Alright, since tagboard has a request for rulings on gale (Not to mention im at home supposedly studying for exams so quite free), decided to do abit of ruling for gale here on the less obvious portions. Please dont ask me to confirm stuff which is already written on the card itself.... Rulings all taken from wiki yah
Q:攻撃力・守備力を半分にする効果は重複しますか?(ターンをまたいで重ねがけできるかどうか)
A:はい、重複します。(08/11/16)
Trans: Yes, you can use Gale's effect multiple times on the same monster (Over different turns of course)
Q:攻撃力・守備力が0のモンスターに対して、効果を発動できますか?
A:発動できません。どちらか片方が0のモンスターならば効果を発動できます。(08/12/20)
Trans: No, you cannot activate gale's effect on a monster with 0 attack
Q:《ダブルツールD&C》が装備されたモンスターが相手フィールドに存在します。このカードの効果を装備モンスターに適用した場合、次の相手のターンに攻撃力は上昇しますか?
A:攻撃力はアップしません。(09/03/24)
Trans: If a equipped monster gets affected by gale (etc: demon axe), the final attack gets halved, then stays that way even after end phase
Q:《団結の力》を装備したモンスターの攻撃力・守備力を半減しました。
モンスターの数が増減したとき、攻撃力や守備力も増減しますか?
A:モンスターの数が変動しても、攻撃力や守備力は変動しません。(09/02/28)
Trans: If a monster with power of unity equipped gets affected by gale, the final attack gets halved, and stays that way even if the number of monster changes.
Q:このカードの効果で攻撃力・守備力が半減したモンスターに《進化する人類》を装備させました。
このとき攻撃力はどうなりますか?
A:《進化する人類》の効果で攻撃力は1000又は2400になります。(09/03/16)
Trans: If a monster affected by gale gets equipped with evolving mankind, it still becomes 1k or 2.4k attack
Q:魔力カウンターが乗っていない《魔導戦士 ブレイカー》の攻撃力・守備力を半分にしました。その後、魔力カウンターが乗った場合、攻撃力はどうなりますか?
A:攻撃力は変動しません。(09/02/06)
Trans: If breaker with a token gets affected by gale (e.g. becomes 950 atk), even if its token is used to destroy m/t, it still stays 950 atk.
Q:《突進》の効果を受けた《サイバー・ドラゴン》が存在します。攻撃力・守備力を半減させた場合攻撃力はどうなりますか?
A:攻撃力は2800の半分の1400となります。《突進》の効果が適用されなくなっても1400のままです。(08/12/01)
Q:攻撃力・守備力がこのカードの効果によって半減した《サイバー・ドラゴン》が存在します。
このとき《突進》の効果を適用した場合、攻撃力はどうなりますか?
A:このときの攻撃力は1750になります。《突進》の効果が適用されなくなった場合、1050に戻ります。(08/12/01)
Trans: If cydra has rusk recklessly used already, then gale effect is used on it, it becomes 1400 atk permanent. If gale is used on cydra already, then rush recklessly is used on it, it becomes 1750 atk, then returns to 1050 atk at end phase (Do your own math as to why)
Q:攻撃力・守備力がこのカードの効果によって半減した《サイバー・ドラゴン》が存在します。
このとき《収縮》の効果を適用した場合、攻撃力はどうなりますか?
A:このとき元々の攻撃力の半分である1050となります。
《収縮》の効果が適用されなくなった場合、2100に戻ります。
このカードの効果を2回適用した後、《収縮》を適用した場合も同様です。(09/03/04)
Trans: Cydra has already been affected by gale. If you use shrink on it, it stays as 1050 atk, but end phase it will return to 2100atk
Q:攻撃力・守備力が3000の冥府の使者カイエントークンが存在します。
このモンスターの攻撃力・守備力を半減させた後、《収縮》を発動した場合、攻撃力はどうなりますか?
A:このカードの効果によって半減したあと、《収縮》を発動した場合、攻撃力0・守備力1500になります。(09/02/28)
Trans: Confirms my previous post, if use gale effect on a 3k atk 3k def gorz token, it becomes 0 atk, 1500 def. For shrink of course only atk becomes 0.
I hope this clears up most questions on gale?
Showing posts with label General. Show all posts
Showing posts with label General. Show all posts
Tuesday, June 16, 2009
Friday, December 28, 2007
And a Happy New Year!
Well, my turn to post a looking back sorta post I guess, as promised on the tag board. Posting it now while my fellow blogger is off to meet his family, collect some more weaponry to dump into his arms hole, etc.
Been posting less over the last 2 months, some of you should know the reason why, *cough cough*. But anywayz, the last couple of months hasnt been that exciting anyway. Ban list hasnt affected metagame much, its still the usual destiny draw, discard disk guy, early burial sac sac LADD, blah blah blah. BORING......
Tomorrow, if nothing changes, I should be showing a new deck which will probably change everything, heh. Too sick of all the stupid LADD decks appearing. Not a deck thats exactly my style, but it works pretty well and quite proud of it, so..... Depending on mood, I may post up my deck list? Heh, not gonna really entertain questions on how to play it, so wanna learn, better watch me play. Wasnt sure I was gonna release this deck since I think I will see alot of net deckers, but hey, I've held back for 1 month, theres only 3 months left before ban list, so what the heck.
My cash flow hasnt been too high, but I also spent on some stuff here and there, like the phantom of chaos guide book, quite alot of the latest pack, I got an emperor SD (If it wasnt for DDR I will not buy one lor....).
New year wish? Hope theres some more proper tourneys coming up soon. Not as free as last time to make tourneys anymore, and to say the truth, recent tourneys have been quite a bore. Dun even really have morale to play properly *"Excuses, lose mean lose" people get lost" So yup, some proper tourneys, with some interesting prizes if you please. Wun mind paying more for tourney fees, but yah. SOMETHING!?!?!?
Been posting less over the last 2 months, some of you should know the reason why, *cough cough*. But anywayz, the last couple of months hasnt been that exciting anyway. Ban list hasnt affected metagame much, its still the usual destiny draw, discard disk guy, early burial sac sac LADD, blah blah blah. BORING......
Tomorrow, if nothing changes, I should be showing a new deck which will probably change everything, heh. Too sick of all the stupid LADD decks appearing. Not a deck thats exactly my style, but it works pretty well and quite proud of it, so..... Depending on mood, I may post up my deck list? Heh, not gonna really entertain questions on how to play it, so wanna learn, better watch me play. Wasnt sure I was gonna release this deck since I think I will see alot of net deckers, but hey, I've held back for 1 month, theres only 3 months left before ban list, so what the heck.
My cash flow hasnt been too high, but I also spent on some stuff here and there, like the phantom of chaos guide book, quite alot of the latest pack, I got an emperor SD (If it wasnt for DDR I will not buy one lor....).
New year wish? Hope theres some more proper tourneys coming up soon. Not as free as last time to make tourneys anymore, and to say the truth, recent tourneys have been quite a bore. Dun even really have morale to play properly *"Excuses, lose mean lose" people get lost" So yup, some proper tourneys, with some interesting prizes if you please. Wun mind paying more for tourney fees, but yah. SOMETHING!?!?!?
Monday, November 26, 2007
Thoughts on the new pack
Well people, after a good 5 million years and some evolution of dinosaurs, blah blah, finally a new post! LOL. Well, baha is still busy with his usual item.... WOW... And me, busy with quite alot of work stuff, so, seriously have had no time. Well, with some luck, my fellow blogger will be joining us back soon, what with the new pack and all, so..... Anywayz, here's just some thoughts on the latest pack. BTW, get ready for a super long post, to make up for all the posts previously not made.
Just a list of some cards which I think has potential. For card effects, go to http://www.dmcomet.net/, courtesy of DMComet yah. *Drum roll* And now, in no order of merit....
Split Demon Rose
Cyber Vary
Dark Nephtys
Dark Armed Dragon
Knight of the End
Obsidian Dragon
Priestess Ohm
Evil Shinobi
Immortal Bushi
The Calculator
Blue Thunder T45
Dimensional Induced Explosion
Flame Of Demise
Books of Dark Realm
Rainbow Life
Release of Dark Dimension
Handicap Match!
Split Demon Rose
- Pretty strong actually. Of course, it doesnt have the imbal dandelion foolish burial to create token combo. However, it has actually a decent defense, and the tokens created actually have an attack and defense value, making them quite useful for attack/defense. Then of course, the usual sac for ladd, bloo-d, blah blah steps in.
Cyber Vary
- Woohoo, 3 effects, and all useful ones. And all 3 are very good for combo deck users. I know I have couple ready in case i think of a good deck for them already. Just put it face up on the field to just block the attack, and draw your card. Or, out of game it with another monster, maybe something you brain controlled? And draw 2 cards. Or then again, you can remove it with another card from hand to take back a card from grave. Maybe remove it and mobc to put back dimension fusion from the grave to top deck? Hmmm.....
