Showing posts with label Machines ROCK. Show all posts
Showing posts with label Machines ROCK. Show all posts

Wednesday, October 21, 2009

Machiner Fortress Review

Hi Everyone! Yup, im home and relaxed so this is a great change for once. However, why is this post late, when i promised it will be done by the weekend? Well, my fellow blogger mate said that he wanted his deck results to have some time to showcase first, so this post is a few days late, dont mind yah?

Anyway, as the title says, this post is about the new shiny foil card coming out in the latest structure deck on 12th December! (OOP: Not even sure why it is mentioned by the November tournament organizers it cant be used when it is not even released yet. DUH......) Anyway, here's the effect first, provided by shriek.

Machiners Fortress
EARTH/Machine - Effect/7/2500/1600
You can discard Machine-Type monsters whose Levels total 8 or more to Special Summon this card from your hand or Graveyard. When this card is destroyed by battle and sent to the Graveyard, select 1 card your opponent controls and destroy it. Also, when this face-up card you control is targeted by the effect of an opposing Effect Monster, look at your opponent's hand and discard 1 card from it.

My original idea that this card's only strong point was its special summon ability, but after Baha pointed out how its stats can just nice fit the many synchro monsters which are used now, well, the other effects aint so bad after all. Looking at effects 1 by 1.

1. Special Summon Ability
Well, this card fits well in only 1 viable machine deck at the moment. *Drum Roll...* Antique Gears! Antique Gears have Golem and Dragon to access to for a level 8, and they actually work good in grave, considering Antique gear ultimate golem, as well as gear town (Go read them up and think on them thanks) However, with the limited machine options for high levels, there arent many left to consider that are useful. The ONLY other machine monster that actually has grave synergy is Bolt Hedgehog. (Yes, look at that card in your Junk & Debris deck, it IS a machine) So, 1 way to do it, is you can discard itself and a bolt hedgehog from your hand to summon it out, so your cost is minimal (TCG does that for Dragon Ice, so it should be legal)

2. Destroy by Battle ability
Initial opinion: This card is already so big, how to die by battle siah.
After further thought: Ok, at least this card wont get hit by goyu and suddenly appear on opponent field. If goyu hits it, just zap his goyu and you're safe. (No earth smash jokes, we already know them too well thanks) And well, if somehow you get hit by honest / BF's dishonest, then at least you drag something down with you too. He uses 2 cards, you use 1, advantage! Then stats allow it to stay alive by stardust, so no stardust smack then negate its ability, so its cool~

3. Target by Effect Monster ability
Initial opinion: How many effect monsters can out there that actually target siah..
After further thought: Ok, abit more then I thought I guess in the metagame. Lightlord Ryoko is 1 of them. Smack into defense monsters, if its a ryoko, at least you get free confiscation when it dies. Same goes for monsters like Brionac, snipe hunter, GB's fish/contact and smash 2 card nonsense. Unfriendly monsters will be stuff like DD assailant, D. warrior girl, etc

So in all, not a bad card. Its 2nd and 3rd effect are not bad against the many current metagame effect monsters, and its special summon ability it cool stuff (Which I would have bought the card for just for its first ability). Now is just to hope that in this SD comes some other 8 star good machine / machine with grave synergy to combo with this card! Next up in a few days? Random hate post~

Edit: Woohoo, I went to compare the text with demon roar Raven, apparently you will be able to discard a Jinzo and a Jinzo returner to summon this, then revive back the Jinzo, cool stuff! Guess my Jinzo deck can use this as well. For reference, please note links Demon Roar God-Raven and Machiners Fortress

Thursday, November 13, 2008

Crimson crisis ~ The True crisis??

Alright, I bought it last saturday, just got 1 box for myself to save trouble on finding any cards since I have less time to play nowadays. Here are my box foils!


3D Death Kaiser Dragon/Buster - My first foil, I see then like eh???
Arcanite Magician/Buster
Hyper Psycho Gunner/Buster
Silver Barrier Silver Force
Dark Dive Bomber
Giant Battleship Big Core MKII
Psycho Sword
Super Natural Healing - Why no dimensional fortress weapon, nuu~ Someone sell me 3...


Why the true crisis? Well, when I looked at my foils, the 3 ultras were heh? Then my 3 foils also mainly only dark dive bomber was good. But after looking at the final rarity list, hey, I dont know what other good foils are there anyway. Kinda makes me regret getting a box, but, if I bought 30 packs and only got commons/rares I would be pretty pissed too, so....

Anyway, still a few notable cards in the pack, but as mentioned, all normal/rare stuff, so...

Turret Warrior
- Makes for nice big warriors on the field with the right deck. Prob wont see much play though

Debris Dragon
- Junk synchro combi play with tuning supporter part 2? Have not seen a successful deck creation on that deck though. Other then that.... Nah... 500atk? Not much stuff.

