuff you can do?<br />
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Main combo - <br />
1. Summon Karakuri Merchant, search for Soldier / Ninja / Merchant<br />
2. Transturn into Komachi<br />
3. Summon again your Soldier / Ninja / Merchant<br />
4. Make your Burei / Landoise / Beast / Catastor (Beast and Castor comes with another search too!)<br />
5. Throw in Instant Fusion / Solar Wind Jammer for feel good factor<br />
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Anti Verz move:<br />
1. Summon Komachi, summon again Strategist and turn Ophion to defense<br />
2. Transturn Komachi or Strategist to Ninja<br />
3. Ninja kills Ophion and proceed to do Karakuri flood<br />
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Main point of this card is it prevents you from getting jammed hands. Only have Komachi in hand? Transturn 1 away for a basic! And of course in the other way round where you have no tuners, just turn Merchant into tuners and field flood. Really good tutor card in my opinion.<br />
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Expect to see this card turning up in tournaments more often. It does more then boost Karakuris obviously. Necro revive Archfiend, then Transturn Necro into another Archfiend sounds imbal much? I'll leave that to Baha to post another day, after he's out of Monhun land lolDSummonhttp://www.blogger.com/profile/14594771803737174744noreply@blogger.com8tag:blogger.com,1999:blog-8091732931190905366.post-23155995788255087272013-03-28T23:11:00.000+08:002013-03-28T23:52:24.969+08:00Away to MonHunAs above.<br />
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Both of us went to get ourselves the game.<br />
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There will probably be less updates from now since our time will be spent in MonHun world instead of YGOpro or anything Yugioh.<br />
<br />
I'm not sure about DSummon but I've been playing nonstop since Monday ~_~<br />
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It's really one of those period where there is nothing interesting going on! Incarnate Dragons was hype, but everyone is playing it now so it kinda takes away the fun for me.<br />
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Will probably be back to regular posting when the next booster is out in I dunno, 2 weeks (or is it 3 lol).<br />
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Meanwhile I will still be doing mini updates on my <a href="https://twitter.com/DuelingDays">twitter</a> every weekend as I play locals or randomly posting yugioh nonsense.
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Post hijack by DSummon:<br />
<br />
Shall still play YgoPro when Im at home and play Monhun when im outdoors. However nothing much new from me right now since I'm just playing around with Karakuri and havent had much interest in the other new stuff. (No interest to test out Phantom Beast Planes since I know theres more new stuff coming out in the next pack too)<br />
<br />
Probably will have something random new once YgoPro updates with SD Robo in the program lol. Unless anyone has any suggestions for me to try out? (Limited to Machine decks and hopefully something fast, since slow decks die to all the Dragon decks flying all over the place in YgoPro)Bahamut84http://www.blogger.com/profile/05828402351613404870noreply@blogger.com5tag:blogger.com,1999:blog-8091732931190905366.post-31364478173398481702013-03-21T11:48:00.001+08:002013-03-21T14:27:18.807+08:00[Deck] Pure Karakuri Hi everyone, as what has been requested by our readers, I have finally stop playing the <a href="http://duelingdays.blogspot.sg/2013/03/deckduelingdays-draw-whore-2013.html" target="_blank">Draw Whore</a> and concentrate on just the pure Karakuris (Was getting abit tired having to spend 3-5 minutes on my starting turn anyway). First up is the deck list! *Click on for more<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinNNJrZVxJrjExG6ST7b-OPZxVAR6Ul0sOMsa_E9cz2Az32e9QPzQgv8JgRNKO4sEEOoIHnDNGuPEeQzjCrO4jUL6eKlLMQMIixhGWMGgOoskm8kr1BKjrWcyR_PXjuy4cebnjvfj1EIU/s1600/Screen+Shot+2013-03-21+at+1.36.26+AM.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" height="326" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEinNNJrZVxJrjExG6ST7b-OPZxVAR6Ul0sOMsa_E9cz2Az32e9QPzQgv8JgRNKO4sEEOoIHnDNGuPEeQzjCrO4jUL6eKlLMQMIixhGWMGgOoskm8kr1BKjrWcyR_PXjuy4cebnjvfj1EIU/s400/Screen+Shot+2013-03-21+at+1.36.26+AM.jpg" width="400" /></a><br />
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DSummon's Pure Karakuris March 2013 [41] <br />
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<span style="color: orange;">Monster [23]</span><br />
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<span style="color: orange;">[3] Redox, the Rock Incarnate Dragon</span><br />
<span style="color: orange;">[1]Solar Wind Jammer</span><br />
<span style="color: orange;">[3] </span><span style="color: orange;">Karakuri Ninja Kuick</span><br />
<span style="color: orange;">[2] </span><span style="color: orange;">Karakuri Soldier Nisamu</span><br />
<span style="color: orange;">[1] Karakuri Watchdog Saizan</span><br />
<span style="color: orange;">[2] Psychic Commander</span><br />
<span style="color: orange;">[1] Karakuri Strategist Nishipachi</span><br />
<span style="color: orange;">[2] Karakuri Komachi Ninishi</span><br />
<span style="color: orange;">[2] Karakuri Merchant Inashichi</span><br />
<span style="color: orange;">[3] Maxx C</span><br />
<span style="color: orange;">[3] Effect Veiler</span><br />
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<span style="color: lime;">Spell [14]</span><br />