Dark Nepthys
- Really strong stuff. If its in the deck, you can use it for your usual name prediction and stuff. In the hand, just remove 2 dark monsters to let it appear the next turn. If in the grave, just early burial it, the usual. And in all 3 situations, it will destroy 1 m/t when it appears. Hmmm, not bad if you ask me.
Dark Armed Dragon
- I believe there was this concern that maintaining exactly 3 was abit difficult. I know I had it. But darius (Not the gladial beast one) is now trying a deck with 3 nepthys and 3 of this dragon, and it actually works out pretty well. Look for him for details. And of course once you get beyond the summoning part..... Instant 2800 jumps on the field, with removal effect? Sounds like a CS/CED if you ask me.
Knight of the end
- Facilitates the 2 cards above, and supports many themes as well. Enuff said.
Obsidian Dragon
- A cyber phoenix for all dark monsters, and does not have the attack mode problem, plus a very strong defense to boot. Definelty recommended for anyone trying a pure dark + offensive deck.
Priestess Ohm
- Finally an even better cannon soldier, and quite imbalanced at that. From previously at 500 per shot, and requiring 16 monsters for the win, down to only 10. Seriously tons easier if you ask me.
Evil Shinobi
- LOL, alot of stupid ideas for this thing if you ask me. Stuff like, when people declare attack on it, just open any trap monster. Battle phase gets restarted, but you still draw one cause they declared attack on it. Not to mention the obvious, just use sakuretsu or holy barrier on the opponent, and you still draw the 1 card. Quite cute, imo.
Immortal Bushi
- I wonder why everyone who i mentioned this card to keeps telling me they have no warrior high levels. Shesh, just use this as a nice beat stick that keeps coming back. For the warrior beatdowns, just have a nice power of unity in the deck with this baby for some nice big attacks. Quite good imo.
The Calculator
- Seriously...... Strongest card in this pack if you ask me. Quite imbalanced. Similarly to card gunner, you can just early burial him then use reckless summoning, and viola, instant 3 monsters with 1800 attack on field. Paste another 4 star basic of any kind on field and they all become 3000 attack. If not, just simply summon him on the field, open a metal reflect slime and instant 3600 attack monster on field, no questions asked.
Blue Thunder T45
- Best monster for machine basic released yet I would say. Its stronger then hydrogeddon in the sense that you can always just put 1 of this in the deck, yet have the similar monster producing effect. Sadly, you cant sacrifice them for high levels, but the usual sac for ABBAB or just purely hitting on more opponent's monsters is still there.
Dimensional Induced Explosion
- Tons of ideas for this little card here. As to what they are...... Just look out for my deck this weekend, assuming im free, meanwhile, i'll just keep a lower profile, LOL.
Flame of demise
- Scapegoat, upgraded. You can now sacrifice the tokens produced, yet, not waste any turn since you can use it in the opponent's turn. However, the bad part is you cant even use it for the favourite ABB or for any thing at all, save for sacrificing for dark high levels. MOBC, blowback dragon, Jinzo... Best, REVOLVER DRAGON!!!!!
Books of dark realm
- Quite weird and a card which will not ever see actual play if you ask me. I placed this in the list, cause there is apparently an infinite combo for this card to get exodia for the win, and its another simple 3 card combo. However, to actually get to the state of having 7 cards in hand along with the 3 card combo on the field. Well, 2 on the field if you know what i'm talking about, means you need 9 cards to pull off this combo. 3 specific cards only, true, but still 9 cards to pull off?? Oh well, maybe somebody can show me, cause it sounds abit far fetched actually. Check out dmcomet's forum for details on the combo.
Rainbow Life
- Hmmmm...... I guess i will see this in alot of side decks. To say the truth, this card kinda spells the end of burn decks I believe. Just imagine the chain burn deck, doing the usual 5k + or so burn damage within the first turn, and having enough in hand to deal off the remainder by the next turn. Just then, you open this card, not only is the damage undone, but he now has 13k+ life instead. Scoop, I would say rounds it up nicely.
- Note, the way to use this card... Is practically from the point of time which after this card activates, till the end phase. I'm putting it here cause too many weird methods of playing this card now. Example shown below.
P1 Chain 1: Burn
P1 Chain 2: Burn
P1 Chain 3: Burn
P2 Chain 4: Rainbow Life
P1 Chain 5: Burn
P1 Chain 6: Burn
In this situation here, going by last in first out ruling, chain 5 and chain 6 will maintain their burn effect. After which, chain 4 rainbow life will activate, thereby practically changing the effects for the first 3 cards in the chain to adding the life instead of burning life. After the whole chain is completed, then will rainbow life's effect stay there for the rest of the turn.
Posting this, cause I have heard weird story about some people saying it somehow will kick in from the start till the end of the turn. Meaning, the chain 5 and 6 is affected as well. All I can say is...... READ PEOPLE. Its clearly written on the card effect from dmcomet. Dun get confused by the anime yah, thanks. (Side note: Anime's effect was exact opposite, the rainbow life will add back everything you kenna so far in this turn, meaning chain 5 and 6, but will do nothing to chain 1-3. Dun happily combine effects people......)
Release of dark dimension
- Another good normal rare, something i believe i will see being tested here and there. The temptation of keep calling mobc back sounds tempting to anyone, but yet, somehow i dun think i will see it take over the good old cry of living dead, so.... But there is that potential there, so I believe i will see it in action soon enough.
Handicap Match!
- Quite strong imo. It fits the deck nicely to summon out more monsters on the field, acts as a tutor, and fits along with the theme. 3 conditions to make this a great card i believe. Only problem would be that its a trap, and the standard gladial beast deck will probably run alexanders with royal palaces, so.....
And thats the end of this giant post i think? Not sure if you guys actually agree with my opinions of some of the cards here, or maybe some of you guys think I missed out something totally game changing. Feel free to just post in the chat box, and me and baha will be more then happy to shoot you guys down. I mean, discuss it in further detail. Well, till the next post, ta ta!
Just a list of some cards which I think has potential. For card effects, go to http://www.dmcomet.net/, courtesy of DMComet yah. *Drum roll* And now, in no order of merit....
Split Demon Rose
Cyber Vary
Dark Nephtys
Dark Armed Dragon
Knight of the End
Obsidian Dragon
Priestess Ohm
Evil Shinobi
Immortal Bushi
The Calculator
Blue Thunder T45
Dimensional Induced Explosion
Flame Of Demise
Books of Dark Realm
Rainbow Life
Release of Dark Dimension
Handicap Match!
Split Demon Rose
- Pretty strong actually. Of course, it doesnt have the imbal dandelion foolish burial to create token combo. However, it has actually a decent defense, and the tokens created actually have an attack and defense value, making them quite useful for attack/defense. Then of course, the usual sac for ladd, bloo-d, blah blah steps in.
Cyber Vary
- Woohoo, 3 effects, and all useful ones. And all 3 are very good for combo deck users. I know I have couple ready in case i think of a good deck for them already. Just put it face up on the field to just block the attack, and draw your card. Or, out of game it with another monster, maybe something you brain controlled? And draw 2 cards. Or then again, you can remove it with another card from hand to take back a card from grave. Maybe remove it and mobc to put back dimension fusion from the grave to top deck? Hmmm.....
Dark Nepthys
- Really strong stuff. If its in the deck, you can use it for your usual name prediction and stuff. In the hand, just remove 2 dark monsters to let it appear the next turn. If in the grave, just early burial it, the usual. And in all 3 situations, it will destroy 1 m/t when it appears. Hmmm, not bad if you ask me.
Dark Armed Dragon
- I believe there was this concern that maintaining exactly 3 was abit difficult. I know I had it. But darius (Not the gladial beast one) is now trying a deck with 3 nepthys and 3 of this dragon, and it actually works out pretty well. Look for him for details. And of course once you get beyond the summoning part..... Instant 2800 jumps on the field, with removal effect? Sounds like a CS/CED if you ask me.
Knight of the end
- Facilitates the 2 cards above, and supports many themes as well. Enuff said.
Obsidian Dragon
- A cyber phoenix for all dark monsters, and does not have the attack mode problem, plus a very strong defense to boot. Definelty recommended for anyone trying a pure dark + offensive deck.
Priestess Ohm
- Finally an even better cannon soldier, and quite imbalanced at that. From previously at 500 per shot, and requiring 16 monsters for the win, down to only 10. Seriously tons easier if you ask me.