Trap Eater
- Cool card, will find its way into my side deck, and probably a few others as well

Twin Breaker
- Quite an imbal warrior actually. Mini cyber twin with extra effect plus its a 4star warrior. Benkai deck return, anyone?

Black feather series
- Effects quite cool, anyone who saw the right episode of 5DS will know what I mean, so its nice that no change to the anime effect, but still not enough stuff. Looks like the harpy deck of original YGO series to me... The "looks nice, but never will see competition play cause not enough support cards" Even fun deck also too hard to build, and will need to splash alot of random cards in till it looks weird

Reactor series
- Similar thoughts as black feather series... Sad....

Buster mode series
- Sounds like black paladin, looks cool, but see competition play? Nah.....

Black bomber
- Comes with dimensional fortress weapon in the set people, get it now! With COSR, summon this, draw free card, and get synchro summon of DDB, so technically, you get a free DDB for cost of a normal summon, pretty good deal IMO.

Life Coordinator
- Nice kuribo side deck against burn decks, plus it destroys as well. Good for those big store few turns 1 shot burn a few k cards, no?

Gladial Beast Samnite
- Who cares about first effect, its rescue cat playable! So its rescue cat summon, call out 2 of these, sp summon 2 whatever, contact fusion, blah blah bleh

Dimensional Fortress Weapon
- Interesting method to slow down those DAD and lightlord decks, no?

Cross Sword Hunter
- Quite a strong card, but dont think Insect decks are gonna go up anytime soon

Dark Dive Bomber
- After all the promotional ads by Baha, need I say more?

Star Blast
- Strong card for high level decks. Lets you use for both as cost down, or to control synchro level, not bad?

Psycho Sword
- Calvin will play this card. Quite strong IMO, solves the psychic monsters are small issue. 3.2k attack Clevonce anyone?

Telekinesis Collector
- Anyone seen Calvin's jumper anyone? LOL Another cool card for him. Calvin, throw away the Aport lah. Too situational already, heh

Gladial Beast's Primal Strength
- Splashable just to play 1 copy, to put all those beastari, or 1 copy of the fish you guys play

Triangle Area
- Cool stuff. Destroy opponent 1 card, summon 1 of your own. 2 for 1? Gotta play an Alien deck though...

Ivy Shackle
- This is nice for the plant decks. No need for DNA surgery, plus when this card goes you draw a card. Not bad. Only limited to during your turn, but hey, as long as you dont play the insect barrier crap....

Thorn Wall
- Mirror wall for plant decks? Throw away those reactive armors!

Planetary Polluting Virus
- Raigeki for Alien decks with free alien counters, not bad I would say. Combiine this with Alien Revenger!


And now, the question everyone is asking, where are the deformer cards? Well, time to do a special on them! Well, at least the stronger cards in this set. And here they are!

Deformer Bodon
- This card will turn out to be the key card of all deformer deck wannabes. Just change this to defense mode, and everything on your field cant die of battle. Turn to attack mode, and suddenly all your cards have a "This card can directly attack opponent" effect. Have a Deformer Radio on the field? Opponent takes 3100 direct attack dmg. Also have another deformer radio cassette on the field? Opponent takes 7100 direct attack dmg now! So yes, this card is pretty strong, and is the main morale that will let you guys see me with a deformer deck the next time

Deformer Pacchin
- Use with Deformer mobilphone for free card destruction. Just mobilephone effect get this card, sac mobilephone away, and hey, free destruction effect. I will prob splash 1 of this in my deck over the deformer clock.

Deformer Field
- Another very good card for deformers. Use with enemy controllers for quick counter gaining on the field. Gadget driver is cool too, but only adds 1 counter to it no matter how many deformers change mode, please note. If the opponent tries to do a, declare attack, then cyclone to make your cards smaller, just summon Deformer Bodon/Radio! Note: Like Gear City, this card works with magical silk hats too

Situation 1. You declare attack, opp uses cyclone on the field
- Summon Deformer Radio, attack still goes back up by 800 for all deformers

Situation 2. Opp declare attack, opp use cyclone on the field
- Deformer Radio is also good, but if not big enough, just put a Bodon in defense, eat abit of damage and get on with life

Deformer Barrier
- Final deformer card which I think is not bad. Any M/T that destroys deformers, negate and search out a deformer, so thats a free negation effect. Good against those mirror force when you plan to do that mass direct attack

And that ends my special on Deformers! Woohoo, gonna start building the deformer deck probably this evening, cool stuff

Thursday, March 29, 2007

Mad Man Let In

Muahaha, greetings and salutations everyone!

The Ki-Kai-Oh has managed to use his great command of machines to get himself let into this blog illegally!!!!

Or not.

Wellz, anycase, I shall be posting in this blog here too, though not very often, so don't expect too much. Will talk more when I feel like it.

In the mean time, have a great time dueling kiddies!