<span style="color: lime;"></span><br />
<span style="color: lime;">[3] Instant Fusion</span><br />
<span style="color: lime;">[1] Heavy Storm</span><br />
<span style="color: lime;">[1] De-Synchro</span><br />
<span style="color: lime;">[1] Mind Control</span><br />
<span style="color: lime;">[1] Pot of Avarice</span><br />
<span style="color: lime;">[1] Karakuri Cash Cache</span><br />
<span style="color: lime;">[1] Monster Reborn</span><br />
<span style="color: lime;">[1] Book of Moon </span><br />
<span style="color: lime;">[3] Emergency Teleport</span><br />
<span style="color: lime;">[1] My Body as a Shield</span><br />
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<span style="color: purple;">Traps [3]</span><br />
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<span style="color: purple;">[2] Compulsory Evacuation Device </span><br />
<span style="color: purple;">[1] Solemn Judgement</span><br />
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Tech choices:<br />
3 Maxx C - No Incarnate Dragon spamming for you without me earning something for myself. Not to mention just do the Karakuri usual spamming of like 1-2 Bureidos in the start and Maxx C his first dragon summon, you have the game pretty much set for the win. Also counts as 1 card that you can just spam if you need to reduce a LADD's attack points.<br />
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1 Solar Wind Jammer - Just to add on, since even if you have 3 Instant Fusion it may not always be in hand. Tested and havent regretted it so far<br />
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Mind Control - Take people's Big Eye and get your stuff back for free. Alternatively take his level 7s and Xyz it. (Any of the Dragons / High Priestess)<br />
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Lesser Cash Cache and Merchant - Naturia Beast may be good against Dark World / Spellbook, but Incarnate Dragons, Verz and Fire Fist are seeing the most play in my area currently which these cards do crap against them.<br />
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Starform Dragon - Just inside for fun, though i usually dont summon it. Slot is usually Crimson Blader instead for obvious reasons.<br />
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No Dark Hole and Limiter Removal - Its just me. By right I should use it but I dont really wanna put stuff that dont contribute to the field building so no Dark Hole for me. As for Limiter Removal, think current meta requires me to play with hands that allows faster field building. Not like Limiter will do much against Incarnate's standard starting field of Drago-Sack with 2 tokens or Spellbook with One Day of Peace or the easily available Spellbook of Fate.<br />
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Deck play wise kinda depends on who you play against. Though in most situations you cant go wrong with just spamming as many Bureidos you can in your first turn. Save for a Dark hole <br />
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Thats it for the pure Karakuri deck! Hope you enjoy the deck and let me know what you think! As usual, i recommend not taking this deck whole sale but modifying it for your own meta in your region if you intend to use it. (I had random people use our DD Draw Whore on me just last week in YgoPro lol)<br />
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On an extra note, above is my score graph for YgoPro. The high ranking jump started when i started using the Draw Whore and the Pure Karakuri deck so the win rates for both decks should speak for themselves lol. If you see my name and we do play, say hi!</div>
DSummonhttp://www.blogger.com/profile/14594771803737174744noreply@blogger.com52tag:blogger.com,1999:blog-8091732931190905366.post-27303625856347853712013-03-18T09:44:00.001+08:002013-03-18T14:56:54.334+08:00Star Form Dragon... So easy!Preferred version, comes with 1 card draw<br />
Step 1: Bureido summon method of choice (Instant fusion + Lv 3 tuner or whatever you like)<br />
Step 2: Bureido calls Strategist, draw 1<br />
Step 3: Bureido + Strategist = Star Form Dragon<br />
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Alternate version without draw<br />
Step 1: Burei summon method of choice (Komachi + Lv 4 Karakuri, Lv 4 Machine + Teleport etc)<br />
Step 2: Burei calls Watchdog<br />
Step 3: Burei + Watchdog = Star Form Dragon<br />
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So easy~<br />
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<a href="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgq1_D44q-qWxu4Nk9cugIrlmIlKsWVaZFNZuA8KHAEfqtdxC5vZY6ZWDf5vMeg-4AxOryOLXp7ek3d7X1DMjdbwQDEbDabNlV0LuyNwntR43UpbM2bT5mNpjF9e3bgyVN97uaa-vwAhxA/s640/blogger-image-1824550587.jpg" imageanchor="1" style="margin-left: 1em; margin-right: 1em;"><img border="0" src="https://blogger.googleusercontent.com/img/b/R29vZ2xl/AVvXsEgq1_D44q-qWxu4Nk9cugIrlmIlKsWVaZFNZuA8KHAEfqtdxC5vZY6ZWDf5vMeg-4AxOryOLXp7ek3d7X1DMjdbwQDEbDabNlV0LuyNwntR43UpbM2bT5mNpjF9e3bgyVN97uaa-vwAhxA/s640/blogger-image-1824550587.jpg" /></a></div>
Bad ending Step 4<br />
Opp does Big Eye TCG and steals Star Form away. Sure to happen!
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<span style="color: red;"><b>Post hijack by Bahamut</b></span><br />
<br />
HOW ABOUT DRUNKFORM DRAGON??<br />
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<iframe allowfullscreen="" frameborder="0" height="315" src="http://www.youtube.com/embed/LiJkbr3cV5w?rel=0" width="400"></iframe>DSummonhttp://www.blogger.com/profile/14594771803737174744noreply@blogger.com12