Evil Shinobi
- LOL, alot of stupid ideas for this thing if you ask me. Stuff like, when people declare attack on it, just open any trap monster. Battle phase gets restarted, but you still draw one cause they declared attack on it. Not to mention the obvious, just use sakuretsu or holy barrier on the opponent, and you still draw the 1 card. Quite cute, imo.
Immortal Bushi
- I wonder why everyone who i mentioned this card to keeps telling me they have no warrior high levels. Shesh, just use this as a nice beat stick that keeps coming back. For the warrior beatdowns, just have a nice power of unity in the deck with this baby for some nice big attacks. Quite good imo.
The Calculator
- Seriously...... Strongest card in this pack if you ask me. Quite imbalanced. Similarly to card gunner, you can just early burial him then use reckless summoning, and viola, instant 3 monsters with 1800 attack on field. Paste another 4 star basic of any kind on field and they all become 3000 attack. If not, just simply summon him on the field, open a metal reflect slime and instant 3600 attack monster on field, no questions asked.
Blue Thunder T45
- Best monster for machine basic released yet I would say. Its stronger then hydrogeddon in the sense that you can always just put 1 of this in the deck, yet have the similar monster producing effect. Sadly, you cant sacrifice them for high levels, but the usual sac for ABBAB or just purely hitting on more opponent's monsters is still there.
Dimensional Induced Explosion
- Tons of ideas for this little card here. As to what they are...... Just look out for my deck this weekend, assuming im free, meanwhile, i'll just keep a lower profile, LOL.
Flame of demise
- Scapegoat, upgraded. You can now sacrifice the tokens produced, yet, not waste any turn since you can use it in the opponent's turn. However, the bad part is you cant even use it for the favourite ABB or for any thing at all, save for sacrificing for dark high levels. MOBC, blowback dragon, Jinzo... Best, REVOLVER DRAGON!!!!!
Books of dark realm
- Quite weird and a card which will not ever see actual play if you ask me. I placed this in the list, cause there is apparently an infinite combo for this card to get exodia for the win, and its another simple 3 card combo. However, to actually get to the state of having 7 cards in hand along with the 3 card combo on the field. Well, 2 on the field if you know what i'm talking about, means you need 9 cards to pull off this combo. 3 specific cards only, true, but still 9 cards to pull off?? Oh well, maybe somebody can show me, cause it sounds abit far fetched actually. Check out dmcomet's forum for details on the combo.
Rainbow Life
- Hmmmm...... I guess i will see this in alot of side decks. To say the truth, this card kinda spells the end of burn decks I believe. Just imagine the chain burn deck, doing the usual 5k + or so burn damage within the first turn, and having enough in hand to deal off the remainder by the next turn. Just then, you open this card, not only is the damage undone, but he now has 13k+ life instead. Scoop, I would say rounds it up nicely.
- Note, the way to use this card... Is practically from the point of time which after this card activates, till the end phase. I'm putting it here cause too many weird methods of playing this card now. Example shown below.
P1 Chain 1: Burn
P1 Chain 2: Burn
P1 Chain 3: Burn
P2 Chain 4: Rainbow Life
P1 Chain 5: Burn
P1 Chain 6: Burn
In this situation here, going by last in first out ruling, chain 5 and chain 6 will maintain their burn effect. After which, chain 4 rainbow life will activate, thereby practically changing the effects for the first 3 cards in the chain to adding the life instead of burning life. After the whole chain is completed, then will rainbow life's effect stay there for the rest of the turn.
Posting this, cause I have heard weird story about some people saying it somehow will kick in from the start till the end of the turn. Meaning, the chain 5 and 6 is affected as well. All I can say is...... READ PEOPLE. Its clearly written on the card effect from dmcomet. Dun get confused by the anime yah, thanks. (Side note: Anime's effect was exact opposite, the rainbow life will add back everything you kenna so far in this turn, meaning chain 5 and 6, but will do nothing to chain 1-3. Dun happily combine effects people......)
Release of dark dimension
- Another good normal rare, something i believe i will see being tested here and there. The temptation of keep calling mobc back sounds tempting to anyone, but yet, somehow i dun think i will see it take over the good old cry of living dead, so.... But there is that potential there, so I believe i will see it in action soon enough.
Handicap Match!
- Quite strong imo. It fits the deck nicely to summon out more monsters on the field, acts as a tutor, and fits along with the theme. 3 conditions to make this a great card i believe. Only problem would be that its a trap, and the standard gladial beast deck will probably run alexanders with royal palaces, so.....
And thats the end of this giant post i think? Not sure if you guys actually agree with my opinions of some of the cards here, or maybe some of you guys think I missed out something totally game changing. Feel free to just post in the chat box, and me and baha will be more then happy to shoot you guys down. I mean, discuss it in further detail. Well, till the next post, ta ta!
Tuesday, October 9, 2007
And new info comes in again!
Well, its just another month left to the release of the next pack, and as usual, more news is slowly floating in from various sources. From shriek.twoday.net this time, so
PTDN-JP0??
Rainbow Neos 「レインボー・ネオス」
LIGHT/Warrior - Fusion/10/4500/3000
"Elemental Hero Neos" + "Ultimate Gem Lord" monster
This card can only be Special Summoned by Fusion Summon, and only with the monsters above. Once per turn, you can activate one of the following effects:- Send 1 monster you control to the Graveyard to return all monsters your opponent controls to their owner's deck- Send 1 Magic or Trap card you control to the Graveyard to return all Magic and Trap cards your opponent controls to their owner's deck- Send the top card of your own deck to the Graveyard to return all cards in your opponent's Graveyard to their owner's deck
Ultra Rare
- No sub fusion allowed, so i doubt i will ever see this thing on a table being played anywhere, but hey. The effects are actually quite strong. Either do a "thunderbolt" on the opponent, or hurricane your opponent stuff away, either one just so that you can do that giant hit of 4500. But yah, no miracle fusion, its a warrior so no dragon mirror, oh wellz, next!
PTDN-JP0?? Instant Neospace 「インスタント・ネオスペース」Equip Magic
Equip only to a Fusion Monster that lists "Elemental Hero Neos" as a Fusion Material. The Fusion Monster equipped with this card doesn't have to activate its effect that returns it to the deck during the End Phase. When the equipped monster is removed from the field, you can Special Summon 1 "Elemental Hero Neos" from your deck, hand or Graveyard.
- .............. Crap..... NEXT!
PTDN-JP0?? Rainbow Veil 「レインボー・ヴェール」Equip Magic
When the equipped monster battles with an opponent's monster, negate the effects of that opponent's monster during the Battle Phase only.
- Hmmm........ Well...... Yeah.........
Super Fusion
Magic - Quickplay
Discard a card from hand. Choose Fusion material monsters from your and/or opponents field and sent them to Graveyard, special summon that Fusion monster from Fusion deck. When this card is activate, effect of Magic/Trap/effect monster cannot be activate. (This special summon is treated as Fusion summoned)
- Alritez, as you noobs can obviously tell, this particular card is kinda the main reason i wrote this spoiler post. Looking at this card, it is actually pretty strong. It has that similar chimeratech fortress kinda effect, where you can steal opponent monsters just like that, though with a slight cost. Discard of 1 hand, plus the monsters on both sides has to actually fit a proper fusion monster. And no, you cant call out malicious devil as those must be called only by dark fusion. Same goes for XYZ, etc, all those, fusion summon out only by a particular method.
However, why do I say there are quite alot of possibilities for this card? Well, main thing due to its 2nd effect. After this card is activated, no other effect can be activated. Meaning no magic jammer, counter traps, etc to counter this card. No thunder break or whatever method to get rid of the monsters on the field to fizzle the fusion. Heck, even no countering with ladd or horus level 8! The effect goes through no matter what, making this card something like a speed 3.
This card has some great possibilities. For 1, you can just place it in the chimeratech fortress deck i made previously. Should you not have any cyber dragon ready, simply name dragon, and fuse away for FGD! This card also takes away the previous problem where you could not sacrifice the tokens for chimeratech fortress. Using super fusion, you can just call out the old chimeratech over dragon, sacrificing all those tokens as well. Another good play for this will be in return from dd decks. Just call back whatever, then fuse away and carry on whacking. Though obviously, this only applies to 2 main decks. Namely, machines, and dragons, simply due to overload fusion, and dragon mirror. But, of course, miracle fusion, etc, i dun know. If you guys can think of any other good deck you can spam it to, go ahead, and knock yourselfs out. And if you guys cant understand the chunk I just said, dun feel bad. That means that all the stuff I said here isn't meant for you! So just turn away to some other webpage, and feel happy! ......... NOOBS........
Wellz, thats the end of this little post here. It should be some insight on how you guys can spam the super fusion 1 way or another. I should be trying one out myself if I can get one, hmmm....
PTDN-JP0??
Rainbow Neos 「レインボー・ネオス」
LIGHT/Warrior - Fusion/10/4500/3000
"Elemental Hero Neos" + "Ultimate Gem Lord" monster
This card can only be Special Summoned by Fusion Summon, and only with the monsters above. Once per turn, you can activate one of the following effects:- Send 1 monster you control to the Graveyard to return all monsters your opponent controls to their owner's deck- Send 1 Magic or Trap card you control to the Graveyard to return all Magic and Trap cards your opponent controls to their owner's deck- Send the top card of your own deck to the Graveyard to return all cards in your opponent's Graveyard to their owner's deck
Ultra Rare
- No sub fusion allowed, so i doubt i will ever see this thing on a table being played anywhere, but hey. The effects are actually quite strong. Either do a "thunderbolt" on the opponent, or hurricane your opponent stuff away, either one just so that you can do that giant hit of 4500. But yah, no miracle fusion, its a warrior so no dragon mirror, oh wellz, next!
PTDN-JP0?? Instant Neospace 「インスタント・ネオスペース」Equip Magic
Equip only to a Fusion Monster that lists "Elemental Hero Neos" as a Fusion Material. The Fusion Monster equipped with this card doesn't have to activate its effect that returns it to the deck during the End Phase. When the equipped monster is removed from the field, you can Special Summon 1 "Elemental Hero Neos" from your deck, hand or Graveyard.
- .............. Crap..... NEXT!
PTDN-JP0?? Rainbow Veil 「レインボー・ヴェール」Equip Magic
When the equipped monster battles with an opponent's monster, negate the effects of that opponent's monster during the Battle Phase only.
- Hmmm........ Well...... Yeah.........
Super Fusion
Magic - Quickplay
Discard a card from hand. Choose Fusion material monsters from your and/or opponents field and sent them to Graveyard, special summon that Fusion monster from Fusion deck. When this card is activate, effect of Magic/Trap/effect monster cannot be activate. (This special summon is treated as Fusion summoned)
- Alritez, as you noobs can obviously tell, this particular card is kinda the main reason i wrote this spoiler post. Looking at this card, it is actually pretty strong. It has that similar chimeratech fortress kinda effect, where you can steal opponent monsters just like that, though with a slight cost. Discard of 1 hand, plus the monsters on both sides has to actually fit a proper fusion monster. And no, you cant call out malicious devil as those must be called only by dark fusion. Same goes for XYZ, etc, all those, fusion summon out only by a particular method.
However, why do I say there are quite alot of possibilities for this card? Well, main thing due to its 2nd effect. After this card is activated, no other effect can be activated. Meaning no magic jammer, counter traps, etc to counter this card. No thunder break or whatever method to get rid of the monsters on the field to fizzle the fusion. Heck, even no countering with ladd or horus level 8! The effect goes through no matter what, making this card something like a speed 3.
This card has some great possibilities. For 1, you can just place it in the chimeratech fortress deck i made previously. Should you not have any cyber dragon ready, simply name dragon, and fuse away for FGD! This card also takes away the previous problem where you could not sacrifice the tokens for chimeratech fortress. Using super fusion, you can just call out the old chimeratech over dragon, sacrificing all those tokens as well. Another good play for this will be in return from dd decks. Just call back whatever, then fuse away and carry on whacking. Though obviously, this only applies to 2 main decks. Namely, machines, and dragons, simply due to overload fusion, and dragon mirror. But, of course, miracle fusion, etc, i dun know. If you guys can think of any other good deck you can spam it to, go ahead, and knock yourselfs out. And if you guys cant understand the chunk I just said, dun feel bad. That means that all the stuff I said here isn't meant for you! So just turn away to some other webpage, and feel happy! ......... NOOBS........
Wellz, thats the end of this little post here. It should be some insight on how you guys can spam the super fusion 1 way or another. I should be trying one out myself if I can get one, hmmm....
Thursday, September 20, 2007
Weeee, just some updates
Well well, finally a new post, haha. We are really getting abit more slack recently aren't we, hmmm. Oh wellz. Maybe thats just cause there's nothing that interesting to update at the moment, so..... Rather then just do some card reviews of cards which me and Baha have 0 interest in, might as well not really post anything, LOL! Wellz, just for the people who are not really updated, here are just some news dug up from some places.
Note, translations done by me and some of the effects not exactly completed yet, so take with a pinch of salt yah. News from http://www.geocities.co.jp/AnimeComic/7202/
Structure Deck: Monarch King's Descent! (My own translation yah, LOL)
5 New cards, 1 ultra, 2 supers, 2 commons
As the name shows, its supposed to be a structure deck built with the basis around Monarchs. And there should also be a new Monarch King card inside the structure deck as well. Speculation of this king? Well, feel free, I'm not interested unless its a machine type. LOL. But for the poor, who knows, there may be some raizas, and zaborgs inside, etc? Hmmm
New Pack - Phantom Darkness
23rd November Release
Yubel
Level 10 / 0 / 0 Dark/Demon
This card cannot be destroyed by battle. When this card is in face up attack mode and the opponent's monsters attack this monster, the battle damage taken is taken by the opponent instead. When this card enters battle (Both ways), the damage taken by the controller is 0. During your end phase, sacrifice 1 monster on your field or destroy this monster. If this monster is destroyed by any effect other then the above mentioned effect, special summon a [Yubel -Das Abscheulich Ritter] from your hand, grave, or deck.
Dark Armed Dragon
Level 7 / 2800 / 1000 Dark/Dragon
This card cannot be normal summoned. When you have 3 dark monsters in your grave, you may special summon this monster. Remove 1 dark monster from your grave, destroy 1 card on the field.
(Note, the have 3 dark monsters in grave bit is not confirmed as to, whether it must be exactly 3)
Dark Nephtys
Level 8 / 2400 / 1600 Dark/Bird-Beast
When you have 3 or more dark monsters in your grave, remove 2 of those monsters from grave to send this card to grave. When this card is sent to grave by the above effect, during your next standby phase, special summon this card from grave. When this card is successfully special summoned, destroy 1 magic/trap card on the field.
(Replacement for phoenix? Hmm, dont tell me that bird is gonna get banned? Hmmm....)
[Yubel -Das Abscheulich Ritter]
Level 11 / 0 /0 Dark/Demon
This card cannot be normal summoned. You may special summon this card by [Yubel] effect. This card cannot be destroyed by battle. When this card is in face up attack mode and the opponent's monsters attack this monster, the battle damage taken is taken by the opponent instead. When this card enters battle (Both ways), the damage taken by the controller is 0. During your end phase, destroy all monsters on field except this monster. When this card leaves the field, special summon a [Yubel - Das Extreme Traurig Drache] from your hand, grave, or deck.
Knight of The End
Level 4 / 1400 / 1200 Dark/Warrior
When this monster is successfully normal, reversed, or special summoned, add 1 dark type monster from your deck to grave.
Dark Burst
Normal Magic
Add 1 dark monster with attack 1500 or lesser from your grave to hand.
Duelist Pack Johan (20th October)
Dark Squirm
Level 1 / 0 / 0 Dark/Demon
When this card is destroyed by battle, destroy 1 card on the field.
Illusion Alchemist
Level 4 / 1100 / 800 Dark/Demon
When this monster is normal/flipped summoned, you may special summon [Alchemist Token]s (Dark/Demon lv4/500/500) on your field equal to the number of monsters you have. During your standby phase, you may deal 300 damage to the opponent for each alchemist monster you have on the field. When you use this effect, all alchemist monsters cannot attack this turn.
(Hmmm, first turn cover this and roar on field, your turn flip summon, 1 free token, sac sac ladd? LOL. Oh well.)
Hand Sever
Instant Magic
Both players send 3 cards to grave, and draw 2 cards
(Is it a must for both players to have 3 cards in hand? Well, its not exactly a cost, so not very sure on this one?)
Gem Double Wall (Lame translation i guess?)
Normal trap
Activate when a gem beast monster on your field is destroyed by battle and sent to grave. Select a gem beast from your deck and put it on the field as a permanent magic. The damage taken by this attack becomes 0.
Duelist Pack Judai 3 (20th October)
Armor Breaker
Level 3 / 800 / 800 Earth/Warrior/Union
*The usual union rule, blah blah* When this monster takes battle damage, destroy 1 card on the field.
Dark Calling
Normal Magic
*Think miracle fusion, but only usable for the dark fusion series*
Evil Hero - Malicious Devil
Level 8 / 3500 / ? Fire/Demon
(Evil hero - Malicious Edge + Demon type monster)
*Only sp summon by dark fusion, blah blah* During opponent's battle phase, change all of the opponent's monsters to face up attack mode. *Yes, effects take place noobs* All of the opponent's monsters must attack this monster.
And yes, from what you guys noticed, its not every single bit of info here, cause the rest were released quite a few weeks ago. I just mentioned those which the info only appeared quite yesterday? For the complete list, go see dmcomet.net, I belive most of what i mentioned is there, though I noticed a few are not?
Hmmm, Dark Burst looks nice. Maybe time to play 3 cannon soldier, LOL. And imagine free frankens back to hand. If i get them back that is......
Note, translations done by me and some of the effects not exactly completed yet, so take with a pinch of salt yah. News from http://www.geocities.co.jp/AnimeComic/7202/
Structure Deck: Monarch King's Descent! (My own translation yah, LOL)
5 New cards, 1 ultra, 2 supers, 2 commons
As the name shows, its supposed to be a structure deck built with the basis around Monarchs. And there should also be a new Monarch King card inside the structure deck as well. Speculation of this king? Well, feel free, I'm not interested unless its a machine type. LOL. But for the poor, who knows, there may be some raizas, and zaborgs inside, etc? Hmmm
New Pack - Phantom Darkness
23rd November Release
Yubel
Level 10 / 0 / 0 Dark/Demon
This card cannot be destroyed by battle. When this card is in face up attack mode and the opponent's monsters attack this monster, the battle damage taken is taken by the opponent instead. When this card enters battle (Both ways), the damage taken by the controller is 0. During your end phase, sacrifice 1 monster on your field or destroy this monster. If this monster is destroyed by any effect other then the above mentioned effect, special summon a [Yubel -Das Abscheulich Ritter] from your hand, grave, or deck.
Dark Armed Dragon
Level 7 / 2800 / 1000 Dark/Dragon
This card cannot be normal summoned. When you have 3 dark monsters in your grave, you may special summon this monster. Remove 1 dark monster from your grave, destroy 1 card on the field.
(Note, the have 3 dark monsters in grave bit is not confirmed as to, whether it must be exactly 3)
Dark Nephtys
Level 8 / 2400 / 1600 Dark/Bird-Beast
When you have 3 or more dark monsters in your grave, remove 2 of those monsters from grave to send this card to grave. When this card is sent to grave by the above effect, during your next standby phase, special summon this card from grave. When this card is successfully special summoned, destroy 1 magic/trap card on the field.
(Replacement for phoenix? Hmm, dont tell me that bird is gonna get banned? Hmmm....)
[Yubel -Das Abscheulich Ritter]
Level 11 / 0 /0 Dark/Demon
This card cannot be normal summoned. You may special summon this card by [Yubel] effect. This card cannot be destroyed by battle. When this card is in face up attack mode and the opponent's monsters attack this monster, the battle damage taken is taken by the opponent instead. When this card enters battle (Both ways), the damage taken by the controller is 0. During your end phase, destroy all monsters on field except this monster. When this card leaves the field, special summon a [Yubel - Das Extreme Traurig Drache] from your hand, grave, or deck.
Knight of The End
Level 4 / 1400 / 1200 Dark/Warrior
When this monster is successfully normal, reversed, or special summoned, add 1 dark type monster from your deck to grave.
Dark Burst
Normal Magic
Add 1 dark monster with attack 1500 or lesser from your grave to hand.
Duelist Pack Johan (20th October)
Dark Squirm
Level 1 / 0 / 0 Dark/Demon
When this card is destroyed by battle, destroy 1 card on the field.
Illusion Alchemist
Level 4 / 1100 / 800 Dark/Demon
When this monster is normal/flipped summoned, you may special summon [Alchemist Token]s (Dark/Demon lv4/500/500) on your field equal to the number of monsters you have. During your standby phase, you may deal 300 damage to the opponent for each alchemist monster you have on the field. When you use this effect, all alchemist monsters cannot attack this turn.
(Hmmm, first turn cover this and roar on field, your turn flip summon, 1 free token, sac sac ladd? LOL. Oh well.)
Hand Sever
Instant Magic
Both players send 3 cards to grave, and draw 2 cards
(Is it a must for both players to have 3 cards in hand? Well, its not exactly a cost, so not very sure on this one?)
Gem Double Wall (Lame translation i guess?)
Normal trap
Activate when a gem beast monster on your field is destroyed by battle and sent to grave. Select a gem beast from your deck and put it on the field as a permanent magic. The damage taken by this attack becomes 0.
Duelist Pack Judai 3 (20th October)
Armor Breaker
Level 3 / 800 / 800 Earth/Warrior/Union
*The usual union rule, blah blah* When this monster takes battle damage, destroy 1 card on the field.
Dark Calling
Normal Magic
*Think miracle fusion, but only usable for the dark fusion series*
Evil Hero - Malicious Devil
Level 8 / 3500 / ? Fire/Demon
(Evil hero - Malicious Edge + Demon type monster)
*Only sp summon by dark fusion, blah blah* During opponent's battle phase, change all of the opponent's monsters to face up attack mode. *Yes, effects take place noobs* All of the opponent's monsters must attack this monster.
And yes, from what you guys noticed, its not every single bit of info here, cause the rest were released quite a few weeks ago. I just mentioned those which the info only appeared quite yesterday? For the complete list, go see dmcomet.net, I belive most of what i mentioned is there, though I noticed a few are not?
Hmmm, Dark Burst looks nice. Maybe time to play 3 cannon soldier, LOL. And imagine free frankens back to hand. If i get them back that is......
Friday, August 31, 2007
New ban list to be activated!
Alrite noobs and pros. Whatever category you're in, its finally time for the new ban list to be activated. No more gadgets flying all over the place, our main mechanism for draw games has disappeared again, namely d ring, alot lesser getting killed by your own monsters (whoopee!), and what should also be lesser of first turn d draw, major loading of grave, etc etc stuff. (Noooo, my card gunners............)
Whats coming up? Well, here's a couple of my guessing on the latest metagames to come.
LADD varients!
This big dragon is still here to stay, though it should be built quite differently now. Some people will probably try and stick to the d hero edition, but with diabolic crippled, dash guy just doesnt cut it. Some decks have appeared using evil heroes instead, namely Malicious edge to just drill through, when their ladd dies, they just carry on drilling away. Not a bad tactic to punish all the frog users, and with Hell brat coming up (Dun know what this is? Go read dmcomet.net nub!), Evil hero may just fit into the LADD quite nicely?
Big babboon burn mixes!
Well, all the main combinations for this deck has been hardly touched at all so this deck will probably be here to stay. Its just not such a often seen deck just cause not much people have the green babboon but its still a strong deck that works, so what the heck.
The usual Monarch mix!
3 Raizas are here to stay for another few months, though there is no more imbal leet like theft your monster, bounce your face down monsters, and hit direct, blah, at least not that much, but hey, its still a too strong monster. I've heard of people mixing in the raizas with the above 2 other decks, but I should probably see the usual raiza + zaborg + other monarchs coming back again. Zaborg especially since there will be more face downs and less theft/brain control to play around with.
Noob beatdown!
Yes, I did forget about this one, for the guys reading the tag area. But it was so obvious that I didn't even think about it. Well, in an era with minimal earth smash/fissure/brain control, the obvious deck that will come to mind will be a variation of the old cy-cal-gorz. (Dun know what is this? You must have been sleeping a year ago) With rai-ou joining in and DD Assailant back at 3, a very plain boring idea comes to mind. 3 Cydras + 3 Rai-ous + 3 DCK + 3 DD Assailant, and add in a slight touch of 2 Jinzos + 2 Genocides. Thats about half the deck there already and from what you can see, it purely concentrates on 1900 goodness with a pure fighting force. However, another "rich man" deck, cause 3 rai ous, 3 DCK, and 3 assailants makes it abit of a high priced deck, so not much people will have all the resources for it. But those with it? Be prepared to see variatioins of this one coming up in the next few Japanese champion deck lists. Rich net deckers should be happy!
And finally, Machine remix!
2 versions will probably dominate the machine varients. 1 will be the deck which I just built, look below. Well, not the deck maybe but the combo of proto + dna is really abit imbal at the moment. The 2nd version will be standard beatdown with your dekoichis and your cyber phoenix, just to slowly gain advantage on field, and hand at the same time.
Other not so main decks!
Gladier beast is still a good deck, no matter what Darius says. Though of course, lesser brain controls and earth smashes makes alexander not that powerful anymore since most people will be using monsters and traps to kill monsters now anyway. And with 2 royal palaces, it will be that much harder to produce the lock, which is the same situation for the Horus decks at the moment. But still, the instant gaining of field presence and mad lp rush from a simple rescue cat + forced rotation combo cannot be looked down upon. For info, go to the archives to look on my GLAS review for the imbal dmg and field calculations.
Crystal Beast maybe? With the duelist pack coming in less then 2 months, and the current massive spamming you can possibly get from using counter gem, the possibilies are endless. Even without the new rainbow dragon, you could probably just open this trap card during your turn, then use gem abundunce/rainbow ruins, its a simple 2 card otk possibility from easy field spamming. Not sure how my above combo works? Go work out those flacid brain muscles of yours.
Anywayz, this are just my guesses, dun quote me for anything your friend asks you if I'm wrong, but do give me credit if I'm right! Dai-Ma-Cy-Ou deserves to be honoured and revered!
Whats coming up? Well, here's a couple of my guessing on the latest metagames to come.
LADD varients!
This big dragon is still here to stay, though it should be built quite differently now. Some people will probably try and stick to the d hero edition, but with diabolic crippled, dash guy just doesnt cut it. Some decks have appeared using evil heroes instead, namely Malicious edge to just drill through, when their ladd dies, they just carry on drilling away. Not a bad tactic to punish all the frog users, and with Hell brat coming up (Dun know what this is? Go read dmcomet.net nub!), Evil hero may just fit into the LADD quite nicely?
Big babboon burn mixes!
Well, all the main combinations for this deck has been hardly touched at all so this deck will probably be here to stay. Its just not such a often seen deck just cause not much people have the green babboon but its still a strong deck that works, so what the heck.
The usual Monarch mix!
3 Raizas are here to stay for another few months, though there is no more imbal leet like theft your monster, bounce your face down monsters, and hit direct, blah, at least not that much, but hey, its still a too strong monster. I've heard of people mixing in the raizas with the above 2 other decks, but I should probably see the usual raiza + zaborg + other monarchs coming back again. Zaborg especially since there will be more face downs and less theft/brain control to play around with.
Noob beatdown!
Yes, I did forget about this one, for the guys reading the tag area. But it was so obvious that I didn't even think about it. Well, in an era with minimal earth smash/fissure/brain control, the obvious deck that will come to mind will be a variation of the old cy-cal-gorz. (Dun know what is this? You must have been sleeping a year ago) With rai-ou joining in and DD Assailant back at 3, a very plain boring idea comes to mind. 3 Cydras + 3 Rai-ous + 3 DCK + 3 DD Assailant, and add in a slight touch of 2 Jinzos + 2 Genocides. Thats about half the deck there already and from what you can see, it purely concentrates on 1900 goodness with a pure fighting force. However, another "rich man" deck, cause 3 rai ous, 3 DCK, and 3 assailants makes it abit of a high priced deck, so not much people will have all the resources for it. But those with it? Be prepared to see variatioins of this one coming up in the next few Japanese champion deck lists. Rich net deckers should be happy!
And finally, Machine remix!
2 versions will probably dominate the machine varients. 1 will be the deck which I just built, look below. Well, not the deck maybe but the combo of proto + dna is really abit imbal at the moment. The 2nd version will be standard beatdown with your dekoichis and your cyber phoenix, just to slowly gain advantage on field, and hand at the same time.
Other not so main decks!
Gladier beast is still a good deck, no matter what Darius says. Though of course, lesser brain controls and earth smashes makes alexander not that powerful anymore since most people will be using monsters and traps to kill monsters now anyway. And with 2 royal palaces, it will be that much harder to produce the lock, which is the same situation for the Horus decks at the moment. But still, the instant gaining of field presence and mad lp rush from a simple rescue cat + forced rotation combo cannot be looked down upon. For info, go to the archives to look on my GLAS review for the imbal dmg and field calculations.
Crystal Beast maybe? With the duelist pack coming in less then 2 months, and the current massive spamming you can possibly get from using counter gem, the possibilies are endless. Even without the new rainbow dragon, you could probably just open this trap card during your turn, then use gem abundunce/rainbow ruins, its a simple 2 card otk possibility from easy field spamming. Not sure how my above combo works? Go work out those flacid brain muscles of yours.
Anywayz, this are just my guesses, dun quote me for anything your friend asks you if I'm wrong, but do give me credit if I'm right! Dai-Ma-Cy-Ou deserves to be honoured and revered!
Friday, July 20, 2007
Review for GLAS
Uhm I just cut short. It's full of crap. Reasons??
- Too many Anime stuff (roids, cloudians, E Heroes... uhm what's new..)
- Too many themed crap that I have no intention of ever playing (Six Samurai, Aliens, Dual Monsters...)
Gladial Beast is actually cool, but DS ruined it.... So it goes into the second category above. I blame you DS.
But because I believe Konami always likes to give us at least something usable in every set, I looked through the translation files like.... really many times. It was after I saw Gondora's scan in DMComet, that very huge image hit me (literally covering half the screen)
And thus I present to you the best card to use to own the current boring Singapore Metagame! It's ok, you can all thank me later. (I'm talking about Raida + D Hero nonsense in case you have no idea)
*Drum Roll!*

Oh my F**king god!! What is this Ugly picture???
GLAS-JP070
Darkness Absorbing Magic Mirror
Trap - Continuous
When this card is face-up on the field, the effect of Dark attribute monster activated in Graveyard or on the field are negated.
Now can you see why this ugly thing is imbalance? No? Read along...
It pwns 90% of the monsters in a typical Destiny Raida deck.
- Diabolic Guy?? roflmao
- Disk Guy?? hahahahaha
- Doom Guy?? wtfnublol
- Defend Guy!?... Sadly this is the only thing I can't laugh about.. I wanna draw cards =(
- LaDD?? never heard before!! (btw whoever come msg me say LADD is not dark, you ought to be slapped or you may slap yourself, don't even argue "but it is light wat!!" No really, slap yourself again)
As you can see, not only it pwns the main monster, it pwns the whole deck engine. The only way to save you? Side deck 3 Twister just like me (*ding ding* side promotion event! Btw who called me nub when I used Twister? F*K you!!)
Other ways to save yourself includes the usual Emperor line up, Raizer/Mobius will still pwn... and Dark Emperor aka Jinzo will pwn this too. And a "well timed" Heavy Storm too.... *in case you dunno, "" denotes top decking*
But still, it is still useful to fight other decks too. We all know Dark is really such a powerful and gay attribute. It also stop other general stuff such as...
- Gorz (hi bitch, say hi to no burn and no token)
- Killer Tomato
- Sangan
- Giant Virus
- Blah, too long too list, I dunno what the hell you crazy kids put in your deck nowadays....
In conclusion, I'm gonna get 3 pieces of this and reserve 3 spots in my side deck. Sadly they should've printed one for Earth attribute too, then we can screw Gadgets as well.
================================================
End Notes: The above are entirely my thoughts. Readers may agree/disagree.
PS: I can't help but notice the the guy in the tagboard is asking for DS' Malicious Edge. Here's a simple guideline.
- For any general enquiry or worshipping of me, yes you may email me at bahamut84(at)hotmail(dot)com. No replies guaranteed.
- For any complains, card trading, "friend" chat, or anything else that doesn't even matter or concern me, please drop an email at izzit84(at)hotmai(dot)com.
PS yet again: No I wasn't drunk as I type the above post.
================================================
Morning Edit: hi again....
- For any general enquiry, questions and pls, no rubbish. You can email at the above emails or add us on msn. I have strict filtering though. My mom told me not to chat with strangers... >=D
- Minor edits to post due to R contents.. now it's PG jsut like Duel Society!! T_T
- Too many Anime stuff (roids, cloudians, E Heroes... uhm what's new..)
- Too many themed crap that I have no intention of ever playing (Six Samurai, Aliens, Dual Monsters...)
Gladial Beast is actually cool, but DS ruined it.... So it goes into the second category above. I blame you DS.
But because I believe Konami always likes to give us at least something usable in every set, I looked through the translation files like.... really many times. It was after I saw Gondora's scan in DMComet, that very huge image hit me (literally covering half the screen)
And thus I present to you the best card to use to own the current boring Singapore Metagame! It's ok, you can all thank me later. (I'm talking about Raida + D Hero nonsense in case you have no idea)
*Drum Roll!*
Oh my F**king god!! What is this Ugly picture???
GLAS-JP070
Darkness Absorbing Magic Mirror
Trap - Continuous
When this card is face-up on the field, the effect of Dark attribute monster activated in Graveyard or on the field are negated.
Now can you see why this ugly thing is imbalance? No? Read along...
It pwns 90% of the monsters in a typical Destiny Raida deck.
- Diabolic Guy?? roflmao
- Disk Guy?? hahahahaha
- Doom Guy?? wtfnublol
- Defend Guy!?... Sadly this is the only thing I can't laugh about.. I wanna draw cards =(
- LaDD?? never heard before!! (btw whoever come msg me say LADD is not dark, you ought to be slapped or you may slap yourself, don't even argue "but it is light wat!!" No really, slap yourself again)
As you can see, not only it pwns the main monster, it pwns the whole deck engine. The only way to save you? Side deck 3 Twister just like me (*ding ding* side promotion event! Btw who called me nub when I used Twister? F*K you!!)
Other ways to save yourself includes the usual Emperor line up, Raizer/Mobius will still pwn... and Dark Emperor aka Jinzo will pwn this too. And a "well timed" Heavy Storm too.... *in case you dunno, "" denotes top decking*
But still, it is still useful to fight other decks too. We all know Dark is really such a powerful and gay attribute. It also stop other general stuff such as...
- Gorz (hi bitch, say hi to no burn and no token)
- Killer Tomato
- Sangan
- Giant Virus
- Blah, too long too list, I dunno what the hell you crazy kids put in your deck nowadays....
In conclusion, I'm gonna get 3 pieces of this and reserve 3 spots in my side deck. Sadly they should've printed one for Earth attribute too, then we can screw Gadgets as well.
================================================
End Notes: The above are entirely my thoughts. Readers may agree/disagree.
PS: I can't help but notice the the guy in the tagboard is asking for DS' Malicious Edge. Here's a simple guideline.
- For any complains, card trading, "friend" chat, or anything else that doesn't even matter or concern me, please drop an email at izzit84(at)hotmai(dot)com.
PS yet again: No I wasn't drunk as I type the above post.
================================================
Morning Edit: hi again....
- For any general enquiry, questions and pls, no rubbish. You can email at the above emails or add us on msn. I have strict filtering though. My mom told me not to chat with strangers... >=D
- Minor edits to post due to R contents.. now it's PG jsut like Duel Society!! T_T
Thursday, July 19, 2007
Gay combo!!!! GLAS imbalance????
Well now, lets first talk about my pack opening experience. I opened 12 packs, and with some luck, I managed to 5 foils in total within the 12 packs. However, I did not get a single Expressroid, which is what I really needed. Here comes the sad part. I opened 18 continuous packs, and got 0 foils before I finally got the expressroid. Anyway, from what I belive, there is only 1 copy of each roid available in each box, so good luck to people building roid related decks siah.
So after opening a full box, was not very happy, so opened another fresh box, and managed to get 4 foils in 8 packs. Pretty not bad in the end, since I got 9 foils in 38 packs, so like a 1/4 rate? Ah well. Here are the foils I got.
1 3D Gladial Beast - Heracranos
2 Evil Hero Inferno Wing
1 Cloudian Eye of the Typhoon
2 Evil Hero Malicious Edge
1 Counciler Of Shien - Enishi
1 Elemental Hero Plasma Viceman
1 Super Vehicroid - Stealth Union
Apparently there are 4 common rares again, though I'm not sure if they are that rare anymore since I got 2 copies of 2 types, namely Swing of Memories and Soul-Hunting Bamboo Sword, so...
Anyway, as promised, here is the gay combo I have discovered.
Slave Ape
Earth/Beast/2/700/300
When this card is destroy as a result of battle and is send to Graveyard, you may special summon a [Gladial Beast] monster with level 4 or less from your deck to your field.
I have no idea why everyone is talking about the normal rare Gladial Beast - Sectol when this card is 5 million times stronger. Don't understand? Look at the stats! Still don't understand? Noob!!!! Just kidding, or not. Let's paint the scene for you guys.
Opp Field: Loving E-Hero Airman
Hand: Rescue Cat, Forced Rotation
Get it? Just summon rescue cat, and sacrifice it to bring out 2 slave apes. Next, force rotate 1 over, and let both suicide to bring out 2 copies of Gladial Beast - Dicaeri, and all direct attack. Assuming there isn't all mighty gorz somewhere, that makes 1600 * 2 + 1800 for a nice 5000 dmg!
At this point, people who have studied the spoilers would have thought of something. Why don't I summon the 1800 Gladial beast for an extra 400 dmg? Well, this brings us to our final part of the combo....
Gladial Beast - Alexander
Light/Beast/6/2400/600
This card cannot be special summon outside of by effect of [Gladial Beast - Dicaeri]. When this card is successfully special summon when this card is face-up on your field, this card is not affect by the effect of Magic cards. When this card battles you can return this card to your deck at the end of Battle Phase, then special summon a [Gladial Beast] monster from your deck outside of [Gladial Beast - Alexander].
See this card which looks normal, yet ends up crazily overpowered with the combo? At the end of the battle phase, simply return the 2 Dicaeris to summon Alexander. Hey, if you have a royal palace, I would say thats quite half the game won. Anycase, you 've still gained a 2 card advantage over the opponent.
And of course finally, what's DSummon here for if I do NOT produce an OTK! It's the exact same scenario as before with slave ape, but lets have a Green Baboon in the grave this time. Then, instead of Dicaeri, lets call Raquel instead. With the death of the slave apes, you get to pay 1k lp for baboon to come out. And again, without noobish gorz, you get 1800 * 3 + 2600 for exactly 8k! (Remember the Airman here ah)
And yes, ladies and germs, thats quite it at the moment, as I'm gonna get complains of god length reviews again. I will try and add the pictures in if possible later, but then again, may not as it will further increase the length. Bye bee! Akira-Sama!
So after opening a full box, was not very happy, so opened another fresh box, and managed to get 4 foils in 8 packs. Pretty not bad in the end, since I got 9 foils in 38 packs, so like a 1/4 rate? Ah well. Here are the foils I got.
1 3D Gladial Beast - Heracranos
2 Evil Hero Inferno Wing
1 Cloudian Eye of the Typhoon
2 Evil Hero Malicious Edge
1 Counciler Of Shien - Enishi
1 Elemental Hero Plasma Viceman
1 Super Vehicroid - Stealth Union
Apparently there are 4 common rares again, though I'm not sure if they are that rare anymore since I got 2 copies of 2 types, namely Swing of Memories and Soul-Hunting Bamboo Sword, so...
Anyway, as promised, here is the gay combo I have discovered.
Slave Ape
Earth/Beast/2/700/300
When this card is destroy as a result of battle and is send to Graveyard, you may special summon a [Gladial Beast] monster with level 4 or less from your deck to your field.
I have no idea why everyone is talking about the normal rare Gladial Beast - Sectol when this card is 5 million times stronger. Don't understand? Look at the stats! Still don't understand? Noob!!!! Just kidding, or not. Let's paint the scene for you guys.
Opp Field: Loving E-Hero Airman
Hand: Rescue Cat, Forced Rotation
Get it? Just summon rescue cat, and sacrifice it to bring out 2 slave apes. Next, force rotate 1 over, and let both suicide to bring out 2 copies of Gladial Beast - Dicaeri, and all direct attack. Assuming there isn't all mighty gorz somewhere, that makes 1600 * 2 + 1800 for a nice 5000 dmg!
At this point, people who have studied the spoilers would have thought of something. Why don't I summon the 1800 Gladial beast for an extra 400 dmg? Well, this brings us to our final part of the combo....
Gladial Beast - Alexander
Light/Beast/6/2400/600
This card cannot be special summon outside of by effect of [Gladial Beast - Dicaeri]. When this card is successfully special summon when this card is face-up on your field, this card is not affect by the effect of Magic cards. When this card battles you can return this card to your deck at the end of Battle Phase, then special summon a [Gladial Beast] monster from your deck outside of [Gladial Beast - Alexander].
See this card which looks normal, yet ends up crazily overpowered with the combo? At the end of the battle phase, simply return the 2 Dicaeris to summon Alexander. Hey, if you have a royal palace, I would say thats quite half the game won. Anycase, you 've still gained a 2 card advantage over the opponent.
And of course finally, what's DSummon here for if I do NOT produce an OTK! It's the exact same scenario as before with slave ape, but lets have a Green Baboon in the grave this time. Then, instead of Dicaeri, lets call Raquel instead. With the death of the slave apes, you get to pay 1k lp for baboon to come out. And again, without noobish gorz, you get 1800 * 3 + 2600 for exactly 8k! (Remember the Airman here ah)
And yes, ladies and germs, thats quite it at the moment, as I'm gonna get complains of god length reviews again. I will try and add the pictures in if possible later, but then again, may not as it will further increase the length. Bye bee! Akira-Sama!
Thursday, July 5, 2007
Places to play? Whereee!!!
I started a topic here at Funz Centre Forum lol >=D
This Sunday probably go see see the Jurong place but I stay in the east damn it! It also means I cannot stay late coz cab would probably cause me to go bankrupt (which I already am btw, so its just plain impossible). Going home early means less time to play, and obviously I don't go early. So most of the time would be spent travelling halfway across the island. GG
Mac sux, KFC sux, anything at extreme edges of the island sux. No place to hangout, T_T
This Sunday probably go see see the Jurong place but I stay in the east damn it! It also means I cannot stay late coz cab would probably cause me to go bankrupt (which I already am btw, so its just plain impossible). Going home early means less time to play, and obviously I don't go early. So most of the time would be spent travelling halfway across the island. GG
Mac sux, KFC sux, anything at extreme edges of the island sux. No place to hangout, T_T
Tuesday, July 3, 2007
1000th Visit!
Cheers to this blog for reaching our 1000th visit (not at the moment when I post this) so to celebrate that I made a new banner (photoshop rox). Will change to a more proper stuff later on LOL!
Colin & Kenneth: Yes I know I wanted to put Ha oh, but then your blog is Judai and Johan banner, and since I'm an Ed and Kaiser fan (plus DS' too) so yah, put this more suitable. So as not to disappoint you all, I made a nice banner instead! rofl
Hope we have more viewers, spread more, I promise I will WoW less and update more~
Colin & Kenneth: Yes I know I wanted to put Ha oh, but then your blog is Judai and Johan banner, and since I'm an Ed and Kaiser fan (plus DS' too) so yah, put this more suitable. So as not to disappoint you all, I made a nice banner instead! rofl
Hope we have more viewers, spread more, I promise I will WoW less and update more~
Saturday, June 9, 2007
Boring Week
Very quiet week hehe, nothing much to post. No new deck ideas too. Only did alot of testing with Jeff on my Undead deck but it's kinda getting boring. And the video was so inspiring I decided to put 3 enemy controller into all my decks now!
The world tourney is coming soon and the Simei guys are mostly playing TCG so no point in me going down while Khatib is so damn far. Speaking of the stupid world tourney, as most of you guys know I can't join coz of nub Jimmy incident. Well who knows I can sneak in and play lol (very very unlikely lmao)
And then of course our Dai-Ma-Oh is dead since he also never post anything much after his wall of text review on the crap ass overrated machine. Oh well, will probably update again at the end of the week, maybe a deck or something =X
Btw I know people do visit this blog, why not tag a thing or two. Very quiet around here lol =D
The world tourney is coming soon and the Simei guys are mostly playing TCG so no point in me going down while Khatib is so damn far. Speaking of the stupid world tourney, as most of you guys know I can't join coz of nub Jimmy incident. Well who knows I can sneak in and play lol (very very unlikely lmao)
And then of course our Dai-Ma-Oh is dead since he also never post anything much after his wall of text review on the crap ass overrated machine. Oh well, will probably update again at the end of the week, maybe a deck or something =X
Btw I know people do visit this blog, why not tag a thing or two. Very quiet around here lol =D
Wednesday, May 30, 2007
ABBBBB ABBBAAA REVERSE CARD OPEN!
Inspirational Video to use Enemy Controller.
To view, you must sign up with your email.
Take note, because the site is very flooded, you can only login at certain times on the day.
So please dont come and ask questions.
To view, you must sign up with your email.
Take note, because the site is very flooded, you can only login at certain times on the day.
So please dont come and ask questions.
Tuesday, May 15, 2007
Sure to win (lose?)
After playing the above for about 8-9 boxes during the weekends, my wallet has taken a dent of approximately 100-120 bucks =(
Didn't really get anything much:
Ultimate:
Rainbow Dragon
Venominaga
Ultra:
Mirror Gate
Venominaga
Super:
Another Neos
Venominon
Cyber Dark Impact
Frost and Flame Twin Dragon x2
Normal:
Broken Bamboo sword x2
T_______________________T
Evil Steven got the Holo Rainbow Dragon =(
Well anyway one of the boxes contained an Ultimate and ultra Rainbow Dragon, and since the Holo is an additional foil card that doesnt take any other rarity's slot, I wonder if anyone would be lucky enough to open all 3 version of Rainbow Dragon in a box lol =D
Didn't really get anything much:
Ultimate:
Rainbow Dragon
Venominaga
Ultra:
Mirror Gate
Venominaga
Super:
Another Neos
Venominon
Cyber Dark Impact
Frost and Flame Twin Dragon x2
Normal:
Broken Bamboo sword x2
T_______________________T
Evil Steven got the Holo Rainbow Dragon =(
Well anyway one of the boxes contained an Ultimate and ultra Rainbow Dragon, and since the Holo is an additional foil card that doesnt take any other rarity's slot, I wonder if anyone would be lucky enough to open all 3 version of Rainbow Dragon in a box lol =D
Friday, March 30, 2007
We got owned!
I'm sure alot of people know that Jimmy cannot represent Singapore and go Taiwan. It seems that his friend in Taiwan went to "harass" Konami of HK, Japan, Taiwan and even Korea I heard...
I think it's very nice of his friend to actually fight for him. Even post in forums and stuff. Such as this. But guess what happened in the end.
Jimmy got banned from all the Asian tournaments LOL. (I'm not sure how long)
I think this is the first time this has ever happened. And following that, JJ has banned all foreigners to play in their major tourneys, such as the *coming big tournament to represent Singapore for the World Championship 2007. Of course it doesn't affect JJ much since the only one affected is probably me now that Jimmy is banned lol.
So unfair! Oh well, means I wont be able to play in major tourney till next year when I finish my studies, get a job and get a PR status. Maybe I should start volunteering as judge and screwing people up >=D
*By coming I meant like few more months, maybe like mid year or something blablabla. Do not spread that I'm the one who said it.
I think it's very nice of his friend to actually fight for him. Even post in forums and stuff. Such as this. But guess what happened in the end.
Jimmy got banned from all the Asian tournaments LOL. (I'm not sure how long)
I think this is the first time this has ever happened. And following that, JJ has banned all foreigners to play in their major tourneys, such as the *coming big tournament to represent Singapore for the World Championship 2007. Of course it doesn't affect JJ much since the only one affected is probably me now that Jimmy is banned lol.
So unfair! Oh well, means I wont be able to play in major tourney till next year when I finish my studies, get a job and get a PR status. Maybe I should start volunteering as judge and screwing people up >=D
*By coming I meant like few more months, maybe like mid year or something blablabla. Do not spread that I'm the one who said it.
Thursday, March 29, 2007
Yu-Gi-Oh! Asian Championship 2007 Singapore (25/03/2007) [Part 1]
Just gonna post a little looking back to start filling this place up =D
The tournament was held at the Concourse. Supposed to meet Jeryl at Lavender MRT first but when I got to the bus stop, the bus just left. And so I had to flag for my favourite transport...
Reached there and grabbed a deck list sheet. As usual, I will start panicking and changing deck on the spot even though Jimmy and me already agreed on the deck list. But well he was also changing decks here and there at last minute lol. Coz of this, I submitted quite late and was assigned to the 2nd round instead which I think was quite lucky, don't have to meet own people. >=D
Finals result are
1st: Jimmy/Destiny RaiDa
2nd: Guodong/Angel Recruiter
3rd: bahamut84/Destiny RaiDa
4th: Eddie/RaiDa
5th-8th: XiaoMei, unknown guy, Alex, Jackie (sorry for not knowing names and spelling blabla)
Congrats all =D
A not-so detailed match report will be posted below.


At the end of the day, me and a group of my friends went to find a bench to open up the booster packs. Mostly crap foils though =/
3D: Cyber Dark Keel, Cyber Esper
UR: Allure Queen LV 7
SR: Cyber Dark Horn, Storm Shooter, Troy Bomb, Water Dragon*
*From EEN from the deluxe SD
Went home with Jeryl, Zech and Alex. They came over for awhile to play KOF XI at my house. I finally beat Alex!
And then they go home, I sleep. =/
The tournament was held at the Concourse. Supposed to meet Jeryl at Lavender MRT first but when I got to the bus stop, the bus just left. And so I had to flag for my favourite transport...
Reached there and grabbed a deck list sheet. As usual, I will start panicking and changing deck on the spot even though Jimmy and me already agreed on the deck list. But well he was also changing decks here and there at last minute lol. Coz of this, I submitted quite late and was assigned to the 2nd round instead which I think was quite lucky, don't have to meet own people. >=D
Finals result are
1st: Jimmy/Destiny RaiDa
2nd: Guodong/Angel Recruiter
3rd: bahamut84/Destiny RaiDa
4th: Eddie/RaiDa
5th-8th: XiaoMei, unknown guy, Alex, Jackie (sorry for not knowing names and spelling blabla)
Congrats all =D
A not-so detailed match report will be posted below.
At the end of the day, me and a group of my friends went to find a bench to open up the booster packs. Mostly crap foils though =/
3D: Cyber Dark Keel, Cyber Esper
UR: Allure Queen LV 7
SR: Cyber Dark Horn, Storm Shooter, Troy Bomb, Water Dragon*
*From EEN from the deluxe SD
Went home with Jeryl, Zech and Alex. They came over for awhile to play KOF XI at my house. I finally beat Alex!
And then they go home, I sleep. =/
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